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Hello everyone, anyone knows what is the limit for Player's event queue?
I'm using couple of different scripts with OnPCLogingevent and apparently there is a limit or I'm using it wrong? I'm gonna try putting some delays on couple of them with sleep2, but I'm worried for future scripts if I need to use again onpclogin i might need to add more seconds to the delay. Thanks in advance.
Im getting this warning:
npc_event: player's event queue is full, can't add event "eventname"

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Posted

I thought about that too. Merge everything into one. Was not planning on increasing but rather on knowing if there was an exact number. 

Is making some of the event sleep2 for couple of seconds a good practice? or can get bugged  or send the maximun queue warning aswell? 

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