vxy123 Posted September 14, 2018 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 2 Reputation: 0 Joined: 09/14/18 Last Seen: September 15, 2018 Share Posted September 14, 2018 Hellow im new here im currenly working on my first RO offline game.. can someone please tell me how to disable item restrictions and bound items? thanks! Quote Link to comment Share on other sites More sharing options...
0 Start_ Posted September 14, 2018 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 950 Reputation: 180 Joined: 04/05/13 Last Seen: 20 hours ago Share Posted September 14, 2018 D:\rathena\db\re\item_flag.txt D:\rathena\db\re\item_trade.txt Quote Link to comment Share on other sites More sharing options...
0 vxy123 Posted September 15, 2018 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 2 Reputation: 0 Joined: 09/14/18 Last Seen: September 15, 2018 Author Share Posted September 15, 2018 On 9/13/2018 at 6:49 PM, TARTs said: D:\rathena\db\re\item_flag.txt D:\rathena\db\re\item_trade.txt On 9/13/2018 at 6:49 PM, TARTs said: D:\rathena\db\re\item_flag.txt D:\rathena\db\re\item_trade.txt i want to remove item moves restriction on robo eye( cannot be dropped). I will edit it on item_trade.txt only? can you give me an example? thanks Quote Link to comment Share on other sites More sharing options...
0 xyxzero Posted September 15, 2018 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 90 Reputation: 6 Joined: 12/11/12 Last Seen: December 11, 2018 Share Posted September 15, 2018 if your robo eye is inside your item_trade with nondrop option, just remove it or comment it out. item_trade.txt // Item Trade Restrictions Database // Defines special trade rules for individual items. // // Structure of Database: // Item ID, TradeMask,Group Level Override // // Legend for 'TradeMask' field (bitmask): // 1 - item can't be dropped // 2 - item can't be traded (nor vended) // 4 - wedded partner can override restriction 2 // 8 - item can't be sold to npcs // 16 - item can't be placed in the cart // 32 - item can't be placed in the storage // 64 - item can't be placed in the guild storage // 128 - item can't be attached to mail // 256 - item can't be auctioned // Example: 5325,1,99 //(Robo Eye, Item can't be dropped, level 99 gms can bypass this action) <itemID>,<TradeMask>,<GroupLevelOverdrive> itemID = (self explanatory) TradeMask = Values are stated above, you just add the values up if you want a specific restricted action. for example, if you want your item to be untradeable and undroppable, 1 (cannot be dropped) + 2 (item can't be traded (nor vended)) == 3 5325,3,99 GroupLevelOverdrive = Level 99 gms and above are the only one who can bypass this restricted actions. Quote Link to comment Share on other sites More sharing options...
0 Kaye Posted March 22, 2023 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 7 Reputation: 0 Joined: 03/22/23 Last Seen: March 25, 2023 Share Posted March 22, 2023 Hello! I am using the latest rAthena, but I can't find these .txt files (item_trade.txt and item_flag.txt). Is there any alternate .txt files for these? I want to remove the "Item Move Restrictions" label for some items only just like @vxy wanted. Quote Link to comment Share on other sites More sharing options...
0 hendra814 Posted March 23, 2023 Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1281 Reputation: 170 Joined: 06/12/12 Last Seen: 10 hours ago Share Posted March 23, 2023 6 hours ago, Kaye said: Hello! I am using the latest rAthena, but I can't find these .txt files (item_trade.txt and item_flag.txt). Is there any alternate .txt files for these? I want to remove the "Item Move Restrictions" label for some items only just like @vxy wanted. right now available at item-db.yml ########################################################################### # # Item Settings # ########################################################################### # - Id Item ID. # AegisName Server name to reference the item in scripts and lookups, should use no spaces. # Name Name in English for displaying as output. # Type Item type. (Default: Etc) # SubType Weapon, Ammo or Card type. (Default: 0) # Buy Buying price. When not specified, becomes double the sell price. (Default: 0) # Sell Selling price. When not specified, becomes half the buy price. (Default: 0) # Weight Item weight. Each 10 is 1 weight. (Default: 0) # Attack Weapon's attack. (Default: 0) # MagicAttack Weapon's magic attack. (Default: 0) # Defense Armor's defense. (Default: 0) # Range Weapon's attack range. (Default: 0) # Slots Available slots in item. (Default: 0) # Jobs Jobs that can equip the item. (Map default is 'All: true') # Classes Upper class types that can equip the item. (Map default is 'All: true') # Gender Gender that can equip the item. (Default: Both) # Locations Equipment's placement. (Default: None) # WeaponLevel Weapon level. (Default: 1 for Weapons) # ArmorLevel Armor level. (Default: 1 for Armors) # EquipLevelMin Minimum required level to equip. (Default: 0) # EquipLevelMax Maximum level that can equip. (Default: 0) # Refineable If the item can be refined. (Default: false) # Gradable If the item can be graded. (Default: false) # View View sprite of an item. (Default: 0) # AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) # Flags: Item flags. (Default: null) # BuyingStore If the item is available for Buyingstores. (Default: false) # DeadBranch If the item is a Dead Branch. (Default: false) # Container If the item is part of a container. (Default: false) # UniqueId If the item is a unique stack. (Default: false) # BindOnEquip If the item is bound to the character upon equipping. (Default: false) # DropAnnounce If the item has a special announcement to self on drop. (Default: false) # NoConsume If the item is consumed on use. (Default: false) # DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) # Delay: Item use delay. (Default: null) # Duration Duration of delay in seconds. # Status Status Change used to track delay. (Default: None) # Stack: Item stack amount. (Default: null) # Amount Maximum amount that can be stacked. # Inventory If the stack is applied to player's inventory. (Default: true) # Cart If the stack is applied to the player's cart. (Default: false) # Storage If the stack is applied to the player's storage. (Default: false) # GuildStorage If the stack is applied to the player's guild storage. (Default: false) # NoUse: Conditions when the item is unusable. (Default: null) # Override Group level to override these conditions. (Default: 100) # Sitting If the item can not be used while sitting. (Default: false) # Trade: Trade restrictions. (Default: null) # Override Group level to override these conditions. (Default: 100) # NoDrop If the item can not be dropped. (Default: false) # NoTrade If the item can not be traded. (Default: false) # TradePartner If the item can not be traded to the player's partner. (Default: false) # NoSell If the item can not be sold. (Default: false) # NoCart If the item can not be put in a cart. (Default: false) # NoStorage If the item can not be put in a storage. (Default: false) # NoGuildStorage If the item can not be put in a guild storage. (Default: false) # NoMail If the item can not be put in a mail. (Default: false) # NoAuction If the item can not be put in an auction. (Default: false) # Script Script to execute when the item is used/equipped. (Default: null) # EquipScript Script to execute when the item is equipped. (Default: null) # UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) ########################################################################### Quote Link to comment Share on other sites More sharing options...
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vxy123
Hellow im new here im currenly working on my first RO offline game.. can someone please tell me how to disable item restrictions and bound items? thanks!
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