Giant Whisper Posted April 19, 2018 Posted April 19, 2018 Hi, I'm using the Hat Script, By Slam transform the morpho hat that I use for some id all perfect but when removing or replacing me for another hat it continues seeing the hat to which it is transformed Example Morphogenic.txt Quote
0 Stolao Posted April 20, 2018 Posted April 20, 2018 Idk if it still works i wrote it ages ago but try thishttps://github.com/Stolao/Npc_Release/blob/master/Custom_Functions/Allinoneheadgear.txt Quote
0 Giant Whisper Posted April 20, 2018 Author Posted April 20, 2018 Hi, thanks for responding, it can be repaired, Morphogenic? Quote
0 Stolao Posted April 20, 2018 Posted April 20, 2018 anything can be fixed, but seeing as you didn't link the original script for reference its kinda hard Quote
0 Giant Whisper Posted April 20, 2018 Author Posted April 20, 2018 (edited) Spoiler this is the one I am currently using has a limit of view ID is the only modification Morpho.txt How can I eliminate the sprite when I take off my helmet? Because when I take off my helmet, the disguised elf is still there. Edited April 20, 2018 by Giant Whisper Quote
0 Stolao Posted April 20, 2018 Posted April 20, 2018 (edited) 2201,Sunglasses,Sunglasses,5,5000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,12,{ },{ set @gear,3; callfunc ChooseHeadgear; },{ setlook 3,0; } Like so You want a setlook "gear",0; in the on unequip field Edited April 20, 2018 by Stolao Quote
0 Giant Whisper Posted April 21, 2018 Author Posted April 21, 2018 is for the Morphogenic? //Morphogenic Hat Script //Allows a player to change their look to absolutely any hat available or to a defined upper limit. Check the "OnInit" label for information on this. // //By Slam - script Morpho -1,{ OnWhisperGlobal: goto Validation_whisp; end; Validation_whisp: set .@var0$, atoi(@whispervar0$); set .@var1, atoi(@whispervar1$); set .@i,0; while(.@i < getarraysize(.morpho_disallowed)){ if(.@var1 == .morphodisallowed$[.@i]){ goto denied_unauthorized; } else { set .@i,.@i+1; } } set .@ii,0; while(.@ii < 9){ if(@whispervar0$ == .keywords$[.@ii]){ goto keyword; } set .@ii,.@ii+1; } dispbottom "---------------[Morpho Helper]---------------"; dispbottom " "; dispbottom "Sorry, I didn't understand the option you have"; dispbottom "have given me. Please type 'help' for more info"; dispbottom " "; end; keyword: switch(.@ii){ case 0: goto help; case 1: goto tophead; case 2: goto midhead; case 3: goto lowhead; case 4: goto clear; case 5: goto info; case 6: goto topheadlow; case 7: goto midheadlow; case 8: goto lowheadlow; } help: dispbottom "---------------[Morpho Helper]---------------"; dispbottom " "; dispbottom "Welcome to the Morpho Settings NPC!"; dispbottom "I can help you set what your Morphohat looks like"; dispbottom " "; dispbottom "To use this NPC, whisper NPC:Morpho (you should"; dispbottom "know this already) with upper/middle/lower or "; dispbottom "wing. The wing section is not yet implemented"; dispbottom "however. Now, to set your Morphohat use the "; dispbottom "following layout:"; dispbottom " "; dispbottom "upper#5232 - This will make it a Pink Kitty"; dispbottom " "; dispbottom "Protip: Use RateMyServer.net for item IDs."; end; tophead: if(!isequipped(.top_morpho)){ goto wrong_headgear; } if((.@var1 >= 5001 && .@var1 <= 5859) || (.@var1 >= 60000 && .@var1 <= 61196)){ set .@viewid,getiteminfo(.@var1,11); set .@equipslot,getiteminfo(.@var1,5); // if(.@equipslot != 256 && .@equipslot != 768){ //Upper and Upper+Mid Only. Comment out this line and the two below it to remove this functionality. // goto denied_wrongslot; // } set viewid_top,.@viewid; dispbottom "Selected headgear ID: "+.@viewid; setlook 4,.@viewid; end; } dispbottom "Unavailable ID"; end; midhead: if(!isequipped(.mid_morpho)){ goto wrong_headgear; } if((.@var1 >= 5001 && .@var1 <= 5859) || (.@var1 >= 60000 && .@var1 <= 61196)){ set .@viewid,getiteminfo(.@var1,11); set .@equipslot,getiteminfo(.@var1,5); // if(.@equipslot != 512 && .@equipslot != 513){ //Mid and Mid+Lower only. Comment out this line and the two below it to remove this functionality. // goto denied_wrongslot; // } set viewid_mid,.@viewid; dispbottom "Selected headgear ID: "+.@viewid; setlook 5,.@viewid; end; } dispbottom "Unavailable ID"; end; lowhead: if(!isequipped(.low_morpho)){ goto wrong_headgear; } if((.@var1 >= 5001 && .@var1 <= 5859) || (.@var1 >= 60000 && .@var1 <= 61196)){ set .@viewid,getiteminfo(.