lovingangels Posted December 27, 2011 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 12/27/11 Last Seen: March 9, 2014 Share Posted December 27, 2011 (edited) Currently ito po settings ng conf and SQL ko char_athena // Athena Character configuration file. // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. // Server Communication username and password. userid: ragnarok passwd: ragnarok // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces in the name, or guild emblems won't work client-side! server_name: eAthena // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: Server // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 127.0.0.1 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 127.0.0.1 // Character Server Port char_port: 6121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Option to force a player to create an e-mail. // If a player have default e-mail, and if you activate this option, the player can only connect in the game (to arrive on a map) like follow: // - Create at least 1 character // - Select 1 character // - Select DEL to enter his/her e-mail. (if OK is choosen, client says to the player: 'invalid e-mail') // - If his/her e-mail is correct, the player enter in the game (an e-mail is saved definitively). // - If his/her e-mail is incorrect, he/she have 'incorrect e-mail' and must select again DEL. // - After entering in the game (when the player arrives on a map), DEL and SEL/OK button work normaly for all next connections. // Resume: If a player have "incorrect/invalid e-mail" when he/she click on 'OK' button, // the player must click 'DEL' button and register his/her NEW e-mail to enter in the game // So, default is 0, because administrator must explain to their players before to activate this option. email_creation: 0 // Type of server. // No functional side effects at the moment. // Displayed next to the server name in the client. // 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P char_maintenance: 0 // Enable or disable creation of new characters. // Now it is actually supported [Kevin] char_new: 1 // Display (New) in the server list. char_new_display: 0 // Maximum users able to connect to the server. Set to 0 for unlimited. max_connect_user: 0 // Minimum GM level that is allowed to bypass the server limit of users. gm_allow_level: 99 // How often should the server save all files? (In seconds) // Note: Applies to all data files on TXT servers. // On SQL servers, it applies to guilds (character save interval is defined on the map config) autosave_time: 60 // Display information on the console whenever characters/guilds/parties/pets are loaded/saved? save_log: yes // Character server flatfile database char_txt: save/athena.txt // Friends list flatfile database friends_txt: save/friends.txt // Start point, Map name followed by coordinates (x,y) start_point: new_1-1,53,111 // Starting weapon for new characters start_weapon: 1201 // Starting armor for new characters start_armor: 2301 // Starting zeny for new characters start_zeny: 0 // Size for the fame-lists fame_list_alchemist: 10 fame_list_blacksmith: 10 fame_list_taekwon: 10 // Guild earned exp modifier. // Adjusts taxed exp before adding it to the guild's exp. For example, if set // to 200, the guild receives double the player's taxed exp. guild_exp_rate: 100 // Name used for unknown characters unknown_char_name: Unknown // To log the character server? log_char: 1 // Log Filename char_log_filename: log/char.log // Allow or not identical name for characters but with a different case (upper/lower): // example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed name_ignoring_case: no // Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are: // NOTE: Applies to character, party and guild names. // 0: no restriction (default) // 1: only letters/symbols in 'char_name_letters' option. // 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles. char_name_option: 1 // Set the letters/symbols that you want use with the 'char_name_option' option. // Note: Don't add spaces unless you mean to add 'space' to the list. char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890 // How many Characters are allowed per Account ? (0 = disabled) chars_per_account: 0 // Restrict character deletion by BaseLevel // 0: no restriction (players can delete characters of any level) // -X: you can't delete chars with BaseLevel <= X // Y: you can't delete chars with BaseLevel >= Y // e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel) char_del_level: 0 // Amount of time in seconds by which the character deletion is delayed. // Default: 86400 (24 hours) // NOTE: Requires client 2010-08-03aragexeRE or newer. char_del_delay: 86400 // What folder the DB files are in (item_db.txt, etc.) db_path: db //NOTE: The following online listing options are only for TXT servers. // Filename of the file which receives the online players list in text online_txt_filename: online.txt // Filename of the file which receives the online players list, but in html version online_html_filename: online.html // Choose how to display online players. // (sorting operation with a lot of online players can take time on a slow computer) // 0: no sorting (default) // 1: by alphabetical order of their name // 2: by number of their zenys // 3: by their base level // 4: by their job (and job level inside the same job) // 5: by alphabetical order of their actual map location online_sorting_option: 0 // Choose which columns that you want display in the online files. Do the addition of these values: // (if value is 0, no file is done) // 1: name (just the name, no function like 'GM') // 2: job // 4: levels // 8: map name // 16: mapname and coordonates // 32: zenys // 64: name (with 'GM' if the player is a GM) // default value: 1 (only name) online_display_option: 1 // minimum GM level to display 'GM' when we want to display it (default: 1) online_gm_display_min_level: 20 // refresh time (in sec) of the html file in the explorer (default 20) online_refresh_html: 20 import: conf/import/char_conf.txt inter_athena // Athena InterServer configuration. // Options for both versions // Log Inter Connections, etc.? log_inter: 1 // Inter Log Filename inter_log_filename: log/inter.log // Level range for sharing within a party party_share_level: 10 // TXT version options only // Storage flatfile database, used for Karfa storage. storage_txt: