OnMinionSummon:
.@minion_id = 1002;
.@minion_count = 20;
monster "prontera",255,55,"Pink Evil Minions",.minion_id,.minion_count,strnpcinfo(0)+"::OnMinionKill";
for (.@i = 0; .@i < .minion_count; .@i++){
.gid[.@i] = $@mobid[.@i];
//= store data
}
Good day rathena, I have a question regarding getunitdata. I want to summon a multiple monster and get their data later on. ( specifically the x and y) during the KillEvent
Tried several ways to get the data and yet failed. hopefully anyone can enlighten me on what to do. Thanks in advance
Question
crazyarashi
OnMinionSummon: .@minion_id = 1002; .@minion_count = 20; monster "prontera",255,55,"Pink Evil Minions",.minion_id,.minion_count,strnpcinfo(0)+"::OnMinionKill"; for (.@i = 0; .@i < .minion_count; .@i++){ .gid[.@i] = $@mobid[.@i]; //= store data }
Good day rathena, I have a question regarding getunitdata. I want to summon a multiple monster and get their data later on. ( specifically the x and y) during the KillEvent
Tried several ways to get the data and yet failed. hopefully anyone can enlighten me on what to do. Thanks in advance
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