I'm make equipment trader from Euphy card trader script.
it's works but also could change card into point.
I just want the npc accept equipment.
here the script
Spoiler
//===== rAthena Script =======================================//= Equipment Trader//===== By: ==================================================//= Euphy//===== Current Version: =====================================//= 1.1 //===== Compatible With: =====================================//= rAthena SVN//===== Description: =========================================//= Exchange Equipments for points.//============================================================
prontera,155,183,4 script EquipmentTrader90,{
mes "[Equipment Trader]";
mes "Hi, "+strcharinfo(0)+"!";
mes "What can I do for you?";
next;switch(select(" > Information: > Trade in Equipments: > Point shop (^0055FF"+getd(.Points$)+"^000000): > Leave")){case1:
mes "[Equipment Trader]";
mes "Do you find that you've got";
mes "useless Equipments lying around?";
mes "I'll be glad to take them off";
mes "your hands!";
next;
mes "[Equipment Trader]";
mes "I'll give you ^0055FF"+.Points[0]+" Point"+((.Points[0]==1)?"":"s")+"^000000 for each";
mes "Equipment you give me, and";
mes "^0055FF"+.Points[1]+" Points^000000 for MVP Equipments.";
mes "You can trade those points";
mes "for items later on.";
mes "How does that sound?";
emotion ET_MONEY;
close;case2:
mes "[Equipment Trader]";
mes "Select the Equipments you";
mes "want to trade in.";if(.Level){
mes " ";
mes "They must be dropped";
mes "by monsters of level";
mes .Level+" and above.";}
deletearray @sold_nameid[0],getarraysize(@sold_nameid);
callshop "Equipment_shop",2;
npcshopattach "Equipment_shop";
end;case3:
mes "[Equipment Trader]";
mes "You have ^0055FF"+getd(.Points$)+"^000000 Point"+((getd(.Points$)==1)?".":"s.");
callshop "Equipment_shop",1;
npcshopattach "Equipment_shop";
end;case4:
mes "[Equipment Trader]";
mes "*yawn*";
mes "See you later!";
emotion ET_SLEEPY;
close;}OnSellItem:
mes "Equipments to sell:";
mes "-----------------------------------";for(set.@i,0;.@i<getarraysize(@sold_nameid);set.@i,.@i+1)if(@sold_nameid[.@i]>2100&&@sold_nameid[.@i]<22076){if(.Level){
query_sql("SELECT `type` FROM `item_db_re` WHERE `ID` = "+@sold_nameid[.@i],.@lv);if(.@lv<.Level){
dispbottom getitemname(@sold_nameid[.@i])+" is under the minimum level.";continue;}}set.@Equipment_id[getarraysize(.@Equipment_id)],@sold_nameid[.@i];set.@Equipment_amt[getarraysize(.@Equipment_amt)],@sold_quantity[.@i];//set .@mvp, compare(.MVP$,""+@sold_nameid[.@i]);//mes ((.@mvp)?" ^FF0000":" ^777777")+@sold_quantity[.@i]+"x "+getitemname(@sold_nameid[.@i])+"^000000";set.@Equipment_total,.@Equipment_total+(@sold_quantity[.@i]*((.@mvp)?.Points[1]:.Points[0]));}
deletearray @sold_nameid[0], getarraysize(@sold_nameid);
deletearray @sold_quantity[0], getarraysize(@sold_quantity);if(!.@Equipment_id){
mes " ^777777(none)^000000";
emotion ET_SWEAT;
close;}
mes " ";
mes "---------- Total: ^0055FF"+.@Equipment_total+" pt.^000000 -------";
next;if(select(" > ^0055FFComplete trade...^000000: > ^777777Cancel^000000")==2){
mes "[Equipment Trader]";
mes "Oh, okay...";
emotion ET_SCRATCH;
close;}for(set.@i,0;.@i<getarraysize(.@Equipment_id);set.@i,.@i+1)
delitem .@Equipment_id[.@i],.@Equipment_amt[.@i];
setd .Points$, getd(.Points$)+.@Equipment_total;
mes "[Equipment Trader]";
mes "All done!";
emotion ET_DELIGHT;
close;OnBuyItem:for(set.@i,0;.@i<getarraysize(@bought_nameid);set.@i,.@i+1)for(set.@j,0;.@j<getarraysize(.Shop);set.@j,.@j+2)if(@bought_nameid[.@i]==.Shop[.@j]){set.@cost,.@cost+(.Shop[.@j+1]*@bought_quantity[.@i]);break;}if(.@cost> getd(.Points$)){
mes "[Equipment Trader]";
mes "You don't have enough Points.";
emotion ET_HUK;}else{
mes "Items purchased:";
mes "-----------------------------------";for(set.@i,0;.@i<getarraysize(@bought_nameid);set.@i,.@i+1){
getitem @bought_nameid[.@i],@bought_quantity[.@i];
mes " ^777777"+@bought_quantity[.@i]+"x "+getitemname(@bought_nameid[.@i])+"^000000";}
mes " ";
mes "---------- Total: ^0055FF"+.@cost+" pt.^000000 -------";
setd .Points$, getd(.Points$)-.@cost;
emotion ET_MONEY;}
deletearray @bought_nameid[0], getarraysize(@bought_nameid);
deletearray @bought_quantity[0], getarraysize(@bought_quantity);
close;OnInit:set.Level,4;// Minimum monster level to trade corresponding Equipments.set.Points$,"#Equipment_Points";// Variable to store points.
setarray .Shop[0],// Equipment Shop items: <ID>,<point cost>985,1,12997,4,13889,8,7619,20,13610,90,12920,150,6241,5,16396,40;
setarray .Points[0],1,100;// Points per <normal Equipment>,<MVP Equipment>set.MVP$,// List of MVP Equipments."4121,4123,4128,4131,4132,4134,4135,4137,4142,4143,4144,4145,4146,4147,4148,4168,4236,"+"4241,4263,4276,4302,4305,4318,4324,4330,4342,4357,4359,4361,4363,4365,4399,4403,4407";
npcshopdelitem "Equipment_shop",909;for(set.@i,0;.@i<getarraysize(.Shop);set.@i,.@i+2)
npcshopadditem "Equipment_shop",.Shop[.@i],.Shop[.@i+1];
end;}- shop Equipment_shop-1,909:-1
Question
hendra814
Hi,
I'm make equipment trader from Euphy card trader script.
it's works but also could change card into point.
I just want the npc accept equipment.
here the script
fix the title
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