save/storage.txt // Party flatfile database, for party names, members and other party info. party_txt: save/party.txt // Hotkeys flatfile database, where character skill shortcuts are stored. hotkeys_txt: save/hotkeys.txt // Guild flatfile database, for guild names, members, and other guild info. guild_txt: save/guild.txt // Pet flatfile database, for pet names, and other pet info. pet_txt: save/pet.txt // Homunculus flatfile database, for homunculus information. homun_txt: save/homun.txt // Castle flatfile database, for emperium war castles, etc. castle_txt: save/castle.txt // Status change flatfile database, for status changes that are saved between sessions. scdata_txt: save/scdata.txt // Mapserver permanent script variables ($-type) mapreg_txt: save/mapreg.txt // SQL version options only // You can specify the codepage to use in your mySQL tables here. // (Note that this feature requires MySQL 4.1+) //default_codepage: // For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1 // Under windows, you want to use 127.0.0.1. If you see a message like // "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)" // and you have localhost, switch it to 127.0.0.1 // Global SQL settings // overriden by local settings when the hostname is defined there // (currently only the login-server reads/obeys these settings) sql.db_hostname: 127.0.0.1 sql.db_port: 3306 sql.db_username: ragnarok sql.db_password: ragnarok sql.db_database: ragnarok sql.codepage: // MySQL Character SQL server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: ragnarok char_server_pw: ragnarok char_server_db: ragnarok // MySQL Map SQL Server map_server_ip: 127.0.0.1 map_server_port: 3306 map_server_id: ragnarok map_server_pw: ragnarok map_server_db: ragnarok // MySQL Log SQL Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: ragnarok log_db_pw: ragnarok log_db_db: log log_codepage: // DO NOT CHANGE ANYTHING BEYOND THIS LINE UNLESS YOU KNOW YOUR DATABASE DAMN WELL // this is meant for people who KNOW their stuff, and for some reason want to change their // database layout. [CLOWNISIUS] // ALL MySQL Database Table names // Login Database Tables loginlog_db: loginlog // Char Database Tables char_db: char hotkey_db: hotkey scdata_db: sc_data cart_db: cart_inventory inventory_db: inventory charlog_db: charlog storage_db: storage reg_db: global_reg_value skill_db: skill interlog_db: interlog memo_db: memo guild_db: guild guild_alliance_db: guild_alliance guild_castle_db: guild_castle guild_expulsion_db: guild_expulsion guild_member_db: guild_member guild_skill_db: guild_skill guild_position_db: guild_position guild_storage_db: guild_storage party_db: party pet_db: pet friend_db: friends mail_db: mail auction_db: auction quest_db: quest // Map Database Tables item_db_db: item_db item_db2_db: item_db2 mob_db_db: mob_db mob_db2_db: mob_db2 mapreg_db: mapreg //Use SQL item_db and mob_db for the map server use_sql_db: no // Nick for sending mainchat // messages like whisper main_chat_nick: Main import: conf/import/inter_conf.txt // ______ __ __ // / _ / __/ // __ L ,_ ___ __ ___ __ // /'__` __ / _ ` /'__`/' _ ` /'__` /// __/ / _ / __// / / L._ // ____ _ _ __ _ _ ____ _ _ __/._ // /____/ /_//_//__/ /_//_//____//_//_//__//_/ // _ _ _ _ _ _ _ _ _ _ _ _ _ // / / / / / / / / / / / / / //( e | n | g | l | i | s | h ) ( A | t | h | e | n | a ) // _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ // //-------------------------------------------------------------- //eAthena Map-Server Configuration File //-------------------------------------------------------------- // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. //-------------------------------------------------------------- // Configuration Info //-------------------------------------------------------------- // Interserver communication passwords, set in account.txt (or equiv.) userid: ragnarok passwd: ragnarok // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 127.0.0.1 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 127.0.0.1 // Map Server Port map_port: 5121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 //Where should the map data be read from? map_cache_file: db/map_cache.dat //Where should all database data be read from? db_path: db // Enable the @guildspy and @partyspy at commands? // Note that enabling them decreases packet sending performance. enable_spy: no // Read map data from GATs and RSWs in GRF files or a data directory // as referenced by grf-files.txt rather than from the mapcache? use_grf: no // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Database autosave time // All characters are saved on this time in seconds (example: // autosave of 60 secs with 60 characters online -> one char is saved every // second) autosave_time: 300 // Min database save intervals (in ms) // Prevent saving characters faster than at this rate (prevents char-server // save-load getting too high as character-count increases) minsave_time: 100 // Apart from the autosave_time, players will also get saved when involved // in the following (add as needed): // 1: after every successful trade // 2: after every vending transaction // 4: after closing storage/guild storage. // 8: After hatching/returning to egg a pet. // 16: After successfully sending a mail with attachment // 32: After successfully submitting an item for auction // 64: After successfully get/delete/complete a quest // NOTE: These settings decrease the chance of dupes/lost items when there's a // server crash at the expense of increasing the map/char server lag. If your // server rarely crashes, but experiences interserver lag, you may want to set // these off. save_settings: 127 // Message of the day file, when a character logs on, this message is displayed. motd_txt: conf/motd.txt // When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands. help_txt: conf/help.txt help2_txt: conf/help2.txt charhelp_txt: conf/charhelp.txt // Scripts import: npc/scripts_main.conf // Maps: import: conf/maps_athena.conf import: conf/import/map_conf.txt subnet_athena // Subnet support file // Format is: // subnet: net-submask:char_ip:map_ip // you can add more than one subnet subnet: 255.0.0.0:127.0.0.1:127.0.0.1 MySQL Setting PROBLEM: Current Laman ng Folder ko: Help po please! Salamat! Happy Holidays! Edited December 30, 2011 by KeiKun Code to Codebox Quote Link to comment Share on other sites More sharing options...
