caspa Posted April 19, 2019 Posted April 19, 2019 invek,150,164,3 script MvP 527,{ mes "1. Doppelganger (gef_dun02) = "+( ( mobcount( "aev_fild01","MvP::OnKilledsilver") == 0) ? "^ff0000DEAD^000000" : "^008000ALIVE^000000" ) +""; close; oninit: monster "aev_fild01",0,0,"Doppelganger",1046,1,"MvP::OnKilledsilver"; end; OnKilledsilver: OnTimer1800000: announce "Doppel is now alive",0; monster "aev_fild01",0,0,"Doppelganger",1046,1,"MvP::OnKilledsilver"; end; } hi can i ask how do i make the next monster spawn is 60 mins from the time the main oninit monster is killed? i tried the script above but its not working.. it automatically spawn the next doppel... Quote
0 sader1992 Posted April 21, 2019 Posted April 21, 2019 (edited) invek,150,164,3 script MvP 527,{ mes "1. Doppelganger (gef_dun02) = "+( ( mobcount( "aev_fild01","MvP::OnKilledsilver") == 0) ? "^ff0000DEAD^000000" : "^008000ALIVE^000000" ) +""; close; OnInit: initnpctimer; stopnpctimer; monster "aev_fild01",0,0,"Doppelganger",1046,1,"MvP::OnKilledsilver"; end; OnKilledsilver: setnpctimer 0; startnpctimer; end; OnTimer1800000: announce "Doppel is now alive",0; monster "aev_fild01",0,0,"Doppelganger",1046,1,"MvP::OnKilledsilver"; stopnpctimer; end; } Edited April 21, 2019 by sader1992 Quote
0 caspa Posted April 22, 2019 Author Posted April 22, 2019 18 hours ago, sader1992 said: invek,150,164,3 script MvP 527,{ mes "1. Doppelganger (gef_dun02) = "+( ( mobcount( "aev_fild01","MvP::OnKilledsilver") == 0) ? "^ff0000DEAD^000000" : "^008000ALIVE^000000" ) +""; close; OnInit: initnpctimer; stopnpctimer; monster "aev_fild01",0,0,"Doppelganger",1046,1,"MvP::OnKilledsilver"; end; OnKilledsilver: setnpctimer 0; startnpctimer; end; OnTimer1800000: announce "Doppel is now alive",0; monster "aev_fild01",0,0,"Doppelganger",1046,1,"MvP::OnKilledsilver"; stopnpctimer; end; } thank you [solved] Quote
Question
caspa
hi can i ask how do i make the next monster spawn is 60 mins from the time the main oninit monster is killed?
i tried the script above but its not working.. it automatically spawn the next doppel...
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