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2025-03-19kro (en)


Skylove

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is there a way to fix the lightmaps? normally u have to use: http://nemo.herc.ws/patches/IncreaseMapQuality/ this patch.

 image.thumb.png.13cd3faa4ef1d5fcfcfcf878b7f88cb2.png

EDIT: okay got it!

look for this

6A 00 6A 00 6A 01 8D 85 FC FF FB FF B9 54 41 22

and change it to:
 

6A 00 6A 00 6A 04 8D 85 FC FF FB FF B9 54 41 22

means 01 to 04 😉

image.thumb.png.d5c4a522d5703324090689e76060d2ad.png

Edited by Andre
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1 hour ago, Santheus said:

So I found the line of code clif_changelook(&sd->bl,LOOK_BODY2,0); inside PC.CPP instead of battle.hpp. So basically, edit the line of code to clif_changelook(&sd->bl,LOOK_BODY2,sd->status.body); and then recompile rAthena again, is that correct?

Yes, you replace that line inside pc.cpp and then recompile the server.

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Can someone tell me how to disable Enable 44khz Audio because this patch worsens the audio quality of newer BGMs instead of improving anything.

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On 5/4/2025 at 7:06 AM, Skylove said:

 

Download x64dbg from:
https://x64dbg.com/

  1. Run x32dbg as Administrator.

  2. Load the 2025-03-19 client in x32dbg.

  3. In x32dbg, go to the Patch menu (Shortcut: Ctrl + P).

  4. Click Import, then load the downloaded patch file ExtendCashShopPreview.1337.

  5. Choose Patch File to create a new patched client!

video :  https://drive.google.com/file/d/1gjFYTEHKpUnUA-gbThLNOKlIVxZSj0zY/view?usp=drive_link

 

please help

need permission to see the video, i'm have issue like this

image.png.c661863193575af22bad86417974e5dc.png

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On 5/7/2025 at 10:02 PM, Newbiey said:

Yes just diff by manual.

so sad, so many error after do manually.

 

image.thumb.png.293d37faba26f0530b7202a0899e49e8.png

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33 minutes ago, hendra814 said:

please help

need permission to see the video, i'm have issue like this

image.png.c661863193575af22bad86417974e5dc.png

If you hex another code in ragexe original from Skylove maybe you can't patch it.

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18 minutes ago, hendra814 said:

so sad, so many error after do manually.

 

image.thumb.png.293d37faba26f0530b7202a0899e49e8.png

That's not bodystyle diff? 

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32 minutes ago, hendra814 said:

so sad, so many error after do manually.

 

image.thumb.png.293d37faba26f0530b7202a0899e49e8.png

A a lot of lines of code in the Github commit  (BODY Style Fix DIFF) do no match the same starting point of where to edit those changes. You have to compare and reference where those lines of code 

are placed inside of the latest rAthena commits in order to know where to DIFF those changes manually. Thus your seeing those errors while rebuilding your rAthena.sln in Visual Studio

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20 hours ago, amm0nition said:

Yes, you replace that line inside pc.cpp and then recompile the server.

So, I have DIFFed manually all the associated files from this github commit : https://github.com/AoShinRO/brHades/commit/1396b012600db9b0688f3cd3fdb9ac273d525bd0#diff-16a6f317c581ce365a41a9846cf48dc45c8d6ac0256a7c45849e6e1b37100ecdR13025-R13037

Applied the change you made on pc.cpp

Patched my kRO client

And yet all my characters are still displaying as Novices

There must be something I skipped 

My brain is seriously racked right now trying to fix this error 🤣

I'll give it a rest for today. I'll wait for future assistance.

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8 hours ago, Santheus said:

So, I have DIFFed manually all the associated files from this github commit : https://github.com/AoShinRO/brHades/commit/1396b012600db9b0688f3cd3fdb9ac273d525bd0#diff-16a6f317c581ce365a41a9846cf48dc45c8d6ac0256a7c45849e6e1b37100ecdR13025-R13037

Applied the change you made on pc.cpp

Patched my kRO client

And yet all my characters are still displaying as Novices

There must be something I skipped 

My brain is seriously racked right now trying to fix this error 🤣

I'll give it a rest for today. I'll wait for future assistance.

https://github.com/Jhonvaliense/ROClient_en/blob/main/20231220%2B CLIENT bodystylefix.diff
I applied the diff patch from here, and it seems to be working well!
I noticed that there are differences in the pc.cpp file.

Edited by dark elf
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8 hours ago, Santheus said:

So, I have DIFFed manually all the associated files from this github commit : https://github.com/AoShinRO/brHades/commit/1396b012600db9b0688f3cd3fdb9ac273d525bd0#diff-16a6f317c581ce365a41a9846cf48dc45c8d6ac0256a7c45849e6e1b37100ecdR13025-R13037

Applied the change you made on pc.cpp

Patched my kRO client

And yet all my characters are still displaying as Novices

There must be something I skipped 

My brain is seriously racked right now trying to fix this error 🤣

I'll give it a rest for today. I'll wait for future assistance.

That is because the client now uses bodystyle to display job sprites instead of job. Run a query script in your database table "char" to copy the job column into the body column. Before 2023 clients, bodystyle's only used up to value 1 for alternate costumes. Now they can be filled with whatever the job ID and the sprite will display that. Your previous chars were still using bodystyle 0 or 1 -- which are Sprite ID of Novice and Swordsman

UPDATE `char`
SET body = class;

Run this in query.

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