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Posted

while I was in the middle of writing this, the previous post shows up
ok there are 4 topics, which I can only recommend 1st one (which was done by me)

2nd and 3rd topic, the link is dead, eathena forum down

4th topic, uses OnPCLoadMapEvent
actually since Euphy rewrite the WoE system, we don't have to use that trick anymore
just don't run the OnAgitStart: label for that particular castle is enough


// https://rathena.org/board/topic/118185-woe-random-castle/

//	remember to disable these links
//== npc\guild\agit_controller.txt
//== npc\guild2\agit_start_se.txt
//== npc\re\guild3\agit_start_te.txt

-	script	castle_randomize	FAKE_NPC,{
OnInit:
	setarray .castle$[0],
		"aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05",
		"gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05",
		"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05",
		"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05",
		"arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05",
		"schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05";
//	bindatcmd "cas", strnpcinfo(0)+"::OnDebug", 99, 100;
	end;
OnWed2000:
OnSat2000:
OnAgitInit:
	if ( ( gettime(DT_DAYOFWEEK) == WEDNESDAY && gettime(DT_HOUR) >= 20 && gettime(DT_HOUR) < 22 ) || ( gettime(DT_DAYOFWEEK) == SATURDAY && gettime(DT_HOUR) >= 20 && gettime(DT_HOUR) < 22 ) )
		agitstart;
	end;
OnWed2200:
OnSat2200:
	agitend;
	end;
OnAgitStart:
	.@r = rand(0,19);
	sleep 100;
	announce "The Castles open today is "+ getcastlename( .castle$[.@r] ) +" !!", bc_woe;
	for ( .@i = 0; .@i < 20; ++.@i ) {
		if ( .castle$[.@i] != .castle$[.@r] ) {
			removemapflag .castle$[.@i], mf_gvg_castle;
			killmonster .castle$[.@i], "Agit#"+ .castle$[.@i] +"::OnAgitBreak";	
			gvgoff .castle$[.@i];
		}
	}
	end;
OnAgitEnd:
	for ( .@i = 0; .@i < 20; ++.@i )
		if ( !getmapflag( .castle$[.@i], mf_gvg_castle ) )
			setmapflag .castle$[.@i], mf_gvg_castle;
	end;

OnSun2000:
OnAgitInit2:
	if ( ( gettime(DT_DAYOFWEEK) == SUNDAY && gettime(DT_HOUR) >= 20 && gettime(DT_HOUR) < 22 ) )
		agitstart2;
	end;
OnSun2200:
	agitend2;
	end;
OnAgitStart2:
	.@r = rand(20,29);
	sleep 100;
	announce "The Castles open today is "+ getcastlename( .castle$[.@r] ) +" !!", bc_woe;
	for ( .@i = 20; .@i < 30; ++.@i ) {
		if ( .castle$[.@i] != .castle$[.@r] ) {
			.@str$ = substr( .castle$[.@i], 0, 1 ) + substr( .castle$[.@i], 8, 9 );
			removemapflag .castle$[.@i], mf_gvg_castle;
			killmonster .castle$[.@i], "Steward#"+ .@str$ +"::OnStartArena";
			gvgoff .castle$[.@i];
		}
	}
	end;
OnAgitEnd2:
	for ( .@i = 20; .@i < 30; ++.@i )
		if ( !getmapflag( .castle$[.@i], mf_gvg_castle ) )
			setmapflag .castle$[.@i], mf_gvg_castle;
	end;

//OnDebug:
	switch ( atoi( .@atcmd_parameters$ ) ) {
	case 0: warp "aldeg_cas01",216,23; end;
	case 1: warp "aldeg_cas02",213,23; end;
	case 2: warp "aldeg_cas03",205,31; end;
	case 3: warp "aldeg_cas04",36,217; end;
	case 4: warp "aldeg_cas05",27,101; end;
	case 5: warp "gefg_cas01",197,181; end;
	case 6: warp "gefg_cas02",176,178; end;
	case 7: warp "gefg_cas03",244,166; end;
	case 8: warp "gefg_cas04",174,177; end;
	case 9: warp "gefg_cas05",194,184; end;
	case 10: warp "payg_cas01",139,139; end;
	case 11: warp "payg_cas02",38,25;   end;
	case 12: warp "payg_cas03",269,265; end;
	case 13: warp "payg_cas04",270,28;  end;
	case 14: warp "payg_cas05",30,30;   end;
	case 15: warp "prtg_cas01",197,197; end;
	case 16: warp "prtg_cas02",157,174; end;
	case 17: warp "prtg_cas03",16,220;  end;
	case 18: warp "prtg_cas04",291,14;  end;
	case 19: warp "prtg_cas05",266,266; end;
	case 20: warp "arug_cas01",87,219; end;
	case 21: warp "arug_cas02",89,256; end;
	case 22: warp "arug_cas03",141,293; end;
	case 23: warp "arug_cas04",141,293; end;
	case 24: warp "arug_cas05",141,293; end;
	case 25: warp "schg_cas01",120,272; end;
	case 26: warp "schg_cas02",162,193; end;
	case 27: warp "schg_cas03",338,202; end;
	case 28: warp "schg_cas04",120,272; end;
	case 29: warp "schg_cas05",120,272; end;
	default:
	}
	end;
}

 

