Skits Posted March 8, 2020 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 73 Reputation: 2 Joined: 02/10/20 Last Seen: June 6, 2020 Share Posted March 8, 2020 I wanna use a npc id for an mvp mob is it possible and if so how do i go about it? Quote Link to comment Share on other sites More sharing options...
0 Mabuhay Posted March 9, 2020 Group: Members Topic Count: 105 Topics Per Day: 0.02 Content Count: 446 Reputation: 232 Joined: 03/20/12 Last Seen: October 22, 2020 Share Posted March 9, 2020 6 hours ago, Skits said: What do you mean by animation problems. I wanted to use a thief sprite as a mob Sorry, I thought you wanted an NPC to be a MOB. I didnt fully realize what you ask. If you are asking how to make a player-looking mob, yes it is possible. 1. Create a mob in mob_db. (You should know how to add custom mob) 2. Change the mob's looks into a player using db/mob_avail.txt // Mob Availability and Alias Database // // Structure of Database: // MobID,SpriteID{,Equipment} // // 01. MobID Mob ID to change. // 02. SpriteID Mob ID which will be sent to the client instead of MobID. // If 0, the mob becomes unavailable for use. // 03. Equipment Item ID of pet equipment (must be available for pet counterpart, or this will cause problems). // // To disguise a mob as a player: // MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color // // SpriteID is a job class value. // Weapon and Shield uses Item ID, while Head uses View ID. // Option for carts only works if you compiled your server for a packet version before 2012-02-01 Or the easiest way is use lhz mobs.. they pretty much looks like a player already. Quote Link to comment Share on other sites More sharing options...
0 Mabuhay Posted March 8, 2020 Group: Members Topic Count: 105 Topics Per Day: 0.02 Content Count: 446 Reputation: 232 Joined: 03/20/12 Last Seen: October 22, 2020 Share Posted March 8, 2020 (edited) Yes but there will be animation problems. Depending on the sprite used. Edited March 8, 2020 by Mabuhay Quote Link to comment Share on other sites More sharing options...
0 Skits Posted March 9, 2020 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 73 Reputation: 2 Joined: 02/10/20 Last Seen: June 6, 2020 Author Share Posted March 9, 2020 7 hours ago, Mabuhay said: Yes but there will be animation problems. Depending on the sprite used. What do you mean by animation problems. I wanted to use a thief sprite as a mob Quote Link to comment Share on other sites More sharing options...
0 Skits Posted March 9, 2020 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 73 Reputation: 2 Joined: 02/10/20 Last Seen: June 6, 2020 Author Share Posted March 9, 2020 On 3/9/2020 at 2:27 PM, Mabuhay said: ...... I wanna use a Paladin and a thief npc for a mob and is it possible to add skills to them? like lets say i want the paladin to do a summon skill of mobs (custom mobs) etc? If so do you have a guide cause im lost. I tried making Choco do asura but it never worked. found this.. can i use the Valaris Worshiper and make it into a mvp? How to activate Valaris and Valaris' Worshipper? I want valaris to be a thief and the worshippers to be mobsters and how can i edit the skills? didnt know the valaris and valaris worshipper were already in mob db and rathen dev team also put it in mob.avail so it should work right? help pls? I wanted to use the Valaris, Valaris Worshipper and MC_Ameri which are already there but when i summon them its the sprite of the mob thats used and not the sprite thats supposed to show aka valaris is sinx but it still shows the original mob thats used. Trying to fix the mobs of valaris which guardian archer is the mob being used but sprite should be assassin cross same with valaris worshipper and mc_camera it doesnt change the sprite when summoned. up.. still need help with this Quote Link to comment Share on other sites More sharing options...
0 Skits Posted March 19, 2020 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 73 Reputation: 2 Joined: 02/10/20 Last Seen: June 6, 2020 Author Share Posted March 19, 2020 update.. got the sprites to work but the MC_Ameri in mob.avail Riding true but when i spawn him he wont be on a peco peco Quote Link to comment Share on other sites More sharing options...
0 Ruhn Posted May 16, 2020 Group: Members Topic Count: 22 Topics Per Day: 0.01 Content Count: 66 Reputation: 1 Joined: 04/15/20 Last Seen: Yesterday at 04:42 AM Share Posted May 16, 2020 On 3/19/2020 at 10:06 AM, Skits said: update.. got the sprites to work but the MC_Ameri in mob.avail Riding true but when i spawn him he wont be on a peco peco @Skits how dod you manage to make it work ? Quote Link to comment Share on other sites More sharing options...
0 Skits Posted May 16, 2020 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 73 Reputation: 2 Joined: 02/10/20 Last Seen: June 6, 2020 Author Share Posted May 16, 2020 i think header or body was canceled out. remove it and it should work. 1 Quote Link to comment Share on other sites More sharing options...
0 Ruhn Posted May 19, 2020 Group: Members Topic Count: 22 Topics Per Day: 0.01 Content Count: 66 Reputation: 1 Joined: 04/15/20 Last Seen: Yesterday at 04:42 AM Share Posted May 19, 2020 On 5/16/2020 at 9:42 AM, Skits said: i think header or body was canceled out. remove it and it should work. @Skits thanks mate Quote Link to comment Share on other sites More sharing options...
0 Skits Posted May 20, 2020 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 73 Reputation: 2 Joined: 02/10/20 Last Seen: June 6, 2020 Author Share Posted May 20, 2020 20 hours ago, Ruhn said: @Skits thanks mate no worries fam Quote Link to comment Share on other sites More sharing options...
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Skits
I wanna use a npc id for an mvp mob is it possible and if so how do i go about it?
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