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Monster Room


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Posted

Sir can you make me a monster room? its like a Gold room but it will not drop gold,instead it will drop a fire,wind,earth and wind elemental converter. The 4 elements will drop randomly. Can you make it simple that I can edit what will be drop because I want to make another one of this that mobs can drop poison bottle,acid bottle,bottle granade.Thank you.

4 answers to this question

Recommended Posts

Posted

Well, you can try this simple one...

prontera,155,181,5 script Sample 757,{
mes "Wanna go in hunt Item ?";
if( select("Yes:No") == 2 ) close;
warp "guild_vs5",0,0;
end;
OnInit:
monster "guild_vs5",0,0,"--ja--",1002,100,strnpcinfo(0)+"::OnMobKill";
setarray .Item[0],12114,12115,12116,12117;
end;
OnMobKill:
getitem .Item[ rand( getarraysize( .Item ) ) ],1;
monster "guild_vs5",0,0,"--ja--",1002,1,strnpcinfo(0)+"::OnMobKill";
end;
}

or this


Topic Link : Farm Zone

Farm Zone [ Version 2 ]

Changelog :

  • [ Version 1 ] - A Place where Players can hunt alot items
  • [ Version 2 ] - Added Several Settings. ( Ex. Time In / Out Limit , Max Users , Item Hunt Limit and etc. )

Scripts : View Download

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