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danielps

bg_warp and instance_enter are equals?

Question

Hi guys,

I want a create a custom bg, but i have a question. The command instance_enter duplicates the map and all npcs inside the instance map right? This way, i don't need to care about duplicating the map, scripts and npcs, and i also don't need to use setd and getd to create a dinamic npc.

My question is, the commando bg_warp works like the instance_enter? I can create my bg and every group of players that start it will play in a duplicated map and npcs?

I don't know if i was clear sorry for my bad english xD

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no it doesn't
you still have to manually do instance_create with IM_NONE and throw every bg members inside

 

this is the example script I used 4 years ago as an example in hercules emulator
http://upaste.me/623e94
I'm sure it wont be that far of for rathena

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12 hours ago, AnnieRuru said:

no it doesn't
you still have to manually do instance_create with IM_NONE and throw every bg members inside

 

this is the example script I used 4 years ago as an example in hercules emulator
http://upaste.me/623e94
I'm sure it wont be that far of for rathena

Wow are u te real annie?

I'll have a look in this script thanks !
So let's see if i understand, i will construct my bg creating a instance? So in original servers how does it work ? Like, there are lot of players in original server, do all of them play in the same map? It's impossible, so much player for same bg... but ok i will create this bg usind isntance_create so that i program it only once and every group of players that start it will be warped to a different map and don't disturb other groups. 
That is it? Do i undestanr it correctly annie?

Thanks a lot!

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28 minutes ago, danielps said:

Wow are u te real annie?

hmm ? I wonder which annie are you refering too ? /hmm
there are 7 annie in this rathena board ...

 

2 hours ago, danielps said:

So in original servers how does it work ?

https://irowiki.org/wiki/Battlegrounds

 

2 hours ago, danielps said:

Like, there are lot of players in original server, do all of them play in the same map?

yes, the server will queue them ....
so if it is 6vs6 ... and 60 players register for it, you have to wait 5 rounds then only you can join

 

2 hours ago, danielps said:

It's impossible, so much player for same bg...

yes I know this mechanic sux ...
most modern MMORPG already instanced the battleground map, and players can even choose which on-going battleground to join in

 

2 hours ago, danielps said:

but ok i will create this bg usind isntance_create so that i program it only once and every group of players that start it will be warped to a different map and don't disturb other groups.

yup I think you get the idea.

btw rathena still don't support battleground queue system ... and hercules one also has some bugs ...
so neither emulator has full features of the latest battleground queue system... yet

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14 minutes ago, AnnieRuru said:

hmm ? I wonder which annie are you refering too ? /hmm
there are 7 annie in this rathena board ...

Well, you dont know me, we have never talked, but i know you from your lots of posts here in rathena, in hercules etc... but you were kind of lot of time out of foruns, your rofile in all frouns were like "last visited 2 years ago" haha And a few time ago I saw a profile called "AnieRuru", but it was not the original AnieRuru, it was a fan he said, that is why i'm asking if you are the real anieruru that answered and posted lots of scripts, src mods etc...

I hope someday i'll become good programer like you (if you the original anieRuru that i'm talking about of course) xD

I'm good with script, but not so good with src, C and C++ are kind of hard, i get confused with pointers and structures haha
Anyway being the real Anie ot not, thanks a lott man (or girl, dont know if its shemale or really a girl haha) 

I will create my bg system with instance_create so i think i won't have any problem xD
PS: I'm creating a mobaRO (like league of legends =D)
Thanks i think this solved my problem! Like !!

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