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Good morning my dears!
Does any of you know what formula I would put for "Bragi" to remove the skill delay?
On my old server it was like this.. but nowadays I don't even know anymore and I don't remember where I move.

 

 

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Posted

It depends. First of. How many int your bragi requires for it to use its full potential? To save time and replies. Here's what i did on my Poem of Bragi.

 

	case BA_POEMBRAGI:
		val1 = 3 * skill_lv + status->dex / 10; // Casting time reduction
		//For some reason at level 10 the base delay reduction is 50%.
		val2 = (skill_lv < 10 ? 3 * skill_lv : 100) + status->int_; // After-cast delay reduction need 100 INT [Gidz]

I made it like that so my Bard/Clown only needs to put 100 int to use POB's full potential.

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Posted
On 07/06/2023 at 08:48, Gidz Cross said:

Depende. O primeiro de. Quantos int seu bragi requer para usar todo o seu potencial? Para economizar tempo e respostas. Aqui está o que eu fiz no meu Poema de Bragi.

 

Eu fiz assim, então meu Bard/Clown só precisa colocar 100 int para usar todo o potencial do POB.

I did it my friend.
Still the same thing, the only skill that has interference is the assassin cross break ..
I even managed to get the effect, but I had to change the skill formula in the skill db.
but as I don't know if it can generate a bug in the future, I'm back to normal.
In fact, there were few servers that I saw this skill make a difference in the others. Ex: XileRO~2005-2012, My server was the same way but I lost it haha.

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