Ziu Posted December 13, 2011 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: March 28 Share Posted December 13, 2011 Common - Prontera Map is changed to winter map - Christmas Event started - Christmas Login and Loading screens have been added - Compensation items: [Delicious Lolipop], [Delicious Lolipop Box] are no longer tradeable - Eden NPC: Mannered Dagil will now give out [Old Tree Root] changed from [Piece of Wood] - Increased the number of items that could be purchased from Ragnarok Shop on the homepage from 1 to 50 items. - Past compensation items: [battle Manual] and [Job Manual] have been renamed as [battle Manual: Promotional Item], [Job Manual: Promotional Item] Main - Jumping Rag!! Event commemoration event (50% Drop event) started From: 12/14/2011 ~ 12/21/2011 - Kagerou & Oboro skill balance is implemented Illusion: Afterimage - Adjusted image's HP, duration and skill re-use delay. Illusion: Attraction - Success rate adjusted. Shadow Step - Changed to affect targets under special conditions. Duration changed. Illusion: Killing Curse - Success rate adjusted. Illusion: Shock - Adjusted success rate, stat reduction, and duration. Makibishi - Cast range changed to ground near caster's vicinity. Overthrow - Changed to AoE attack, and skill HIT rate. Now deals splash damage. Exploding Kunai - Adjusted cast time and damage formula. and changed skill targeting to 1 cell ground target. No longer affected by weapon's element (Forced Neutral). Now correctly affected by Weapon ATK and Cards. Izayoi - Adjusted skill duration and MATK increase. Fire Seal - Scorching Fire: Flaming Petal and Blaze Shield bonus damage option has been changed. Exploding Dragon bonus damage added. Water Seal - Snow Storm: Freezing Spear and Snow Flake Draft bonus damage option has been changed. Wind Seal - Turbulent Air: Added Wind Blade bonus damage option. Changed Lighting Jolt and First Wind bonus damage option. Release Seal: Increased damage formula Shadow Warrior: This buff is no longer removed after taking certain amount of damage. Distorted Crescent Moon: Target's Current HP and SP value effects the ATK/MATK change instead of target's base level. Fading Moonlight Illusion: Target's Current HP and SP value effects HP/SP increase or decrease. Now reflects both magic and physical damage, and the skill level determines the amount of damage reflected. - Kagerou & Oboro Skill resetter will be implemented next week, which can be used to reset skills and stats once. - Purchasing [battle Manual Box] and [Job Manual Box] will award additional [battle Manual: Promotional Item] or [Job Manual: Promotional Item] for the duration of the event. Detailed information will be available on the homepage tomorrow. - Fixed an error where Auto-spells would not properly activate after wearing 2 Ring of Flame Lord and taking one of them off. - Fixed an error with Jumping Event NPC dialogue. - Fixed a bug where Emergency Call would have abnormal cast time when used on Taekwon class. - Fixed an error where players would not be under complete immunity after using warp portal in War of Emperium maps. - Fixed a bug where Extended Super Novice characters would not get the bonus stat after getting their death record removed by Soul Link: Super Novice Spirit. - Fixed a bug where Sienna Execrate would not be affected by Soul Link: Wizard Spirit. - Fixed a bug where Blessing and Increase AGI would not replace their respective buffs when under the effect of Soul Link: 1st Transcendent Spirit. - Fixed a bug where Minstrel's Whistling skill would provide abnormal Perfect Dodge. - Fixed a bug where Paladin Skill: Rapid Smithing was considered as Ranged Physical Attack. - Simplified Party creation method. Players can now create or leave parties from the party window. - Added a window re-size function for item description. - Added search function to Cash Shop item mall. - Adjusted to no longer allow certain special characters to be used in character creation. Characters that appear as blank can no longer be used. Sakray - Fixed Malangdo Enchantment NPC to recognize all equipments. - Episode 14.2 Quests have been added and/or changed. - Episode 14.2 Monster sprites is implemented normally. - Nightmare Dungeon names are changed. Current: Unknown Place After: Morroc Pyramid Underground 1F - Night , Morroc Pyramid Underground 2F - Night - Added Nightmare Pyramid Dungeon quests. - Fixed a bug where ranger's Falcon or Warg would not move on other player's screen when the ranger uses corresponding pet skills. - Added new Battle Ground Waiting System Players can now queue for battleground by clicking on "Battle" button under basic info window. Players can queue for battleground from anywhere. Players will receive confirmation window to enter the battleground when sufficient enough players have queued. If players decline to enter the battleground, they will not be able to queue again for 1 minute. Players will be sent back to where they were before entering battle ground if they were in town map, field and normal dungeons. If players were in other places, they will be sent back to save point. In order to accommodate player testing, all battlegrounds will now be set to 3 VS 3. Credits: zr0 Quote Link to comment Share on other sites More sharing options...
