Skits Posted April 6, 2020 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 73 Reputation: 2 Joined: 02/10/20 Last Seen: June 6, 2020 Share Posted April 6, 2020 Is there a way to make particular items not affected by global drop rates? I have a high rate server but the drop rates are classic. If i touch the global rates the items that shouldnt have a high drop rate will have it. Quote Link to comment Share on other sites More sharing options...
0 LuLu Posted April 6, 2020 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 398 Reputation: 131 Joined: 11/10/12 Last Seen: October 6, 2024 Share Posted April 6, 2020 (edited) Add it in "db\mob_item_ratio.txt" // Specific Item Drop Ratio Database // Overrides for global item_rate* values from conf/battle/drops.conf // // Structure of Database: // ItemID,Ratio{,MonsterID1,...,MonsterID10} // // Result: // ItemID base drop rates defined in mob_db will not get multiplied // by global item_rate* values (aka drop rates) from // conf/battle/drops.conf. Instead Ratio will be used (100 = 1x). // If no MonsterID is specified, all monsters will be affected, // otherwise only listed ones. // // Examples: // 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate // 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate // 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate). // // Notes: // - By default you can list up to 10 MonsterIDs per ItemID. // It can be changed in src/map/mob.c by adjusting MAX_ITEMRATIO_MOBS. // - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768). // - Does not override item_drop_*_min/max settings. // - Does not affect card/item-granted drops. To adjust card/item-granted // drops, edit them in item_db. // - Does affect MVP prizes and Treasure Boxes. // - You can add only ONE line per ItemID. If you need various ratios // for different monsters, override drop rate with Ratio=100 and edit // base drop rates in mob_db. // - This file is reloaded by @reloadmobdb. Edited April 6, 2020 by LuLu 1 Quote Link to comment Share on other sites More sharing options...
0 Skits Posted April 7, 2020 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 73 Reputation: 2 Joined: 02/10/20 Last Seen: June 6, 2020 Author Share Posted April 7, 2020 14 hours ago, LuLu said: Add it in "db\mob_item_ratio.txt" // Specific Item Drop Ratio Database // Overrides for global item_rate* values from conf/battle/drops.conf // // Structure of Database: // ItemID,Ratio{,MonsterID1,...,MonsterID10} // // Result: // ItemID base drop rates defined in mob_db will not get multiplied // by global item_rate* values (aka drop rates) from // conf/battle/drops.conf. Instead Ratio will be used (100 = 1x). // If no MonsterID is specified, all monsters will be affected, // otherwise only listed ones. // // Examples: // 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate // 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate // 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate). // // Notes: // - By default you can list up to 10 MonsterIDs per ItemID. // It can be changed in src/map/mob.c by adjusting MAX_ITEMRATIO_MOBS. // - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768). // - Does not override item_drop_*_min/max settings. // - Does not affect card/item-granted drops. To adjust card/item-granted // drops, edit them in item_db. // - Does affect MVP prizes and Treasure Boxes. // - You can add only ONE line per ItemID. If you need various ratios // for different monsters, override drop rate with Ratio=100 and edit // base drop rates in mob_db. // - This file is reloaded by @reloadmobdb. yea i just found this and trying it out now! i see that 3rd line from examples. is it possible to affect other mobs that drop that specific item to have the same drop rate? Quote Link to comment Share on other sites More sharing options...
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Is there a way to make particular items not affected by global drop rates? I have a high rate server but the drop rates are classic. If i touch the global rates the items that shouldnt have a high drop rate will have it.
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