danielps Posted December 7, 2018 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 18 Joined: 10/09/14 Last Seen: Thursday at 06:24 PM Share Posted December 7, 2018 (edited) Hi guys, I created a instance npc... everything working good, no errors on mapserver... but sometimes idk why, i get the following src error: [Error]: Memory manager: freed-data is changed. (freed in c:\users\pichau\desktop\moba\src\map\map.cpp line 241) If I log in and stay stopped in prontera, this error don't happen... When i'm on my instance, some times this error are shown and map-server restart himself.... I don't think it's the script, cause this error is happening in different situations and times in the instace... I looked my map.cpp and i didn't changed anything in this line 241 of the error.... my map.cpp: int map_freeblock_unlock (void) { if ((--block_free_lock) == 0) { int i; for (i = 0; i < block_free_count; i++) { aFree(block_free); block_free = NULL; } block_free_count = 0; } else if (block_free_lock < 0) { ShowError("map_freeblock_unlock: lock count < 0 !\n"); block_free_lock = 0; } return block_free_lock; } line 241 -> aFree(block_free); Please guys any help? Edited January 6, 2019 by Emistry Please use codebox Quote Link to comment Share on other sites More sharing options...
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danielps
Hi guys,
I created a instance npc... everything working good, no errors on mapserver... but sometimes idk why, i get the following src error:
[Error]: Memory manager: freed-data is changed. (freed in c:\users\pichau\desktop\moba\src\map\map.cpp line 241)
If I log in and stay stopped in prontera, this error don't happen...
When i'm on my instance, some times this error are shown and map-server restart himself....
I don't think it's the script, cause this error is happening in different situations and times in the instace...
I looked my map.cpp and i didn't changed anything in this line 241 of the error....
my map.cpp:
int map_freeblock_unlock (void) { if ((--block_free_lock) == 0) { int i; for (i = 0; i < block_free_count; i++) { aFree(block_free); block_free = NULL; } block_free_count = 0; } else if (block_free_lock < 0) { ShowError("map_freeblock_unlock: lock count < 0 !\n"); block_free_lock = 0; } return block_free_lock; }
line 241 -> aFree(block_free);
Please guys any help?
Edited by EmistryPlease use codebox
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