Rytech Posted December 14, 2011 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 319 Reputation: 199 Joined: 11/14/11 Last Seen: December 24, 2024 Share Posted December 14, 2011 That new battle system quere sounds interesting. Sounds kinda like the party invite/recruit system. So another button to look at on the interface huh? Chances are new lub files are goina be added for this. Quote Link to comment Share on other sites More sharing options...
Toshiro Posted December 14, 2011 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 106 Reputation: 29 Joined: 11/08/11 Last Seen: 2 hours ago Share Posted December 14, 2011 That new battle system quere sounds interesting. Sounds kinda like the party invite/recruit system. So another button to look at on the interface huh? Chances are new lub files are goina be added for this. There aren't any new lub files yet, but they patched an Excel sheet and another file including some battleground data. Quote Link to comment Share on other sites More sharing options...
Toshiro Posted December 14, 2011 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 106 Reputation: 29 Joined: 11/08/11 Last Seen: 2 hours ago Share Posted December 14, 2011 Patch Files 2011-12-13adata_j.gpf data/lua files/skillinfoz/skilldescript.lub data/lua files/skillinfoz/skillinfolist.lub data/model/Å©¸®½º¸¶½º¸¶À»/xmas_Å«¾ç¸».rsm data/sprite/npc/4_mask_smokey.act data/sprite/npc/4_mask_smokey.spr data/sprite/npc/xmas_smokey_b.act data/sprite/npc/xmas_smokey_b.spr data/sprite/npc/xmas_smokey_r.act data/sprite/npc/xmas_smokey_r.spr data/sprite/npc/xmas_smokey_y.act data/sprite/npc/xmas_smokey_y.spr data/sprite/¸ó½ºÅÍ/xmas_smokey_gift.act data/sprite/¸ó½ºÅÍ/xmas_smokey_gift.spr data/sprite/¸ó½ºÅÍ/xmas_smokey_sock.act data/sprite/¸ó½ºÅÍ/xmas_smokey_sock.spr data/texture/event/xmas01.bmp data/texture/event/xmas02.bmp data/texture/event/xmas03.bmp data/texture/event/xmas04.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/collection_bg.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/mesbtn_010.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/mesbtn_010_a.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/mesbtn_010_b.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/mesbtn_08.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/mesbtn_08_a.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/mesbtn_08_b.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/mesbtn_09.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/mesbtn_09_a.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/mesbtn_09_b.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/map/alberta.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/map/aldebaran.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/map/geffen.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/map/hugel.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/map/izlude.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/map/prontera.bmp data/alberta.gat data/alberta.gnd data/alberta.rsw data/aldebaran.gat data/aldebaran.gnd data/aldebaran.rsw data/geffen.gat data/geffen.gnd data/geffen.rsw data/hugel.gat data/hugel.gnd data/hugel.rsw data/izlude.gat data/izlude.gnd data/izlude.rsw data/mapnametable.txt data/mp3nametable.txt data/prontera.gat data/prontera.gnd data/prontera.rsw data/prt_church.gat data/prt_church.gnd data/prt_church.rsw data/resnametable.txt New NPC Sprites: xmas_smokey_b xmas_smokey_r xmas_smokey_y 2011-12-13adata_j2.gpf data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/nc_background3.