JayPee Posted December 27, 2011 Group: Members Topic Count: 47 Topics Per Day: 0.01 Content Count: 633 Reputation: 78 Joined: 11/14/11 Last Seen: September 20, 2017 Share Posted December 27, 2011 (edited) San mo nainstall ung logdb sa inter_athena.conf mo baka kasi sa same schema or database (ragnarok) nailagay log_db_db:log try change it to log_db_db:ragnarok Edited December 27, 2011 by JayPeeMateo Quote Link to comment Share on other sites More sharing options...
lovingangels Posted December 28, 2011 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 12/27/11 Last Seen: March 9, 2014 Author Share Posted December 28, 2011 Salamat po sa tip .......Tried it po pero it didn't work. Quote Link to comment Share on other sites More sharing options...
KeiKun Posted December 28, 2011 Group: Members Topic Count: 31 Topics Per Day: 0.01 Content Count: 967 Reputation: 53 Joined: 11/13/11 Last Seen: Friday at 08:18 AM Share Posted December 28, 2011 Your using eAthena not rAthena eAthena = http://eathena.ws/board/ Quote Link to comment Share on other sites More sharing options...
darking123 Posted December 28, 2011 Group: Members Topic Count: 318 Topics Per Day: 0.07 Content Count: 931 Reputation: 13 Joined: 12/20/11 Last Seen: November 21, 2020 Share Posted December 28, 2011 pm me sa YM help kita Quote Link to comment Share on other sites More sharing options...
Fury - Posted December 29, 2011 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 3 Reputation: 0 Joined: 12/28/11 Last Seen: August 14, 2014 Share Posted December 29, 2011 PM me sa YM [email protected] Quote Link to comment Share on other sites More sharing options...
Diconfrost VaNz Posted December 29, 2011 Group: Members Topic Count: 51 Topics Per Day: 0.01 Content Count: 996 Reputation: 47 Joined: 11/13/11 Last Seen: Saturday at 06:24 PM Share Posted December 29, 2011 you're using windows vista, right? Quote Link to comment Share on other sites More sharing options...
lovingangels Posted December 30, 2011 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 12/27/11 Last Seen: March 9, 2014 Author Share Posted December 30, 2011 Yessur Im using Vista. Quote Link to comment Share on other sites More sharing options...
Hyvraine Posted January 3, 2012 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 133 Reputation: 15 Joined: 12/23/11 Last Seen: December 20, 2023 Share Posted January 3, 2012 Give your MySQL account some rights. Or give the services some rights Quote Link to comment Share on other sites More sharing options...
PewN Posted January 3, 2012 Group: Members Topic Count: 209 Topics Per Day: 0.04 Content Count: 892 Reputation: 27 Joined: 12/09/11 Last Seen: April 16, 2016 Share Posted January 3, 2012 i think his svn.. is txt not sql Quote Link to comment Share on other sites More sharing options...
Hyvraine Posted January 3, 2012 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 133 Reputation: 15 Joined: 12/23/11 Last Seen: December 20, 2023 Share Posted January 3, 2012 i think his svn.. is txt not sql Onga no O.o di ko nabasa un a hahaha Quote Link to comment Share on other sites More sharing options...
jessraineilD Posted January 7, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 35 Reputation: 0 Joined: 01/04/12 Last Seen: May 29, 2012 Share Posted January 7, 2012 @lovingangels, ingat sa mga iadd mo sa ym kunwari libre tulong nyan pero bigla sasabhin my bayad pala yun mga ituturo sau haha, naganyan kse ako e Quote Link to comment Share on other sites More sharing options...
XkAcY- Posted January 7, 2012 Group: Members Topic Count: 35 Topics Per Day: 0.01 Content Count: 103 Reputation: 0 Joined: 11/13/11 Last Seen: April 5, 2017 Share Posted January 7, 2012 @jessraineilD +1 Quote Link to comment Share on other sites More sharing options...
strikez14 Posted January 7, 2012 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 102 Reputation: 2 Joined: 11/19/11 Last Seen: October 6, 2012 Share Posted January 7, 2012 i think you run your server as txt server. try to run it the file name tunserversql.bat Quote Link to comment Share on other sites More sharing options...
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