Rizta Posted January 22, 2019 Group: Members Topic Count: 22 Topics Per Day: 0.01 Content Count: 109 Reputation: 5 Joined: 08/12/17 Last Seen: March 30, 2020 Share Posted January 22, 2019 Hi! Im new at source and dont want to mess everything up so, i would ask for someone more experienced than me where i can: 1. modifiy skill venom splasher to be casted em Boss monster? (or every monster with status immune mode) 2. give weapon element to skills like Shield Chain and Shield Boomerang. 3. increase the damage of critical hits, preferencially with specifiecd weapons if possible. 4. give a damage penalty to a skill if character have much aspd. (more aspd , less damage) This is the current formula of skill that i desired apply the 4. item Spoiler //Blitz-beat Damage if(!sd || !(skill = pc_checkskill(sd,HT_STEELCROW))) skill = 0; md.damage = (sstatus->int_ / 1 + skill * 5 + 70) * 4.5; if(mflag > 1) //Autocasted Blitz nk |= NK_SPLASHSPLIT; if (skill_id == SN_FALCONASSAULT) { //Div fix of Blitzbeat DAMAGE_DIV_FIX2(md.damage, skill_get_num(HT_BLITZBEAT, 5)); //Falcon Assault Modifier md.damage = md.damage * (sstatus->int_ / 1.5 + sstatus-> dex / 10 + 120 + 80 * skill_lv) / 90; } } break; Quote Link to comment Share on other sites More sharing options...
0 utofaery Posted February 11, 2019 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 228 Reputation: 19 Joined: 10/27/12 Last Seen: March 17, 2019 Share Posted February 11, 2019 On 1/22/2019 at 6:03 PM, Rizta said: 3. increase the damage of critical hits, preferencially with specifiecd weapons if possible. This can be done with just itembonus...especially Specific weapons... bCritAtkRate from item_bonus.txt in the item's script section. Quote Link to comment Share on other sites More sharing options...
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Rizta
Hi!
Im new at source and dont want to mess everything up so, i would ask for someone more experienced than me where i can:
1. modifiy skill venom splasher to be casted em Boss monster? (or every monster with status immune mode)
2. give weapon element to skills like Shield Chain and Shield Boomerang.
3. increase the damage of critical hits, preferencially with specifiecd weapons if possible.
4. give a damage penalty to a skill if character have much aspd. (more aspd , less damage)
This is the current formula of skill that i desired apply the 4. item
//Blitz-beat Damage if(!sd || !(skill = pc_checkskill(sd,HT_STEELCROW))) skill = 0; md.damage = (sstatus->int_ / 1 + skill * 5 + 70) * 4.5; if(mflag > 1) //Autocasted Blitz nk |= NK_SPLASHSPLIT; if (skill_id == SN_FALCONASSAULT) { //Div fix of Blitzbeat DAMAGE_DIV_FIX2(md.damage, skill_get_num(HT_BLITZBEAT, 5)); //Falcon Assault Modifier md.damage = md.damage * (sstatus->int_ / 1.5 + sstatus-> dex / 10 + 120 + 80 * skill_lv) / 90; } } break;
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