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/nc_background4.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/°Ë»öa.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/°Ë»öb.bmp (Nothing to mention in this patch file.) 2011-12-13data_j.gpf data/lua files/datainfo/accessoryid.lub data/lua files/datainfo/accname.lub data/sprite/¾ÆÀÌÅÛ/³«¿±Ã¥°¥ÇÇ.act data/sprite/¾ÆÀÌÅÛ/³«¿±Ã¥°¥ÇÇ.spr data/sprite/¾ÆÀÌÅÛ/µµÅ丮¹«´õ±â.act data/sprite/¾ÆÀÌÅÛ/µµÅ丮¹«´õ±â.spr data/sprite/¾ÆÀÌÅÛ/·çµ¹ÇÁ¸Ó¸®¶ì.act data/sprite/¾ÆÀÌÅÛ/·çµ¹ÇÁ¸Ó¸®¶ì.spr data/sprite/¾ÆÀÌÅÛ/¸ÕÁöµ¢¾î¸®.act data/sprite/¾ÆÀÌÅÛ/¸ÕÁöµ¢¾î¸®.spr data/sprite/¾ÆÀÌÅÛ/º°¸ð¾çÀå½Ä.act data/sprite/¾ÆÀÌÅÛ/º°¸ð¾çÀå½Ä.spr data/sprite/¾ÆÀÌÅÛ/»¡°£ÃµÁ¶°¢.act data/sprite/¾ÆÀÌÅÛ/»¡°£ÃµÁ¶°¢.spr data/sprite/¾ÆÀÌÅÛ/¾È¾à.act data/sprite/¾ÆÀÌÅÛ/¾È¾à.spr data/sprite/¾ÆÀÌÅÛ/¿Ã¸®¹ö´Á´ëÈĵå.act data/sprite/¾ÆÀÌÅÛ/¿Ã¸®¹ö´Á´ëÈĵå.spr data/sprite/¾ÆÀÌÅÛ/È·ÁÇÑ¿äÁ¤³¯°³.act data/sprite/¾ÆÀÌÅÛ/È·ÁÇÑ¿äÁ¤³¯°³.spr data/sprite/¾Ç¼¼»ç¸®/³²/³²_·çµ¹ÇÁ¸Ó¸®¶ì.act data/sprite/¾Ç¼¼»ç¸®/³²/³²_·çµ¹ÇÁ¸Ó¸®¶ì.spr data/sprite/¾Ç¼¼»ç¸®/³²/³²_¿Ã¸®¹ö´Á´ëÈĵå.act data/sprite/¾Ç¼¼»ç¸®/³²/³²_¿Ã¸®¹ö´Á´ëÈĵå.spr data/sprite/¾Ç¼¼»ç¸®/¿©/¿©_·çµ¹ÇÁ¸Ó¸®¶ì.act data/sprite/¾Ç¼¼»ç¸®/¿©/¿©_·çµ¹ÇÁ¸Ó¸®¶ì.spr data/sprite/¾Ç¼¼»ç¸®/¿©/¿©_¿Ã¸®¹ö´Á´ëÈĵå.act data/sprite/¾Ç¼¼»ç¸®/¿©/¿©_¿Ã¸®¹ö´Á´ëÈĵå.spr data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/collection/³«¿±Ã¥°¥ÇÇ.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/collection/µµÅ丮¹«´õ±â.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/collection/·çµ¹ÇÁ¸Ó¸®¶ì.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/collection/¸ÕÁöµ¢¾î¸®.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/collection/º°¸ð¾çÀå½Ä.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/collection/»¡°£ÃµÁ¶°¢.bmp 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data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/illust/nines04.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/illust/war_y1.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/illust/war_y2.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/illust/war_y3.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/illust/war_y4.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item/³«¿±Ã¥°¥ÇÇ.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item/µµÅ丮¹«´õ±â.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item/·çµ¹ÇÁ¸Ó¸®¶ì.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item/¸ÕÁöµ¢¾î¸®.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item/º°¸ð¾çÀå½Ä.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item/»¡°£ÃµÁ¶°¢.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item/¾È¾à.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item/¿Ã¸®¹ö´Á´ëÈĵå.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item/È·ÁÇÑ¿äÁ¤³¯°³.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/loading00.jpg data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/loading01.jpg data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/loading02.jpg data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/loading03.jpg data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/t_¹è°æ1-1.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/t_¹è°æ1-2.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/t_¹è°æ1-3.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/t_¹è°æ1-4.