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Can you help me about this item script

I really dont know why that item script always error i tried to fixed it but nothing  always error, Thanks in advance who can help..

19491,Temporal_Circlet_(Super_Novice),Temporal Circlet (Super Novice),4,100,20,0,,10,,1,0x00000001,63,2,256,,170,1,1892,{ .@r = getrefine(); bonus bAtk, .@r/2*10; bonus bMatk, .@r/2*10; bonus bAspdRate, .@r/3*4; bonus bCastrate, .@r/3*-4; bonus bCritAtkRate, .@r/4*5; bonus bMagicAddEle,Ele_All, .@r/4*5; if (.@r >= 11) { bonus bDelayrate, -5; } },{},{}
19492,Temporal_Circlet_(Summoner),Temporal Circlet (Summoner),4,100,20,0,,10,,1,0xFC102000,63,2,256,,170,1,1892,{ .@r = getrefine(); bonus bAtk, .@r/2*15; bonus bAspdRate, .@r/3*2; bonus2 bSkillAtk, "SU_CN_METEOR",.@r/3*20; bonus2 bSkillAtk, "SU_PICKYPECK",.@r/3*20; bonus bLongAtkRate, .@r/4*5; bonus bMagicAddEle,Ele_Neutral, .@r/4*5; if (.@r >= 11) { bonus bDelayrate, -5; } },{},{}

 

error128.png

2 answers to this question

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Posted
54 minutes ago, makuexile said:

Can you help me about this item script

I really dont know why that item script always error i tried to fixed it but nothing  always error, Thanks in advance who can help..


19491,Temporal_Circlet_(Super_Novice),Temporal Circlet (Super Novice),4,100,20,0,,10,,1,0x00000001,63,2,256,,170,1,1892,{ .@r = getrefine(); bonus bAtk, .@r/2*10; bonus bMatk, .@r/2*10; bonus bAspdRate, .@r/3*4; bonus bCastrate, .@r/3*-4; bonus bCritAtkRate, .@r/4*5; bonus bMagicAddEle,Ele_All, .@r/4*5; if (.@r >= 11) { bonus bDelayrate, -5; } },{},{}
19492,Temporal_Circlet_(Summoner),Temporal Circlet (Summoner),4,100,20,0,,10,,1,0xFC102000,63,2,256,,170,1,1892,{ .@r = getrefine(); bonus bAtk, .@r/2*15; bonus bAspdRate, .@r/3*2; bonus2 bSkillAtk, "SU_CN_METEOR",.@r/3*20; bonus2 bSkillAtk, "SU_PICKYPECK",.@r/3*20; bonus bLongAtkRate, .@r/4*5; bonus bMagicAddEle,Ele_Neutral, .@r/4*5; if (.@r >= 11) { bonus bDelayrate, -5; } },{},{}

 

error128.png

You have error with elemental bonus, change it to bonus2 because it use two var.
bonus2 bMagicAddEle,Ele_All, .@r/4*5;
bonus2 bMagicAddEle,Ele_Neutral, .@r/4*5;

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Posted
36 minutes ago, Balfear said:

You have error with elemental bonus, change it to bonus2 because it use two var.
bonus2 bMagicAddEle,Ele_All, .@r/4*5;
bonus2 bMagicAddEle,Ele_Neutral, .@r/4*5;

Thank you @Balfear 

it works now ?

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