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Block warp to a map to a certain type of players


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Posted (edited)

How to allow all players type (1 and 99 for example, super players and GMs) to a certain map, but not normal players (0)?

 

Edited by diegorifu22

2 answers to this question

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Posted (edited)

I think you can use getgroupid script commands.

*getgroupid({<char_id>})

This function will return the group id to which the invoking player belongs.
-    script    Sample    -1,{
    
    OnPCLoginEvent:
        if ( getgroupid() > 0 && strcharinfo(3) == "mapname") end;
        atcommand "@kick " +strcharinfo(0); //or change to warp ?
        end;
}
Edited by Chaos92
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Posted
-	script	Sample	-1,{
	OnInit:
		.map$ = "prontera";
		setmapflag, .map$, mf_loadevent;
		end;
		
	OnPCLoadMapEvent:
		if (strcharinfo(3) == .map$) {
			if (getgroupid() <= 0) 
				warp "SavePoint", 0, 0;
		}
		end;
}

using OnPCLoadMapEvent are more appropriate, it triggered everytime you teleport or enter the map.

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