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BigBurrito

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  1. BigBurrito's post in Player Map Restriction was marked as the answer   
    OnPCLoadMapEvent: if (strcharinfo(3) != "guild_vs1" || strcharinfo(3) != "guild_vs2" || strcharinfo(3) != "other_maps")     {       atcommand "@load";       end;      } end; But will work for all the time player loadmap. meaning teleport to a different map serverwide. Im sensing you need this for event? if that's the case this won't be usefull for you.. would need mor information.
  2. BigBurrito's post in Why can i still hit my allies mob. was marked as the answer   
    nvm. I see why. You need to turn the "battleground" mapflag for the map. ?
  3. BigBurrito's post in Guild Error was marked as the answer   
    NVM. Solved it. I had changed a value on the MAX_GUILDEXPULSION. 
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