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How to fix world null error?


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Posted

1. did you add the map inside a grf? maybe you forgot to add the grf in data.ini? Just stating one of most common mistake.

2. check if the map has complete files. check also your data/texture/.. folder for other map files.

3. check if the map it self is not corrupted.

4. get a clean svn and check if your client can run without custom map. (just to make sure if the problem really the map

 

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Posted

1.Yes i did add the map on the main grf and wayback on my first try it works how to add it in data.ini anyway?

2.yes the maps are complete

3.i redownload the maps that i am using just to be sure

4. idk how

 

 

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Posted
6 minutes ago, kalabasa said:

1.Yes i did add the map on the main grf and wayback on my first try it works how to add it in data.ini anyway?

2.yes the maps are complete

3.i redownload the maps that i am using just to be sure

4. idk how

 

 

1. Check your data.ini if it is reading your main grf properly, it will look something like this:

[Data]
0=extras.grf // add some sub grf
1=costumes.grf // add some sub grf
2=main.grf  // here is your main grf
3=rdata.grf
4=data.grf

Client will read the grf located at 0 then 1 then etc..

2. ---

3. ---

4. go setup a new server (clean) without any mods. try opening your current client, if error still occurs, its most probably the map it self has the problem or it is not being read at all.

My advise to you is, when you put something new in your client, especially when merging to the main grf. make sure you make a separate grf first before merging to your main grf. If your PC's storage will allow you to store more, better yet, make back ups from time to time.

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Posted (edited)

im so confused now it works (lhz_dun05 by noobie works anyway)but not the other custom map i am adding when added on a seperate grf then what's the good way adding a custom maps should i store all the custom maps on a seperate grf anway?

Edited by kalabasa
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Posted
11 minutes ago, kalabasa said:

im so confused now it works (lhz_dun05 by noobie works anyway)but not the other custom map i am adding when added on a seperate grf then what's the good way adding a custom maps should i store all the custom maps on a seperate grf anway?

You can always merge custom maps to your main grf once you dont encounter any problems with it. The method I advised you was just to prevent any unnecessary re-do of your client files which is really a hassle. You can now pin point which map is causing the error, once you do, try to look for another source of it. Most probably you were missing a file or two for sure

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Posted (edited)

Okay i finally find out. simply this case you dont need to edit resnametable.txt, it automatically reads the map if you put the image inside the map folder though you need still to edit the mp3nametable.txt for BGM's and mapnametable.txt to get rid of unknown area when typing /where 

whew! i hope this solution can help to others :D

Edited by kalabasa
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