Jump to content

behelit

Members
  • Content Count

    27
  • Avg. Content Per Day

    0
  • Joined

  • Last visited

Community Reputation

0 Neutral

About behelit

  • Rank
    Drops

Profile Information

  • Gender
    Not Telling
  • Server
    Division RO
  • Github
    Behelit2
  1. I hope this is the right section for this. What does the --enable-debug switch do exactly? I see it talked about in the docs, but there is no mention of what the actual effects are. If the map server crashes, for example, will it spit out detailed errors to stdout? Does it make the console output more informative? What's going on here?
  2. I have a NPC that grants enchantments to costume items. I was wondering, would it be possible to make a NPC that takes an enchantment from a costume item you are wearing, then transfers it to an item you have in your inventory? The desired result would go something like this: 1. Talk to NPC and pick costume with enchantment (worn). 2. Pick from a list of costume items of the same type inside the inventory. 3. The enchantment is then removed from the worn item, and transferred to the chosen item in inventory. Any help would be appreciated.
  3. That's what I've been doing, but it's somewhat time consuming. It would be nice if there was a quick reference so players could just "know" without having to look at C++ code. It's unrealistic to expect players to be able to read it.
  4. I've been looking for some kind of documentation that shows me the current skill formulas for rAthena, but I've been coming up short. Does www.ratemyserver.com have the correct formulas? If not, what does?
  5. Hello. In testing the Earth Shaker skill, I noticed that the damage output is always the same, regardless if the enemy is hidden or visible. It appears that the skill is doing the full "hidden" damage on all mobs (no matter what). Why is this happening?
  6. Thank you so much! That worked perfectly.
  7. I don't think that's it, the pre-requisite skills are used. Besides, you can't click on the skill to add points without the pre-requisite skills, right? I can add points, I just can't apply them.
  8. Hello. Just what the title says, I cannot apply points to the Sura skill "Earth Shaker". I can click on the skill, and points are added... But when I click apply, it resets back to zero and the points are refunded back. Why is this happening?
  9. A little more information? The steps vary depending on your OS and setup. However, here are some links to get you started: https://github.com/rathena/rathena/wiki/Install-on-Windows https://github.com/rathena/rathena/wiki/Install-on-Centos https://github.com/rathena/rathena/wiki/Install-on-Debian https://github.com/rathena/rathena/wiki/Install-on-FreeBSD
  10. Um... I asked two questions and that isn't the answer to either one of them. I know how to enable crashcore dumps.
  11. Today, I encountered a issue where a player was causing my map server to crash. Luckily, they were communicative and I was able to figure out what they were doing... They were simply using the "remove trap" skill. But there were several other people online and it just looked bad all around, in my opinion. I got the code fix from here https://github.com/rathena/rathena/issues/4605 , recompiled my server and everything was fine. However, this raises a question. How can something like the use of a common hunter skill cause the entire map server to crash? Doesn't C++ have some form of exception handling to prevent this?
  12. I never saw that kind of traffic even when the game was in Beta. Haha
  13. I just realized today that a lot of my custom NPCs in Izlude were only working part of the time, causing all kinds of issues with new players. Then I realized it was because I wasn't making duplicates for all the alternate starting locations. Which leads me to the question... What's the point of alternate starting points? Doesn't this pointlessly complicate things? Wouldn't you WANT new players to see each other and have access to the "real" Izlude? It can't be because of traffic... If Prontera can handle hundreds of players at once, I'm sure Izlude can handle any conceivable influx of new players.
  14. behelit

    Division RO

    A dark curse has fallen on the world of Ragnarok. Strong beasts and villains have started invading the population centers at night and world travel has become dangerous. The cities are helpless and the need for adventurers has never been more dire.. * Play Tested Server Rates * Ongoing Story Developments * New & Unique “Dark Dimension” * Exciting New Day and Night System * Renewal Server with Pre-Renewal Focus * Lots of Palettes, Headgear, and Costumes Why not give Division RO a try today?
  15. I actually found everything I needed here: https://github.com/llchrisll/rAthena-Scripts/blob/master/requests/costume_enchant.txt Great script!
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.