  • Like 1
  • 0
Posted
19 minutes ago, AnnieRuru said:

 


// https://rathena.org/board/topic/118185-woe-random-castle/

//	remember to disable these links
//== npc\guild\agit_controller.txt
//== npc\guild2\agit_start_se.txt
//== npc\re\guild3\agit_start_te.txt

-	script	castle_randomize	FAKE_NPC,{
OnInit:
	setarray .castle$[0],
		"aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05",
		"gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05",
		"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05",
		"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05",
		"arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05",
		"schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05";
//	bindatcmd "cas", strnpcinfo(0)+"::OnDebug", 99, 100;
	end;
OnWed2000:
OnSat2000:
OnAgitInit:
	if ( ( gettime(DT_DAYOFWEEK) == WEDNESDAY && gettime(DT_HOUR) >= 20 && gettime(DT_HOUR) < 22 ) || ( gettime(DT_DAYOFWEEK) == SATURDAY && gettime(DT_HOUR) >= 20 && gettime(DT_HOUR) < 22 ) )
		agitstart;
	end;
OnWed2200:
OnSat2200:
	agitend;
	end;
OnAgitStart:
	.@r = rand(0,19);
	sleep 100;
	announce "The Castles open today is "+ getcastlename( .castle$[.@r] ) +" !!", bc_woe;
	for ( .@i = 0; .@i < 20; ++.@i ) {
		if ( .castle$[.@i] != .castle$[.@r] ) {
			removemapflag .castle$[.@i], mf_gvg_castle;
			killmonster .castle$[.@i], "Agit#"+ .castle$[.@i] +"::OnAgitBreak";	
			gvgoff .castle$[.@i];
		}
	}
	end;
OnAgitEnd:
	for ( .@i = 0; .@i < 20; ++.@i )
		if ( !getmapflag( .castle$[.@i], mf_gvg_castle ) )
			setmapflag .castle$[.@i], mf_gvg_castle;
	end;

OnSun2000:
OnAgitInit2:
	if ( ( gettime(DT_DAYOFWEEK) == SUNDAY && gettime(DT_HOUR) >= 20 && gettime(DT_HOUR) < 22 ) )
		agitstart2;
	end;
OnSun2200:
	agitend2;
	end;
OnAgitStart2:
	.@r = rand(20,29);
	sleep 100;
	announce "The Castles open today is "+ getcastlename( .castle$[.@r] ) +" !!", bc_woe;
	for ( .@i = 20; .@i < 30; ++.@i ) {
		if ( .castle$[.@i] != .castle$[.@r] ) {
			.@str$ = substr( .castle$[.@i], 0, 1 ) + substr( .castle$[.@i], 8, 9 );
			removemapflag .castle$[.@i], mf_gvg_castle;
			killmonster .castle$[.@i], "Steward#"+ .@str$ +"::OnStartArena";
			gvgoff .castle$[.@i];
		}
	}
	end;
OnAgitEnd2:
	for ( .@i = 20; .@i < 30; ++.@i )
		if ( !getmapflag( .castle$[.@i], mf_gvg_castle ) )
			setmapflag .castle$[.@i], mf_gvg_castle;
	end;

//OnDebug:
	switch ( atoi( .@atcmd_parameters$ ) ) {
	case 0: warp "aldeg_cas01",216,23; end;
	case 1: warp "aldeg_cas02",213,23; end;
	case 2: warp "aldeg_cas03",205,31; end;
	case 3: warp "aldeg_cas04",36,217; end;
	case 4: warp "aldeg_cas05",27,101; end;
	case 5: warp "gefg_cas01",197,181; end;
	case 6: warp "gefg_cas02",176,178; end;
	case 7: warp "gefg_cas03",244,166; end;
	case 8: warp "gefg_cas04",174,177; end;
	case 9: warp "gefg_cas05",194,184; end;
	case 10: warp "payg_cas01",139,139; end;
	case 11: warp "payg_cas02",38,25;   end;
	case 12: warp "payg_cas03",269,265; end;
	case 13: warp "payg_cas04",270,28;  end;
	case 14: warp "payg_cas05",30,30;   end;
	case 15: warp "prtg_cas01",197,197; end;
	case 16: warp "prtg_cas02",157,174; end;
	case 17: warp "prtg_cas03",16,220;  end;
	case 18: warp "prtg_cas04",291,14;  end;
	case 19: warp "prtg_cas05",266,266; end;
	case 20: warp "arug_cas01",87,219; end;
	case 21: warp "arug_cas02",89,256; end;
	case 22: warp "arug_cas03",141,293; end;
	case 23: warp "arug_cas04",141,293; end;
	case 24: warp "arug_cas05",141,293; end;
	case 25: warp "schg_cas01",120,272; end;
	case 26: warp "schg_cas02",162,193; end;
	case 27: warp "schg_cas03",338,202; end;
	case 28: warp "schg_cas04",120,272; end;
	case 29: warp "schg_cas05",120,272; end;
	default:
	}
	end;
}

 

So in essence using this means no woe_setter from npc/custom/woe_controller.txt (no sure it's controller or setter)?

and disable this files too?

//	remember to disable these links
//== npc\guild\agit_controller.txt
//== npc\guild2\agit_start_se.txt
//== npc\re\guild3\agit_start_te.txt

 

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