Emad Posted February 17, 2021 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 109 Reputation: 0 Joined: 05/22/14 Last Seen: July 27, 2021 Share Posted February 17, 2021 how to force 2nd skill points on 2nd skill tree only? is it possible? Quote Link to comment Share on other sites More sharing options...
0 Haruka Mayumi Posted February 17, 2021 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted February 17, 2021 This is the problem for instant job scripts that they forgot(or possibly don't know) to set jobchange_level/jobchange_level_3rd.. leaving them to 1 when their job is changed. there's a player variable which are call "jobchange_level" for 2nd job tree, and "jobchange_level_3rd" for 3rd job tree. you will set them if you are using an instant job script.. to force the players use their 1st job points to 1st job tree only.. you must set their jobchange_level to their job level when they change into a 2nd job... Sample would be you instant job from Novice to Lord Knight 99/70.. you must set jobchange_level to 50 if you want to force 49 points to your Swordsman Tree.. another example would be Novice to Rune Knight.. you will set the jobchange_level to 50 and you must also set the jobchange_level_3rd to 70 which is the max job level of the lord knight. 1 Quote Link to comment Share on other sites More sharing options...
0 Emad Posted February 17, 2021 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 109 Reputation: 0 Joined: 05/22/14 Last Seen: July 27, 2021 Author Share Posted February 17, 2021 (edited) 14 minutes ago, Haruka Mayumi said: This is the problem for instant job scripts that they forgot(or possibly don't know) to set jobchange_level/jobchange_level_3rd.. leaving them to 1 when their job is changed. there's a player variable which are call "jobchange_level" for 2nd job tree, and "jobchange_level_3rd" for 3rd job tree. you will set them if you are using an instant job script.. to force the players use their 1st job points to 1st job tree only.. you must set their jobchange_level to their job level when they change into a 2nd job... Sample would be you instant job from Novice to Lord Knight 99/70.. you must set jobchange_level to 50 if you want to force 49 points to your Swordsman Tree.. another example would be Novice to Rune Knight.. you will set the jobchange_level to 50 and you must also set the jobchange_level_3rd to 70 which is the max job level of the lord knight. so do they function yet? if yes where i must write them? Edited February 17, 2021 by emadkm Quote Link to comment Share on other sites More sharing options...
0 Haruka Mayumi Posted February 17, 2021 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted February 17, 2021 1 hour ago, emadkm said: so do they function yet? if yes where i must write them? If you fully read and tried to understand what i wrote.. you just simply need to set the "jobchange_level" and/or "jobchange_level_3rd" character variable when they changed job.. sample script is /* {job changing script} */ .@ea = eaclass(); if(.@eac&EAJL_2) set jobchange_level,50; Quote Link to comment Share on other sites More sharing options...
0 Emad Posted February 17, 2021 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 109 Reputation: 0 Joined: 05/22/14 Last Seen: July 27, 2021 Author Share Posted February 17, 2021 (edited) On 2/17/2021 at 1:22 PM, Haruka Mayumi said: If you fully read and tried to understand what i wrote.. you just simply need to set the "jobchange_level" and/or "jobchange_level_3rd" character variable when they changed job.. sample script is /* {job changing script} */ .@ea = eaclass(); if(.@eac&EAJL_2) set jobchange_level,50; Edited February 25, 2021 by emadkm Quote Link to comment Share on other sites More sharing options...
0 Emad Posted February 20, 2021 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 109 Reputation: 0 Joined: 05/22/14 Last Seen: July 27, 2021 Author Share Posted February 20, 2021 (edited) On 2/17/2021 at 1:22 PM, Haruka Mayumi said: If you fully read and tried to understand what i wrote.. you just simply need to set the "jobchange_level" and/or "jobchange_level_3rd" character variable when they changed job.. sample script is /* {job changing script} */ .@ea = eaclass(); if(.@eac&EAJL_2) set jobchange_level,50; Edited February 25, 2021 by emadkm Quote Link to comment Share on other sites More sharing options...
0 botka4aet Posted February 20, 2021 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 211 Reputation: 17 Joined: 12/23/11 Last Seen: June 11, 2024 Share Posted February 20, 2021 Because this is part of script Quote Link to comment Share on other sites More sharing options...
0 Emad Posted February 25, 2021 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 109 Reputation: 0 Joined: 05/22/14 Last Seen: July 27, 2021 Author Share Posted February 25, 2021 On 2/20/2021 at 10:29 AM, botka4aet said: Because this is part of script Ok it worked but when I put 3rd skills on 2nd class it won't work cuz it read as 2nd skills how to make it read as 3rd skills? Quote Link to comment Share on other sites More sharing options...
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how to force 2nd skill points on 2nd skill tree only? is it possible?
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