mujia01 Posted November 26, 2019 Posted November 26, 2019 1、A NPC that player can give some cards to 2、After recieving a card, the NPC will give the player bonus like the player actually equiped the card, or gives player some bonus of the card. 3、The NPC can check wether the card was given by the player or not, and the same card cannot be given again. Quote
0 Start_ Posted November 27, 2019 Posted November 27, 2019 1.) Store string variable of all card bonus. 2.) Players bring card to NPC. 3.) Store int for index of card and Use bonus_script with 999999999 timer for each card bonus when player success trade / login. It's not the best idea but I confirmed this can be use. Quote
0 mujia01 Posted November 27, 2019 Author Posted November 27, 2019 (edited) 4 hours ago, Start_ said: 1.) Store string variable of all card bonus. 2.) Players bring card to NPC. 3.) Store int for index of card and Use bonus_script with 999999999 timer for each card bonus when player success trade / login. It's not the best idea but I confirmed this can be use. Thanks, I will try, but I'm not learning the script enough, so it may not work eventually, but thanks for the idea ! Edited November 27, 2019 by mujia01 Quote
0 Haruka Mayumi Posted November 27, 2019 Posted November 27, 2019 query_sql for card effect bonus_script .@query_variable$,<duration>{,<flag>{,<type>{,<status_icon>{,<char_id>}}}}; Quote
Question
mujia01
1、A NPC that player can give some cards to
2、After recieving a card, the NPC will give the player bonus like the player actually equiped the card, or gives player some bonus of the card.
3、The NPC can check wether the card was given by the player or not, and the same card cannot be given again.
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