Disable Posted March 29, 2018 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 46 Reputation: 0 Joined: 02/19/18 Last Seen: December 28, 2024 Share Posted March 29, 2018 (edited) Can help me? Edited March 29, 2018 by Vegas Quote Link to comment Share on other sites More sharing options...
1 llchrisll Posted April 3, 2018 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 626 Reputation: 189 Joined: 11/19/11 Last Seen: March 25 Share Posted April 3, 2018 Something like this? Didn't test tho.cos_hg_enchant.txt Regards, Chris 1 Quote Link to comment Share on other sites More sharing options...
2 llchrisll Posted April 3, 2018 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 626 Reputation: 189 Joined: 11/19/11 Last Seen: March 25 Share Posted April 3, 2018 (edited) 1 hour ago, Vegas said: Thanks^^ Edit: I get an error message. line 35 parse_callfunc: expected ')' to close argument list 30 : next; 31 : set .@hg,getequipid(.@part); // Saving Item ID 32 : set .@ref,getequiprefinerycnt(.@part); // Saving Refine Level, if there is one 33 : set .@card1,getequipcardid(.@part,0); // Save Item ID of Card Slot 1 34 : mes .n$; * 35 : mes "Selected Costume Headgear: "+getitemname(getequipid(.@part)+"."';' 36 : mes "Now please select the Enchantment:"; 37 : next; 38 : for ( set .@e,0; .@e < getarraysize(.enchant_id); set .@e,.@e + 1) 39 : set .@e_m$,.@e_m$ + "> "+getitemname(.enchant_id[.@e])+ ( (.enchant_id[.@e+1] != 0)?":":""); 40 : set .@rune,select(.@e_m$) - 1; mes "Selected Costume Headgear: "+getitemname(getequipid(.@part)); Edit: Updated and tested: 1.1 - Added support for all costume slots - Added forgotten "Reset Enchantment" menu option costume_enchant.txt Edited April 3, 2018 by llchrisll 1 1 Quote Link to comment Share on other sites More sharing options...
0 llchrisll Posted March 29, 2018 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 626 Reputation: 189 Joined: 11/19/11 Last Seen: March 25 Share Posted March 29, 2018 If you could provide more information what exactly you want, maybe we can help then? Regards, Chris Quote Link to comment Share on other sites More sharing options...
0 Disable Posted March 29, 2018 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 46 Reputation: 0 Joined: 02/19/18 Last Seen: December 28, 2024 Author Share Posted March 29, 2018 I want a npc what make runen on custom Upper, Middle, Lower, 4ten slot like this: Quote Link to comment Share on other sites More sharing options...
0 Nyappy Posted March 31, 2018 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 2 Reputation: 0 Joined: 03/30/18 Last Seen: April 1, 2018 Share Posted March 31, 2018 He wants to create a NPC to slot his equips. Just for the 4th slot with custom runes. To help a little bit. He needs some scripts for that. Quote Link to comment Share on other sites More sharing options...
0 Disable Posted March 31, 2018 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 46 Reputation: 0 Joined: 02/19/18 Last Seen: December 28, 2024 Author Share Posted March 31, 2018 @Nyappy Thanks xD Quote Link to comment Share on other sites More sharing options...
0 llchrisll Posted April 1, 2018 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 626 Reputation: 189 Joined: 11/19/11 Last Seen: March 25 Share Posted April 1, 2018 Now the question is which runes are wanted, random or selectable, are they upgradeable, reset an option? Regards, Chris Quote Link to comment Share on other sites More sharing options...
0 Disable Posted April 1, 2018 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 46 Reputation: 0 Joined: 02/19/18 Last Seen: December 28, 2024 Author Share Posted April 1, 2018 @llchrisll Selectable, runen remove function and no upgrade function Quote Link to comment Share on other sites More sharing options...
0 Nyappy Posted April 1, 2018 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 2 Reputation: 0 Joined: 03/30/18 Last Seen: April 1, 2018 Share Posted April 1, 2018 (edited) Yeah he needs no upgradeable runes, they should be selectable 'cause they are custom runes. And they should be removable by NPC. And only socketable in 4th gear slot. Oh and first thank you for Your response =) Edited April 1, 2018 by Nyappy something was missing Quote Link to comment Share on other sites More sharing options...
