I have a problem where when I kill a monster, all items are 2x more likely to drop, when I kill for example a Poring that has a Knife drop chance like 5% (According to @mi), even using the @autoloot 5 the item falls to the ground, but if I use @autoloot 10 the item goes straight to the inventory.
I also performed the test with low drop-rate items, the MVP cards for example have a 0.5% chance of dropping, if I use @autoloot 0.99% the cards fall to the ground, whereas with @autoloot 1 they come straight to the inventory.
Below are the prints of the problem happening, and also the print of the server rates with the @rates command.I appreciate any help
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Kryeg
Hello guys!
I have a problem where when I kill a monster, all items are 2x more likely to drop, when I kill for example a Poring that has a Knife drop chance like 5% (According to @mi), even using the @autoloot 5 the item falls to the ground, but if I use @autoloot 10 the item goes straight to the inventory.
I also performed the test with low drop-rate items, the MVP cards for example have a 0.5% chance of dropping, if I use @autoloot 0.99% the cards fall to the ground, whereas with @autoloot 1 they come straight to the inventory.
Below are the prints of the problem happening, and also the print of the server rates with the @rates command.I appreciate any help

Edited by KryegRemove image out of spoiler
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