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Lightmap too big error


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Posted

Hi guys, i've done a map using browedit 2.0 and rev586 today.
I spent so many hours doing it. 

So, when i tried to calculate the lightmap i got these errors : 
The map opens on the 586 one but crashs on 2.0.

Does anyone know how to fix this? I'd not want to lose it. =/
Thank you!

error1.png

error2.png

3 answers to this question

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Posted

I have never seen that message before...

 

Are there any "lightbulbs" outside the actual map by any chance? Or perhaps you somehow copied lightmaps or lightbulbs from a bigger map to a smaller one?

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Posted (edited)

Thanks for answering me. 

This is a new map, everything was created, nothing was copied from another map. 

By the way this is the first time I see that message too and actually I don’t know what to do, I just don’t wanna lose it. ?

 

@EDIT I also tried to clean the lightmap and I get this error even with no lightmaps. 

And also for any reason the weemapcache don’t accept the map.gat to include it in game. 

Edited by MrBuck

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