0 Disable Posted April 2, 2018 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 46 Reputation: 0 Joined: 02/19/18 Last Seen: December 28, 2024 Author Share Posted April 2, 2018 Bump? Quote Link to comment Share on other sites More sharing options...
0 Disable Posted April 3, 2018 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 46 Reputation: 0 Joined: 02/19/18 Last Seen: December 28, 2024 Author Share Posted April 3, 2018 (edited) Thanks^^ Edit: I get an error message. line 35 parse_callfunc: expected ')' to close argument list 30 : next; 31 : set .@hg,getequipid(.@part); // Saving Item ID 32 : set .@ref,getequiprefinerycnt(.@part); // Saving Refine Level, if there is one 33 : set .@card1,getequipcardid(.@part,0); // Save Item ID of Card Slot 1 34 : mes .n$; * 35 : mes "Selected Costume Headgear: "+getitemname(getequipid(.@part)+"."';' 36 : mes "Now please select the Enchantment:"; 37 : next; 38 : for ( set .@e,0; .@e < getarraysize(.enchant_id); set .@e,.@e + 1) 39 : set .@e_m$,.@e_m$ + "> "+getitemname(.enchant_id[.@e])+ ( (.enchant_id[.@e+1] != 0)?":":""); 40 : set .@rune,select(.@e_m$) - 1; Edited April 3, 2018 by Vegas Quote Link to comment Share on other sites More sharing options...
0 gmchocko Posted May 22, 2018 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 01/18/14 Last Seen: February 1, 2022 Share Posted May 22, 2018 (edited) hello! wat if this npc is not for free. how to require pods or coins for payment? Edited May 22, 2018 by gmchocko Quote Link to comment Share on other sites More sharing options...
0 gmchocko Posted May 22, 2018 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 01/18/14 Last Seen: February 1, 2022 Share Posted May 22, 2018 (edited) On 4/4/2018 at 12:39 AM, Vegas said: Thanks^^ Edit: I get an error message. line 35 parse_callfunc: expected ')' to close argument list 30 : next; 31 : set .@hg,getequipid(.@part); // Saving Item ID 32 : set .@ref,getequiprefinerycnt(.@part); // Saving Refine Level, if there is one 33 : set .@card1,getequipcardid(.@part,0); // Save Item ID of Card Slot 1 34 : mes .n$; * 35 : mes "Selected Costume Headgear: "+getitemname(getequipid(.@part)+"."';' 36 : mes "Now please select the Enchantment:"; 37 : next; 38 : for ( set .@e,0; .@e < getarraysize(.enchant_id); set .@e,.@e + 1) 39 : set .@e_m$,.@e_m$ + "> "+getitemname(.enchant_id[.@e])+ ( (.enchant_id[.@e+1] != 0)?":":""); 40 : set .@rune,select(.@e_m$) - 1; hello! wat if this npc is not for free. how to require pods or coins for payment? Edited May 22, 2018 by gmchocko Quote Link to comment Share on other sites More sharing options...
0 gmchocko Posted May 22, 2018 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 01/18/14 Last Seen: February 1, 2022 Share Posted May 22, 2018 (edited) On 4/1/2018 at 10:00 PM, Vegas said: @llchrisll Selectable, runen remove function and no upgrade function hello! wat if this npc is not for free. how to require pods or coins for payment? Edited May 22, 2018 by gmchocko Quote Link to comment Share on other sites More sharing options...
0 hendra814 Posted March 1, 2023 Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1281 Reputation: 170 Joined: 06/12/12 Last Seen: 6 hours ago Share Posted March 1, 2023 On 4/1/2018 at 8:42 PM, llchrisll said: Now the question is which runes are wanted, random or selectable, are they upgradeable, reset an option? Regards, Chris Dear Chris, Is it possible to change from enchant into put random option? Quote Link to comment Share on other sites More sharing options...
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Can help me?
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