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mvp indicator effect for monster vs monster for winner


Gidz Cross

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Heya. How do I make the winner get specialeffect 48 when it goes into OnKill1 or OnKill2? My scrip is like this

OnKill1: callsub OnSetWinner, .mob_id_2, "MOB1";
OnKill2: callsub OnSetWinner, .mob_id_1, "MOB2";

I tried to do specialeffect 64; and

OnKill1: specialeffect2 64; callsub OnSetWinner, .mob_id_2, "MOB1";

it didn't work and it throws me player not attached error.

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Why u use specialeffect2?

 

Rynbef~

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36 minutes ago, Rynbef said:

Why u use specialeffect2?

 

Rynbef~

I mean that's the idea.

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