Jump to content
  • 0

R>Specific skills fails due to ankle snare and spider web


Question

Posted

Good day everyone just want to request some modification for some specific skills such as , Charge Attack, Body Relocation,Back Sliding, Flying Side Kick, High Jump, Shadow Jump. to be fail to move if locked in place due to skill such as Ankle Snare & Spider Web.. kindly help me with these guys please!.. Thank you so much and have a bless day.

10 answers to this question

Recommended Posts

  • 0
Posted (edited)
25 minutes ago, Brahms said:

Good day everyone just want to request some modification for some specific skills such as , Charge Attack, Body Relocation,Back Sliding, Flying Side Kick, High Jump, Shadow Jump. to be fail to move if locked in place due to skill such as Ankle Snare & Spider Web.. kindly help me with these guys please!.. Thank you so much and have a bless day.

Try this..

In skill.cpp add below:

case WM_SATURDAY_NIGHT_FEVER:
	if( !mapdata_flag_vs(mapdata) ) {
		clif_skill_teleportmessage(sd,2); // This skill uses this msg instead of skill fails.
		return true;
	}
break;

this

case TF_BACKSLIDING:
case MO_BODYRELOCATION:
	if( sd && ( sd->sc.data[SC_RG_CCONFINE_S] || sd->sc.data[SC_ANKLESNARE] || sd->sc.data[SC_SPIDERWEB] ) ) {
		clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
  		return true;
  	}
break;

just add the Charge attack, Flying side kick, High jump and Shadow jump..

Edited by Rebel
  • 0
Posted
2 hours ago, Rebel said:

Try this..

In skill.cpp add below:


case WM_SATURDAY_NIGHT_FEVER:
	if( !mapdata_flag_vs(mapdata) ) {
		clif_skill_teleportmessage(sd,2); // This skill uses this msg instead of skill fails.
		return true;
	}
break;

this


case TF_BACKSLIDING:
case MO_BODYRELOCATION:
	if( sd && ( sd->sc.data[SC_RG_CCONFINE_S] || sd->sc.data[SC_ANKLESNARE] || sd->sc.data[SC_SPIDERWEB] ) ) {
		clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
  		return true;
  	}
break;

just add the Charge attack, Flying side kick, High jump and Shadow jump..

Thank you so much bro. I will test these. If theres any problem can i contact you for support? ?.. Sorry to bother you. Thanks again. 

  • 0
Posted
On 10/2/2018 at 1:27 PM, Rebel said:

Try this..

In skill.cpp add below:


case WM_SATURDAY_NIGHT_FEVER:
	if( !mapdata_flag_vs(mapdata) ) {
		clif_skill_teleportmessage(sd,2); // This skill uses this msg instead of skill fails.
		return true;
	}
break;

this


case TF_BACKSLIDING:
case MO_BODYRELOCATION:
	if( sd && ( sd->sc.data[SC_RG_CCONFINE_S] || sd->sc.data[SC_ANKLESNARE] || sd->sc.data[SC_SPIDERWEB] ) ) {
		clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
  		return true;
  	}
break;

just add the Charge attack, Flying side kick, High jump and Shadow jump..

Is this still working on Latest rAthena version? Thanks if you will answer! 

 

There's an error. @Brahms, anyone can help me with this?

image.png.d268998c648e67f68acd507886793917.png

  • 0
Posted
3 minutes ago, Bringer said:

it's working fine on my server

it's not working to me. i put anklesnare on the ground and then champion can still use BODY RELOC. but the SpiderWeb works fine.

  • 0
Posted
6 minutes ago, DevKira said:

it's not working to me. i put anklesnare on the ground and then champion can still use BODY RELOC. but the SpiderWeb works fine.

did you change to

HT_ANKLESNARE

 

  • 0
Posted (edited)
On 10/15/2019 at 4:28 PM, DevKira said:

it's not working to me. i put anklesnare on the ground and then champion can still use BODY RELOC. but the SpiderWeb works fine.

use SC_ANKLE instead of HT_ANKLESNARE

Edited by Zeiyan
  • Upvote 1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...