brunoshp Posted February 23, 2019 Group: Members Topic Count: 64 Topics Per Day: 0.01 Content Count: 180 Reputation: 7 Joined: 12/19/12 Last Seen: November 21, 2024 Share Posted February 23, 2019 Have other solution to do this? - script AnunciadorTown -1,{ OnInit: setarray .Map$, // <mapname>,<Map Nick>, "payon"," Uma cidade na floresta ..LOL", "hugel"," Onde fica isso ?", "izlude"," Cidade dos Guerreiros ?", "prontera", "Capital de Rune Midgard", "geffen"," Cidade Mágica ?"; for( set .i,0; .i < getarraysize( .Map$ ) - 1; set .i,.i + 2 ) setmapflag .Map$[.i],mf_loadevent; end; OnPCLoadMapEvent: for( set .i,0; .i < getarraysize( .Map$ ) - 1; set .i,.i + 2 ) if( strcharinfo(3) == .Map$[.i] ) announce "Bem Vindo a "+.Map$[.i+1]+" .",bc_self,0x1affff; end; } i dont want to set maps in loadevents, have other solution? in other emulator exist region_db, but is very very very old emulator kkkkk Quote Link to comment Share on other sites More sharing options...
0 Psy Ops Posted March 4, 2019 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 70 Reputation: 0 Joined: 06/19/18 Last Seen: January 24, 2023 Share Posted March 4, 2019 There is an announcer that toggles all maps. Quote Link to comment Share on other sites More sharing options...
0 Hyroshima Posted March 4, 2019 Group: Members Topic Count: 35 Topics Per Day: 0.01 Content Count: 189 Reputation: 122 Joined: 07/11/14 Last Seen: November 27, 2024 Share Posted March 4, 2019 (edited) On 2/23/2019 at 12:36 PM, brunoshp said: Have other solution to do this? - script AnunciadorTown -1,{ OnInit: setarray .Map$, // <mapname>,<Map Nick>, "payon"," Uma cidade na floresta ..LOL", "hugel"," Onde fica isso ?", "izlude"," Cidade dos Guerreiros ?", "prontera", "Capital de Rune Midgard", "geffen"," Cidade Mágica ?"; for( set .i,0; .i < getarraysize( .Map$ ) - 1; set .i,.i + 2 ) setmapflag .Map$[.i],mf_loadevent; end; OnPCLoadMapEvent: for( set .i,0; .i < getarraysize( .Map$ ) - 1; set .i,.i + 2 ) if( strcharinfo(3) == .Map$[.i] ) announce "Bem Vindo a "+.Map$[.i+1]+" .",bc_self,0x1affff; end; } iawe manolo, fiz a ideia que você queria apenas manipulando a entrada dos comandos @go e @war, ta na mão, qualquer coisa fala awe xDhttps://pastebin.com/raw/WkUJbpp7 Edited March 4, 2019 by Hyroshima 1 Quote Link to comment Share on other sites More sharing options...
0 brunoshp Posted March 4, 2019 Group: Members Topic Count: 64 Topics Per Day: 0.01 Content Count: 180 Reputation: 7 Joined: 12/19/12 Last Seen: November 21, 2024 Author Share Posted March 4, 2019 Koe meu parça, fiz o sistema do Region do Eamod, fiz ele na src e funcionou! mas tms jnts man!!! 1 Quote Link to comment Share on other sites More sharing options...
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brunoshp
Have other solution to do this?
i dont want to set maps in loadevents, have other solution?
in other emulator exist region_db, but is very very very old emulator kkkkk
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