behelit Posted February 14, 2020 Posted February 14, 2020 Hi all! I figured out how to change homunculus and pet friendliness rates... But how do you change the Mercenary Loyalty rates? I can't find the configuration for it anywhere. Quote
0 Balfear Posted February 14, 2020 Posted February 14, 2020 16 minutes ago, behelit said: Hi all! I figured out how to change homunculus and pet friendliness rates... But how do you change the Mercenary Loyalty rates? I can't find the configuration for it anywhere. I think this is it: void mercenary_kills(struct mercenary_data *md){ if(md->mercenary.kill_count <= (INT_MAX-1)) //safe cap to INT_MAX md->mercenary.kill_count++; if( (md->mercenary.kill_count % 50) == 0 ) { mercenary_set_faith(md, 1); mercenary_killbonus(md); } if( md->master ) clif_mercenary_updatestatus(md->master, SP_MERCKILLS); } Try to change this value: if( (md->mercenary.kill_count % 50) == 0 ) Quote
0 behelit Posted February 14, 2020 Author Posted February 14, 2020 I could only find that in src/map/mercenary.hpp src/map/mercenary.cpp Does that mean I have to rebuild the server after the change? O_O Quote
0 Balfear Posted February 14, 2020 Posted February 14, 2020 2 hours ago, behelit said: I could only find that in src/map/mercenary.hpp src/map/mercenary.cpp Does that mean I have to rebuild the server after the change? O_O yes Quote
0 behelit Posted February 14, 2020 Author Posted February 14, 2020 Sorry, still in the semi noob zone here. Quote
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behelit
Hi all! I figured out how to change homunculus and pet friendliness rates... But how do you change the Mercenary Loyalty rates? I can't find the configuration for it anywhere.
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