arthurcunha Posted November 3, 2019 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 6 Reputation: 0 Joined: 03/13/17 Last Seen: February 23, 2021 Share Posted November 3, 2019 Good night someone could help me, as I implement barricade in this script? do KOE. I wanted to barricade so I could destroy the empire when it is destroyed in 4 barricades, after it is destroyed and conquered they return to the same position again. koe.txt Quote Link to comment Share on other sites More sharing options...
0 Haruka Mayumi Posted November 3, 2019 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted November 3, 2019 setcell walkable then Create 4 mobs(barricade) must have event label then once they died, you can setcell again the walkable path.. 1 Quote Link to comment Share on other sites More sharing options...
0 arthurcunha Posted November 5, 2019 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 6 Reputation: 0 Joined: 03/13/17 Last Seen: February 23, 2021 Author Share Posted November 5, 2019 Top Closed Resolved. thanks @Haruka Mayumi Quote Link to comment Share on other sites More sharing options...
0 AinsLord Posted June 2, 2021 Group: Members Topic Count: 261 Topics Per Day: 0.08 Content Count: 758 Reputation: 20 Joined: 11/21/15 Last Seen: April 6 Share Posted June 2, 2021 @Haruka Mayumi hi i was trying to do this but it seem im having some trouble @arthurcunha mind sharing how you did it? Quote Link to comment Share on other sites More sharing options...
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arthurcunha
Good night someone could help me, as I implement barricade in this script? do KOE. I wanted to barricade so I could destroy the empire when it is destroyed in 4 barricades, after it is destroyed and conquered they return to the same position again.
koe.txt
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