mhielo12 Posted January 15, 2020 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 114 Reputation: 4 Joined: 08/28/14 Last Seen: 13 hours ago Share Posted January 15, 2020 Anyone knows how to remove skill delay of shadow leap + Hiding.. I already removed delay of both skill in skill_cast_db Quote Link to comment Share on other sites More sharing options...
0 LOOLP - OFF Posted January 15, 2020 Group: Members Topic Count: 12 Topics Per Day: 0.01 Content Count: 233 Reputation: 51 Joined: 12/20/18 Last Seen: March 10, 2021 Share Posted January 15, 2020 You have to remove pos / delay .. not cast .. But yes it's in skill_cast_db. //-- NJ_SHADOWJUMP 529,0,1000,0,0,0,0 //-- AS_CLOAKING 135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0,0 Quote Link to comment Share on other sites More sharing options...
0 Haruka Mayumi Posted January 15, 2020 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted January 15, 2020 as far as i know. the client reads the animation first before sending another action from the player. so you need to remove the animation of hiding skill.. there are times that skill_db.txt wont solve your problems. clif.cpp bool clif_skill_nodamage(struct block_list *src,struct block_list *dst, uint16 skill_id, int heal, t_tick tick) { unsigned char buf[17]; #if PACKETVER < 20130731 const int cmd = 0x11a; #else const int cmd = 0x9cb; #endif int offset = 0; bool success = ( tick != 0 ); nullpo_ret(dst); + if( skill_id == TF_HIDING ) return success; Quote Link to comment Share on other sites More sharing options...
0 Bringer Posted January 16, 2020 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 748 Reputation: 47 Joined: 03/12/14 Last Seen: 11 hours ago Share Posted January 16, 2020 On 1/15/2020 at 6:42 PM, Haruka Mayumi said: as far as i know. the client reads the animation first before sending another action from the player. so you need to remove the animation of hiding skill.. there are times that skill_db.txt wont solve your problems. clif.cpp bool clif_skill_nodamage(struct block_list *src,struct block_list *dst, uint16 skill_id, int heal, t_tick tick) { unsigned char buf[17]; #if PACKETVER < 20130731 const int cmd = 0x11a; #else const int cmd = 0x9cb; #endif int offset = 0; bool success = ( tick != 0 ); nullpo_ret(dst); + if( skill_id == TF_HIDING ) return success; what about for asura strike ? i fully disable all cast delay from Dangerous Soul Collect Critical Explosion Asura Strike Quote Link to comment Share on other sites More sharing options...
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mhielo12
Anyone knows how to remove skill delay of shadow leap + Hiding..
I already removed delay of both skill in skill_cast_db
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