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/t_¹è°æ2-1.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/t_¹è°æ2-2.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/t_¹è°æ2-3.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/t_¹è°æ2-4.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/t_¹è°æ3-1.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/t_¹è°æ3-2.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/t_¹è°æ3-3.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/t_¹è°æ3-4.bmp data/idnum2itemdesctable.txt data/idnum2itemdisplaynametable.txt data/idnum2itemresnametable.txt data/num2itemdesctable.txt data/num2itemdisplaynametable.txt data/num2itemresnametable.txt data/questid2display.txt New Items: (#6535) (#6536) (#6567) (#6568) (#6569) (#6560) (#6561) (#18671) (#19543) New Login Background: New Loading Screens: New Illustrations: 2011-12-13rdata_j.rgz data/Table/EntryQueue.bex data/Table/EntryQueue.xls Those two files seem to be related to the new Battleground Waiting System. 2011-12-13rdata_j.gpf data/lua files/datainfo/jobname.lub data/lua files/datainfo/npcidentity.lub data/model/Å©¸®½º¸¶½º¸¶À»/xmas_Å«¾ç¸».rsm data/sprite/npc/4_mask_smokey.act data/sprite/npc/4_mask_smokey.spr data/sprite/npc/xmas_smokey_b.act data/sprite/npc/xmas_smokey_b.spr data/sprite/npc/xmas_smokey_r.act data/sprite/npc/xmas_smokey_r.spr data/sprite/npc/xmas_smokey_y.act data/sprite/npc/xmas_smokey_y.spr data/sprite/¸ó½ºÅÍ/antique_book.act data/sprite/¸ó½ºÅÍ/antique_book.spr data/sprite/¸ó½ºÅÍ/cenere.act data/sprite/¸ó½ºÅÍ/cenere.spr data/sprite/¸ó½ºÅÍ/faithful_manager.act data/sprite/¸ó½ºÅÍ/faithful_manager.spr data/sprite/¸ó½ºÅÍ/lichtern_b.act data/sprite/¸ó½ºÅÍ/lichtern_b.spr data/sprite/¸ó½ºÅÍ/lichtern_g.act data/sprite/¸ó½ºÅÍ/lichtern_g.spr data/sprite/¸ó½ºÅÍ/lichtern_r.act data/sprite/¸ó½ºÅÍ/lichtern_r.spr data/sprite/¸ó½ºÅÍ/lichtern_y.act data/sprite/¸ó½ºÅÍ/lichtern_y.spr data/sprite/¸ó½ºÅÍ/menblatt.act data/sprite/¸ó½ºÅÍ/menblatt.spr data/sprite/¸ó½ºÅÍ/petal.act data/sprite/¸ó½ºÅÍ/petal.spr data/sprite/¸ó½ºÅÍ/petal_bullet.act data/sprite/¸ó½ºÅÍ/petal_bullet.spr data/sprite/¸ó½ºÅÍ/xmas_smokey_gift.act data/sprite/¸ó½ºÅÍ/xmas_smokey_gift.spr data/sprite/¸ó½ºÅÍ/xmas_smokey_sock.act data/sprite/¸ó½ºÅÍ/xmas_smokey_sock.spr data/texture/event/xmas01.bmp data/texture/event/xmas02.bmp data/texture/event/xmas03.bmp data/texture/event/xmas04.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/btn_battle_field1.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/btn_battle_field2.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/btn_battle_field3.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/btn_battle_field_off.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/btn_battle_field_off_a.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/btn_battle_field_off_b.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/battle_field/apply_guild.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/battle_field/apply_guild_a.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/battle_field/apply_guild_b.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/battle_field/apply_guild_c.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/battle_field/apply_individual.