Jump to content
  • 0

Asura Strike Damage increases by level


Question

Posted

I want to make Asura Strike deal less damage at lower levels and normal damage at level 5.  I have Asura Strike level selectable, but the damage is the same at all levels and i dont know what to add/edit in the script to make it via battle.c.

 

Thanks in advance

2 answers to this question

Recommended Posts

  • 0
Posted

In battle.cpp find this:

		case MO_EXTREMITYFIST:
			skillratio += 100 * (7 + sstatus->sp / 10);
			skillratio = min(500000,skillratio); //We stop at roughly 50k SP for overflow protection
			break;

And change it to:

		case MO_EXTREMITYFIST:
			skillratio += skill_lv * 20 * (7 + sstatus->sp / 10);
			skillratio = min(500000,skillratio); //We stop at roughly 50k SP for overflow protection
			break;

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...