keough Posted April 9, 2018 Posted April 9, 2018 Hello! I would like to request a simple script i guess? It's like when the MVP spawn the map will be PVP ON! when MVP has been killed then the boss map will be PVP OFF. Thank you in advance! Quote
0 Technoken Posted April 9, 2018 Posted April 9, 2018 You can do something like - script asf12asd FAKE_NPC,{ OnInit: .map$ = "prontera"; end; OnMinute00: monster .map$,0,0,"--ja--",1312,1,strnpcinfo(0)"::OnKilled"; pvpon .map$; end; OnKilled: pvpoff .map$; end; } 1 Quote
0 keough Posted April 10, 2018 Author Posted April 10, 2018 17 hours ago, Technoken said: You can do something like - script asf12asd FAKE_NPC,{ OnInit: .map$ = "prontera"; end; OnMinute00: monster .map$,0,0,"--ja--",1312,1,strnpcinfo(0)"::OnKilled"; pvpon .map$; end; OnKilled: pvpoff .map$; end; } Sorry what i meant is the official MVP Spawn, when MVP spawn on the official mvp spawn map, that map will be PVP mode on and when the MVP killed on that map, and then the map will be automatically PVP OFF. Quote
0 llchrisll Posted April 28, 2018 Posted April 28, 2018 The only can think of is to use the OnPCDieEvent and use the MVP Tomb somehow to check if the MVP was an official spawn, after that make changes to PvP. But not sure how to enable PvP in the first place, so checking when the mvp spawns. Regards, Chris Quote
Question
keough
Hello!
I would like to request a simple script i guess?
It's like when the MVP spawn the map will be PVP ON!
when MVP has been killed then the boss map will be PVP OFF.
Thank you in advance!
3 answers to this question
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