Jump to content
  • 0

Drops.conf problem with items and items that shouldnt be affected


Skits

Question


  • Group:  Members
  • Topic Count:  25
  • Topics Per Day:  0.02
  • Content Count:  73
  • Reputation:   2
  • Joined:  02/10/20
  • Last Seen:  

Is there a way to make particular items not affected by global drop rates? I have a high rate server but the drop rates are classic. If i touch the global rates the items that shouldnt have a high drop rate will have it. 

Link to comment
Share on other sites

2 answers to this question

Recommended Posts

  • 0

  • Group:  Members
  • Topic Count:  2
  • Topics Per Day:  0.00
  • Content Count:  398
  • Reputation:   131
  • Joined:  11/10/12
  • Last Seen:  

Add it in "db\mob_item_ratio.txt"

// Specific Item Drop Ratio Database
// Overrides for global item_rate* values from conf/battle/drops.conf
//
// Structure of Database:
// ItemID,Ratio{,MonsterID1,...,MonsterID10}
//
// Result:
// ItemID base drop rates defined in mob_db will not get multiplied
//  by global item_rate* values (aka drop rates) from
//  conf/battle/drops.conf. Instead Ratio will be used (100 = 1x).
// If no MonsterID is specified, all monsters will be affected,
//  otherwise only listed ones.
//
// Examples:
// 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate
// 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate
// 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate).
//
// Notes:
// - By default you can list up to 10 MonsterIDs per ItemID.
//   It can be changed in src/map/mob.c by adjusting MAX_ITEMRATIO_MOBS.
// - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768).
// - Does not override item_drop_*_min/max settings.
// - Does not affect card/item-granted drops. To adjust card/item-granted
//   drops, edit them in item_db.
// - Does affect MVP prizes and Treasure Boxes.
// - You can add only ONE line per ItemID. If you need various ratios
//   for different monsters, override drop rate with Ratio=100 and edit
//   base drop rates in mob_db.
// - This file is reloaded by @reloadmobdb.

 

Edited by LuLu
  • Upvote 1
Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  25
  • Topics Per Day:  0.02
  • Content Count:  73
  • Reputation:   2
  • Joined:  02/10/20
  • Last Seen:  

14 hours ago, LuLu said:

Add it in "db\mob_item_ratio.txt"


// Specific Item Drop Ratio Database
// Overrides for global item_rate* values from conf/battle/drops.conf
//
// Structure of Database:
// ItemID,Ratio{,MonsterID1,...,MonsterID10}
//
// Result:
// ItemID base drop rates defined in mob_db will not get multiplied
//  by global item_rate* values (aka drop rates) from
//  conf/battle/drops.conf. Instead Ratio will be used (100 = 1x).
// If no MonsterID is specified, all monsters will be affected,
//  otherwise only listed ones.
//
// Examples:
// 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate
// 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate
// 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate).
//
// Notes:
// - By default you can list up to 10 MonsterIDs per ItemID.
//   It can be changed in src/map/mob.c by adjusting MAX_ITEMRATIO_MOBS.
// - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768).
// - Does not override item_drop_*_min/max settings.
// - Does not affect card/item-granted drops. To adjust card/item-granted
//   drops, edit them in item_db.
// - Does affect MVP prizes and Treasure Boxes.
// - You can add only ONE line per ItemID. If you need various ratios
//   for different monsters, override drop rate with Ratio=100 and edit
//   base drop rates in mob_db.
// - This file is reloaded by @reloadmobdb.

 

yea i just found this and trying it out now! i see that 3rd line from examples. is it possible to affect other mobs that drop that specific item to have the same drop rate?

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...