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Giant Whisper

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Everything posted by Giant Whisper

  1. problem solved my mistake when duplicating //geffen,125,70,4 duplicate(Kafra Settings#saveyouratcmd) Kafra Settings#saveyouratcmd#1 4_F_KAFRA4 //izlude,139,138,4 duplicate(Kafra Settings#saveyouratcmd) Kafra Settings#saveyouratcmd#2 4_F_KAFRA4 //prontera,148,201,5 duplicate(Kafra Settings#saveyouratcmd) Kafra Settings#saveyouratcmd#3 4_F_KAFRA4 //moscovia,216,190,4 duplicate(Kafra Settings#saveyouratcmd) Kafra Settings#saveyouratcmd#4 4_F_KAFRA4
  2. already enter and delete the table lines acc_reg_str but the same thing happens even with a new acc
  3. saves them but upon entering they are activated and deactivated as the image shows
  4. when entering the server it is activate and deactivated
  5. Hello can someone help me with this autoload_atcommand.txt
  6. the idea is that it can be used in 2 class when using @bodystyle 1 be changed I don't want to replace sprites, I want it to be like a suite the user will use it if they like
  7. ITEMID,ITEMNAME,ITEMNAME,4,20,,0,,0,,0,0xFFFFFFFF,7,2,8192,,0,0,0,{},{setlook LOOK_BODY2,1;},{setlook LOOK_BODY2,0;} it is possible to make this item change the appearance to 2 Class + New Classes when using the suit, example a Sniper switch to a new custome ranger
  8. I can not solve the script summon poring should not be able to enter the map summon when entering the map would have to die automatically 62068,Sporing,SPoring,1,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ progressbar "0x00FF00",1; if(mobcount(strcharinfo(3) ,"Summon_NPC::OnSummon")) { killmonster strcharinfo(3),"Summon_NPC::OnSummon"; } else { summon "Slave Poring",26127,100*60000,"Summon_NPC::OnSummon"; } },{},{} - script Summon_NPC -1,{ OnInit: set .Map$,"prt_fild01"; setmapflag .Map$,mf_loadevent; end; OnPCLoadMapEvent: if(strcharinfo(3) == .Map$ && mobcount( .Map$,"Summon_NPC::OnSummon") == 1 ){ killmonster.Map$,"Summon_NPC::OnSummon"; } end; OnSummon: end; }
  9. Hello thanks for replying the slave comes out but does not move and without limits
  10. Un poco tarde pero gracias de todas forma solucionado en 2017
  11. { autobonus "{}",10,1000,BF_WEAPON,"{ if (@summon_limit < 1) { summon strcharinfo(0),1001,60000; @summon_limit += 1; } }"; },{},{} Hi, how can I make a slave clone instead of invoking a mob
  12. no error is that possible? summon can not enter that map, and if it enters he dies
  13. the summon still does not die when entering the map
  14. are items that make a summon monster appear but I would like that the summon mob does not enter into some map that is the item script 62068,Sporing,SPoring,1,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ progressbar "0x00FF00",1; if(mobcount(strcharinfo(3),"Summon::On"+getcharid(0))) { killmonster strcharinfo(3),"Summon::On"+getcharid(0); } else { summon "Slave Poring",26127,100*60000,"Summon::On"+getcharid(0); } },{},{}
  15. I use consumable items from summon mob as it could be done so that the summon does not enter the map
  16. I use @summon 1002 and when I enter the map the summon does not die
  17. no error comes out just does not do anything
  18. Hello when entering a map I would like the summon monster dies I do not get error in console when entering the map with summon - script Sample -1,{ OnInit: set .Map$,"prt_fild01"; setmapflag .Map$,mf_loadevent; end; OnPCLoadMapEvent: if(mobcount( .Map$,"Summon::On"+strcharinfo(3)+"") == 1 ) && (getcharid(0)){ killmonster.Map$,"Summon::On"+strcharinfo(3)+""; end; } else { end; } }
  19. solved eliminate the homunculus and create another: D my apologies for the inconvenience
  20. download the master Updated 3 hours ago by rAthenaAPI without changing to Pre RE If I used the same image, I apologize I have everything updated and only arrives at level 99 and does not show the skill
  21. download the ROenglishRE-master and still the skill does not come out my client 2018-06-20 // Max level for Homunculus S homunculus_S_max_level: 150 use this quest to evolve https://irowiki.org/wiki/Homunculus_S#Homunculus_S_Quest why does not it go up to 150 I do not know what I'm doing wrong Level 99
  22. he has no skill the homunculus S
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