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AutoBlitz vs Blitz Active damage


aleph075

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I'm editing a server and I don't know if I made a mistake or if the renewal mechanics are like that. But the "active blitz" hits 900 
total approximately (hits 5 times) and the "auto blitz" hits 300 total approximately (hitting less times... 2 or 3 times i guess and doing FULL damage to multiple enemys), or something like that. 

Its that normal? its the right way to "autoblitz" on renewal, or I edited unintentionally? 

Please, if i done a mistake, can some1  help me with the SCR code? Where to edit to make it works normally.
THX (there is my "skill", "battle" and "map" cpp)

map.cpp skill.cpp battle.cpp

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Not sure about Renewal, but in Pre-Renewal the damage of Auto-Blitz gets divided by number of targets, whereas actively using it doesn't.

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//moved to source support

 

Rynbef~

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