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/battle_field/apply_individual_a.bmp 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data/alberta.rsw data/aldebaran.gat data/aldebaran.gnd data/aldebaran.rsw data/geffen.gat data/geffen.gnd data/geffen.rsw data/hugel.gat data/hugel.gnd data/hugel.rsw data/izlude.gat data/izlude.gnd data/izlude.rsw data/mapnametable.txt data/mp3nametable.txt data/prontera.gat data/prontera.gnd data/prontera.rsw data/prt_church.gat data/prt_church.gnd data/prt_church.rsw New Monsters: Antique Book Cenere Faithful Manager (for some reason the gif files above weren't created correctly, so disregard the flickering background) Lichtern (Water) Lichtern (Earth) Lichtern (Fire) Lichtern (Wind) Menblatt Petal 2011-12-14adata_j.gpf data/lua files/optioninfo/optioninfo_f.lub Those two files seem to be related to the new Battleground Waiting System. 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Judas Posted December 14, 2011 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted December 14, 2011 lol nice! Quote Link to comment Share on other sites More sharing options...
jTynne Posted December 14, 2011 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 399 Reputation: 199 Joined: 11/09/11 Last Seen: December 14, 2020 Share Posted December 14, 2011 Sooooooo cute! Quote Link to comment Share on other sites More sharing options...
Rytech Posted December 14, 2011 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 319 Reputation: 199 Joined: 11/14/11 Last Seen: December 24, 2024 Share Posted December 14, 2011 (edited) That Faithful Manager sprite is FREAKEN AWESOME!!!! Its so nicely detailed and every pixel blends together nicely. The energy that cross the sprite is really nice, but the attack animation takes the cake. Edited December 14, 2011 by Rytech Quote Link to comment Share on other sites More sharing options...
jTynne Posted December 14, 2011 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 399 Reputation: 199 Joined: 11/09/11 Last Seen: December 14, 2020 Share Posted December 14, 2011 Just as a random "head's up", I'm putting together a Kafra Band edit for the Santa Kafra in the login screen in the original post. I could use the practice, despite it probably going to turn out pretty bleh, but doing it namely because I can't believe Gravity didn't think to release such a headgear themselves despite putting it in their official artwork. I'm sure my attempt will pale in comparison to others, but it's something I suppose, and I need the practice, haha. I may also be going ahead and attempting to do the brown ribbon with the holly wreath bell on the same loading screen as a lower headgear, too. Once they're finished I'll have them up on my site. Merry Christmas / Happy Holidays! Lol. Back to Gravity's update: I LOOOOOOOOOVE the Reindeer hat! That's so adorable! Also kind of curious as to what the new cutin goes to? Hmm. But is that a dog or a cat in the other headgear? Looks like a dog in the collection image, but the sprite looks like a fat cat's head, haha. Quote Link to comment Share on other sites More sharing options...
Arcenciel Posted December 14, 2011 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 1315 Reputation: 372 Joined: 12/10/11 Last Seen: August 31, 2013 Share Posted December 14, 2011 Item 6561 looks like weed.... Quote Link to comment Share on other sites More sharing options...
jTynne Posted December 14, 2011 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 399 Reputation: 199 Joined: 11/09/11 Last Seen: December 14, 2020 Share Posted December 14, 2011 Now that you mention it.. Lol! Oh goodness. Quote Link to comment Share on other sites More sharing options...
