//===== eAthena Script =======================================
//= Warper Script
//===== By: ==================================================
//= Darkchild
//===== Current Version: =====================================
//= 2.1
//===== Compatible With: =====================================
//= Any eAthena Version;
//===== Description: =========================================
//= Generic warper...
//===== Additional Comments: =================================
//= 1.0 by Darkchild
//= 1.1 by jabs
//= 1.2 by Lupus (placement fixed in Amatsu)
//= 1.3 fixed Louyang label typo, added warp and WARPRA into
//= Nifleheim. Also sorted all names in alphabet order [Lupus]
//= 1.4 fixed morroc warp npc overlaying kafra [Aria]
//= 1.4a Added Ayothaya and Einbroch to list, and town Warpra's [Fredzilla]
//= 1.4b fixed Izlude warp npc overlaying BBS [Justin84]
//= 1.5 Added this NPC to more places [Lupus]
//= 1.6 Rewrote a lot. Changed the sprite, some locations. [Poki#3]
//= TODO Add an option for selecting the level of the dungeon. [Poki#3]
//= 1.7 Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus]
//= 1.8 Removed Duplicates [Silent]
//= 1.9 Optimized for the greater good. [Kisuka]
//= 2.0 Fixed warp for AntHell and Yuno. [Kisuka]
//= 2.1 Moved AntHell Warper to the new anthell entrance. [brianluau]
//============================================================
//============================================================
//= To allow selecting the Level of the Dungeon you want to
//= Warp to set the @lvlselect variable to 1 (Not implemented yet!)
//============================================================
- script Warper#01::warpra 859,{
// set @lvlselect,0;
set .paymentT, 3000;
set .paymentD, 5000;
mes "[Warper]";
mes "Hello " + strcharinfo(0) + ",";
mes "this is your friendly Warp Agent";
mes "where do you want to go??";
mes "you need to pay "+.paymentT+" zeny.";
mes "Do you want to Proceed??";
next;
mes "[Warper]";
mes "Choose which town do you want to go";
// switch(select("Towns ~:Dungeons ~")) {
switch(select("Towns ~")) {
case 1:
mes "[Warper]";
mes "Please select which town you would like to be teleported to.";
next;
switch(select("Prontera(Main Town):Alberta:Aldebaran:Comodo:Geffen:Izlude:Morroc:Payon:Yuno")) {
case 1:
set zeny, zeny - .paymentT;
warp "prontera",156,179;
break;
case 2:
set zeny, zeny - .paymentT;
warp "alberta",117,57;
break;
case 3:
set zeny, zeny - .paymentT;
warp "aldebaran",145,120;
break;
// case 4:
// set zeny, zeny - .paymentT;
// warp "amatsu",197,86;
// break;
// case 5:
// set zeny, zeny - .paymentT;
// warp "ayothaya",149,118;
// break;
case 4:
set zeny, zeny - .paymentT;
warp "comodo",188,161;
break;
// case 7:
// set zeny, zeny - .paymentT;
// warp "einbroch",64,200;
// break;
// case 8:
// set zeny, zeny - .paymentT;
// warp "einbech",70,95;
// break;
case 5:
set zeny, zeny - .paymentT;
warp "geffen",119,66;
break;
// case 10:
// set zeny, zeny - .paymentT;
// warp "gonryun",150,130;
// break;
// case 11:
// set zeny, zeny - .paymentT;
// warp "hugel",96,145;
// break;
case 6:
set zeny, zeny - .paymentT;
warp "izlude",128,111;
break;
// case 13:
// set zeny, zeny - .paymentT;
// warp "lighthalzen",158,92;
// break;
// case 14:
// set zeny, zeny - .paymentT;
// warp "louyang",210,108;
// break;
// case 15:
// set zeny, zeny - .paymentT;
// warp "xmas",150,133;
// break;
case 7:
set zeny, zeny - .paymentT;
warp "morocc",159,93;
break;
case 8:
set zeny, zeny - .paymentT;
warp "payon",172,96;
break;
// case 18:
// set zeny, zeny - .paymentT;
// warp "umbala",130,130;
// break;
case 9:
set zeny, zeny - .paymentT;
warp "yuno",158,117;
break;
}
break;
case 2:
mes "[Warper]";
mes "Please select which dungeon you would like to be teleported to.";
next;
switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Bibilan Dungeon:Coal Mine (Dead Pit):Culvert:Einbech Dungeon:Glast Heim:Gonryun Dungeon:Juperos:Lighthalzen Bio Lab:Magma Dungeon:Niflheim:Odin Temple:Orc Dungeon:Payon Dungeon:Pyramids:Sphinx:Sunken Ship:Thanatos Tower:Turtle Dungeon")) {
case 1:
set zeny, zeny - .paymentD;
warp "hu_fild05",189,207;
break;
case 2:
set zeny, zeny - .paymentD;
warp "ama_dun01",229,12;
break;
case 3:
set zeny, zeny - .paymentD;
warp "moc_fild20",164,145;
break;
case 4:
set zeny, zeny - .paymentD;
warp "ayo_fild02",280,149;
break;
case 5:
set zeny, zeny - .paymentD;
warp "izlu2dun",106,88;
break;
case 6:
set zeny, zeny - .paymentD;
warp "mjolnir_02",81,359;
break;
case 7:
set zeny, zeny - .paymentD;
warp "prt_sewb1",126,248;
break;
case 8:
set zeny, zeny - .paymentD;
warp "einbech",135,249;
break;
case 9:
set zeny, zeny - .paymentD;
warp "glast_01",368,303;
break;
case 10:
set zeny, zeny - .paymentD;
warp "gonryun",160,195;
break;
case 11:
set zeny, zeny - .paymentD;
warp "yuno_fild07",218,176;
break;
case 12:
set zeny, zeny - .paymentD;
warp "lighthalzen",158,285;
break;
case 13:
set zeny, zeny - .paymentD;
warp "yuno_fild03",39,140;
break;
case 14:
set zeny, zeny - .paymentD;
warp "niflheim",35,161;
break;
case 15:
set zeny, zeny - .paymentD;
warp "odin_tem01",98,144;
break;
case 16:
set zeny, zeny - .paymentD;
warp "gef_fild10",70,332;
break;
case 17:
set zeny, zeny - .paymentD;
warp "pay_arche",43,132;
break;
case 18:
set zeny, zeny - .paymentD;
warp "moc_ruins",62,162;
break;
case 19:
set zeny, zeny - .paymentD;
warp "moc_fild19",107,100;
break;
case 20:
set zeny, zeny - .paymentD;
warp "alb2trea",75,98;
break;
case 21:
set zeny, zeny - .paymentD;
warp "tha_scene01",131,223;
break;
case 22:
set zeny, zeny - .paymentD;
warp "tur_dun01",149,238;
}
break;
}
end;
}
can anyone put error message on this script? if your character dont have enough zeny.. message will show the you dont have enough zeny to use warp then close.
sorry im just a newbie in scriptin Thank you inadvance
Question
akosiesooon
can anyone put error message on this script? if your character dont have enough zeny.. message will show the you dont have enough zeny to use warp then close.
Thank you inadvance
Edited by akosiesooonsorry im just a newbie in scriptin
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.