@var1,11); set .@equipslot,getiteminfo(.@var1,5); // if(.@equipslot != 1){ // Lower Only. Comment out this line and the two below it to remove this functionality. // goto denied_wrongslot; // } set viewid_low,.@viewid; dispbottom "Selected headgear ID: "+.@viewid; setlook 3,.@viewid; end; } dispbottom "Unavailable ID"; end; topheadlow: if(!isequipped(.top_morphos)){ goto wrong_headgear; } if((.@var1 >= 5001 && .@var1 <= 5859) || (.@var1 >= 60000 && .@var1 <= 61196)){ set .@viewid,getiteminfo(.@var1,11); set .@equipslot,getiteminfo(.@var1,5); // if(.@equipslot != 256 && .@equipslot != 768){ //Upper and Upper+Mid Only. Comment out this line and the two below it to remove this functionality. // goto denied_wrongslot; // } set viewid_tops,.@viewid; dispbottom "Selected headgear ID: "+.@viewid; setlook 4,.@viewid; end; } dispbottom "Unavailable ID"; end; midheadlow: if((.@var1 >= 5001 && .@var1 <= 5859) || (.@var1 >= 60000 && .@var1 <= 61196)){ if(!isequipped(.mid_morphos)){ goto wrong_headgear; } set .@viewid,getiteminfo(.@var1,11); set .@equipslot,getiteminfo(.@var1,5); // if(.@equipslot != 512){ // Lower Only. Comment out this line and the two below it to remove this functionality. // goto denied_wrongslot; // } set viewid_mids,.@viewid; dispbottom "Selected headgear ID: "+.@viewid; setlook 5,.@viewid; end; } dispbottom "Unavailable ID"; end; lowheadlow: if((.@var1 >= 5001 && .@var1 <= 5859) || (.@var1 >= 60000 && .@var1 <= 61196)){ if(!isequipped(.low_morphos)){ goto wrong_headgear; } set .@viewid,getiteminfo(.@var1,11); set .@equipslot,getiteminfo(.@var1,5); // if(.@equipslot != 1){ // Lower Only. Comment out this line and the two below it to remove this functionality. // goto denied_wrongslot; // } set viewid_lows,.@viewid; dispbottom "Selected headgear ID: "+.@viewid; setlook 3,.@viewid; end; } dispbottom "Unavailable ID"; end; clear: set viewid_low, 1; set viewid_mid, 2; set viewid_top, 3; if (getequipid(1) == .top_morpho) setlook 5,0; if (getequipid(9) == .mid_morpho) setlook 4,0; if (getequipid(10) == .low_morpho) setlook 3,0; dispbottom "Your Morphing Hats list has been cleared."; end; info: dispbottom "---------------[Morpho Helper]---------------"; dispbottom " "; dispbottom "You currently have the following items set for your Morpho hat:"; dispbottom "Upper - "+getitemname(viewid_top); dispbottom "Middle - "+getitemname(viewid_mid); dispbottom "Lower - "+getitemname(viewid_low); end; denied_wrongslot: dispbottom "Sorry, this headgear was not designed for this headgear slot."; end; denied_unauthorized: dispbottom "Sorry, you cannot change your Morpho into this headgear. Please try another."; end; wrong_headgear: dispbottom "Sorry, you do not currently have your Morpho equipped. Please equip it and try again!"; end; OnInit: //Array of keywords for the script setarray .keywords$[0],"help","upper","middle","lower","clear","info","upperdawn","middledawn","lowerdawn"; //Change this to the upper limit of the headgears that you wish to make available setarray .morpho_disallowed$[0], "9001"; //inb4OVERNINETHOUSAND //Equip IDs - Change these to the ID numbers of the hat you wish to designate as the Morphing hat set .top_morpho,60683; set .mid_morpho,60684; set .low_morpho,60685; end; } //Use 'callfunc "MorphoEquip",<1,2,3,4,5,6>;' for the "OnEquip" script to let people know that they need to set the view ID or to set the viewid if the person has already set one. //If you wish to make the "Morph" an Account bound variable, simply change all instances of "viewid_" with "#viewid_" function script MorphoEquip { set .@equipslot,getarg(0); switch(.@equipslot) { case 1: //Upper if (!viewid_top) { dispbottom "No headgear set for upper. PM \"NPC:Morpho\" with the word \"help\" for more information."; end; } setlook 4,viewid_top; end; case 2: //Mid if (!viewid_mid) { dispbottom "No headgear set for middle. PM \"NPC:Morpho\" with the word \"help\" for more information."; end; } setlook 5,viewid_mid; end; case 3: //Lower if (!viewid_low) { dispbottom "No headgear set for lower. PM \"NPC:Morpho\" with the word \"help\" for more information."; end; } } Quote
Question
Giant Whisper
Hi, I'm using the Hat Script, By Slam
transform the morpho hat that I use for some id all perfect but when removing or replacing me for another hat it continues seeing the hat to which it is transformed
Example
Morphogenic.txt
6 answers to this question
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