Toshiro Posted December 14, 2011 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 106 Reputation: 29 Joined: 11/08/11 Last Seen: 2 hours ago Share Posted December 14, 2011 #6561 is "Chunk of Dirt" or "Dust Mass" or something like that and #19543 is "Oliver Wolf Hood" so it's a wolf and no cat. But I guess it's looking like a cat, because they just edited the Moonlight Flower Hat sprite. Quote Link to comment Share on other sites More sharing options...
MisUah Posted December 14, 2011 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 65 Reputation: 0 Joined: 11/24/11 Last Seen: February 25, 2014 Share Posted December 14, 2011 item 19543 looks cool Quote Link to comment Share on other sites More sharing options...
Ziu Posted December 14, 2011 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: March 28 Author Share Posted December 14, 2011 New Mob xmas event 2011... in progress Quote Link to comment Share on other sites More sharing options...
Haziel Posted December 14, 2011 Group: Content Moderator Topic Count: 22 Topics Per Day: 0.00 Content Count: 639 Reputation: 609 Joined: 11/25/11 Last Seen: March 7 Share Posted December 14, 2011 There's some more new resources I've found. NPCs Monsters XMAS_SMOKEY_SOCK: XMAS_SMOKEY_GIFT: Maps Quote Link to comment Share on other sites More sharing options...
Toshiro Posted December 14, 2011 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 106 Reputation: 29 Joined: 11/08/11 Last Seen: 2 hours ago Share Posted December 14, 2011 When I was doing my post, the smokies still had their normal sprite as placeholders. Besides of the 3 new NPCs @Haziel posted, there were also 16 more placeholders for new NPCs added today. Quote Link to comment Share on other sites More sharing options...
Rytech Posted December 15, 2011 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 319 Reputation: 199 Joined: 11/14/11 Last Seen: December 24, 2024 Share Posted December 15, 2011 Here's a screenshot of whats inside the EntryQuere.xls.... After maintenance was done I patched up, but didn't see the file my RO folder at all. It only appears in the very first rgz file which isnt patched in. Was probably not met to be added or released, but since we have it itl help us understand the system easily. Quote Link to comment Share on other sites More sharing options...
Toshiro Posted December 15, 2011 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 106 Reputation: 29 Joined: 11/08/11 Last Seen: 2 hours ago Share Posted December 15, 2011 Screens of the Battleground window. Quote Link to comment Share on other sites More sharing options...
Judas Posted December 15, 2011 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted December 15, 2011 interesting windows! Quote Link to comment Share on other sites More sharing options...
Xtremist Posted December 16, 2011 Group: Members Topic Count: 39 Topics Per Day: 0.01 Content Count: 196 Reputation: 20 Joined: 11/20/11 Last Seen: February 22, 2019 Share Posted December 16, 2011 From where can I get this patch? Its not there in ftp://ftppatch.ragnarokonline.jp/pub/dl-gunghoftp/roftp/ Any patcher available and whats the ftp? Quote Link to comment Share on other sites More sharing options...
Toshiro Posted December 16, 2011 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 106 Reputation: 29 Joined: 11/08/11 Last Seen: 2 hours ago Share Posted December 16, 2011 From where can I get this patch? Its not there in ftp://ftppatch.ragna...unghoftp/roftp/ Any patcher available and whats the ftp? You don't have to look at the jRO ftp server, but at the kRO ftp server ( ftp://ragnarok.nowcdn.co.kr:20021/ ). Quote Link to comment Share on other sites More sharing options...
Ziu Posted December 17, 2011 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: March 28 Author Share Posted December 17, 2011 farming @ baphomet serv kRO and.... +12k users online..!!!!! all mains servers +24k users... ¡¡¡¡¡¡lol!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
Vykimo Posted December 20, 2011 Group: Members Topic Count: 23 Topics Per Day: 0.00 Content Count: 236 Reputation: 189 Joined: 11/27/11 Last Seen: August 4, 2024 Share Posted December 20, 2011 My gossh 12k... Quote Link to comment Share on other sites More sharing options...
