-
Posts
114 -
Joined
-
Last visited
Community Answers
-
BigBurrito's post in Player Map Restriction was marked as the answer
OnPCLoadMapEvent: if (strcharinfo(3) != "guild_vs1" || strcharinfo(3) != "guild_vs2" || strcharinfo(3) != "other_maps") { atcommand "@load"; end; } end; But will work for all the time player loadmap. meaning teleport to a different map serverwide. Im sensing you need this for event? if that's the case this won't be usefull for you.. would need mor information.
-
BigBurrito's post in Why can i still hit my allies mob. was marked as the answer
nvm. I see why. You need to turn the "battleground" mapflag for the map. ?
-
BigBurrito's post in Guild Error was marked as the answer
NVM. Solved it. I had changed a value on the MAX_GUILDEXPULSION.