Tio Akima Posted January 30, 2020 Group: Members Topic Count: 94 Topics Per Day: 0.02 Content Count: 191 Reputation: 138 Joined: 09/24/12 Last Seen: Monday at 12:22 PM Share Posted January 30, 2020 What is the limit of polygons in a model? Is there a limit of polygons per map? I have 3 models with 60k polygons each ... And the client is not working (client 2019) it crashes when trying to display the models. I used the proOptmize modifier, but it still didn't work. Are there any other customer restrictions regarding 3D models other than polygons? Quote Link to comment Share on other sites More sharing options...
1 Sage Posted January 30, 2020 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 113 Reputation: 153 Joined: 02/03/12 Last Seen: Thursday at 05:25 AM Share Posted January 30, 2020 Per-model, RO's polygon limit is very low- It's about 2000, and generally you'll probably want to limit it to about 1600-1800. I don't know if there is a limit per map, but I've found in the past that the framerate starts to get very bad around 8-10,000 models on a single map. (Models, not polygons) It's doubtful you will ever reach that many models on a map intentionally, as even my most detailed maps ever tend to only half half as many models as that (around 4-5000). If you want to make use of complicated, detailed 3D models with higher polycounts, you'll have to split them up into several individual models that you piece together in browedit. I hope that helps. 1 Quote Link to comment Share on other sites More sharing options...
0 Tio Akima Posted February 12, 2020 Group: Members Topic Count: 94 Topics Per Day: 0.02 Content Count: 191 Reputation: 138 Joined: 09/24/12 Last Seen: Monday at 12:22 PM Author Share Posted February 12, 2020 On 1/30/2020 at 8:12 PM, Sage said: Per-model, RO's polygon limit is very low- It's about 2000, and generally you'll probably want to limit it to about 1600-1800. I don't know if there is a limit per map, but I've found in the past that the framerate starts to get very bad around 8-10,000 models on a single map. (Models, not polygons) It's doubtful you will ever reach that many models on a map intentionally, as even my most detailed maps ever tend to only half half as many models as that (around 4-5000). If you want to make use of complicated, detailed 3D models with higher polycounts, you'll have to split them up into several individual models that you piece together in browedit. I hope that helps. great answer, thanks sage. solved Quote Link to comment Share on other sites More sharing options...
Question
Tio Akima
What is the limit of polygons in a model?
Is there a limit of polygons per map?
I have 3 models with 60k polygons each ... And the client is not working (client 2019)
it crashes when trying to display the models.
I used the proOptmize modifier, but it still didn't work.
Are there any other customer restrictions regarding 3D models other than polygons?
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Share on other sites
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