Zwei Posted December 25, 2011 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 107 Reputation: 18 Joined: 12/23/11 Last Seen: March 25, 2012 Share Posted December 25, 2011 (edited) Cool update. Anyone knows the ID number to this new monsters? ["JT_MENBLATT"] =, ["JT_PETAL"] =, ["JT_CENERE"] =, ["JT_ANTIQUE_BOOK"] =, ["JT_LICHTERN_B"] =, ["JT_LICHTERN_Y"] =, ["JT_LICHTERN_R"] =, ["JT_LICHTERN_G"] =, ["JT_FAITHFUL_MANAGER"] =, ["JT_SOIL"] =, ["JT_ROCK"] =, ["JT_THICKET"] =, ["JT_MOROCC_4_142"] =, ["JT_MOROCC_2_142"] =, ["JT_E_NOVUS_"] =, ["JT_MER_ANTLER_SCARABA"] =, ["JT_XMAS_SMOKEY_SOCK"] =, ["JT_XMAS_SMOKEY_GIFT"] =, Regards, Zwei Edited December 25, 2011 by Zwei Quote Link to comment Share on other sites More sharing options...
FatalEror Posted December 25, 2011 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 67 Reputation: 23 Joined: 11/14/11 Last Seen: October 3, 2014 Share Posted December 25, 2011 (edited) Cool update. Anyone knows the ID number to this new monsters? ["JT_MENBLATT"] = 2363, ["JT_PETAL"] = 2364, ["JT_CENERE"] = 2365, ["JT_ANTIQUE_BOOK"] = 2366, ["JT_LICHTERN_B"] = 2367, ["JT_LICHTERN_Y"] = 2368, ["JT_LICHTERN_R"] = 2369, ["JT_LICHTERN_G"] = 2370, ["JT_FAITHFUL_MANAGER"] = 2371, ["JT_SOIL"] = 2372, ["JT_ROCK"] = 2373, ["JT_THICKET"] = 2374, ["JT_MOROCC_4_142"] = 2375, ["JT_MOROCC_2_142"] = 2376, ["JT_E_NOVUS_"] = 2377, ["JT_MER_ANTLER_SCARABA"] = 2378, ["JT_XMAS_SMOKEY_SOCK"] = 2379, ["JT_XMAS_SMOKEY_GIFT"] = 2380 Regards, Zwei Edited December 25, 2011 by FatalEror 1 Quote Link to comment Share on other sites More sharing options...
Zwei Posted December 25, 2011 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 107 Reputation: 18 Joined: 12/23/11 Last Seen: March 25, 2012 Share Posted December 25, 2011 Cool update. Anyone knows the ID number to this new monsters? ["JT_MENBLATT"] = 2363, ["JT_PETAL"] = 2364, ["JT_CENERE"] = 2365, ["JT_ANTIQUE_BOOK"] = 2366, ["JT_LICHTERN_B"] = 2367, ["JT_LICHTERN_Y"] = 2368, ["JT_LICHTERN_R"] = 2369, ["JT_LICHTERN_G"] = 2370, ["JT_FAITHFUL_MANAGER"] = 2371, ["JT_SOIL"] = 2372, ["JT_ROCK"] = 2373, ["JT_THICKET"] = 2374, ["JT_MOROCC_4_142"] = 2375, ["JT_MOROCC_2_142"] = 2376, ["JT_E_NOVUS_"] = 2377, ["JT_MER_ANTLER_SCARABA"] = 2378, ["JT_XMAS_SMOKEY_SOCK"] = 2379, ["JT_XMAS_SMOKEY_GIFT"] = 2380 Regards, Zwei Thank you!! How do you get those? O_O I need other ID. Can you help me? =D Quote Link to comment Share on other sites More sharing options...
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