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H> npc took item equiped


Quesooo

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hi good day can any one help with this script

 

lhz_dun_n,135,264,4	script	Memory of Tears	10092,{

mes "I can Convert some items to energy debris in random from 1 to 5 what do you want";
next;
menu "Exchange Items to Energy Debris",Z_EE,"Create Costume",Z_EEE,"Leave",Z_EXIT;

Z_EE:
	mes "Done Thank you";
	if(countitem(1284) > 0) goto one;
	 if(countitem(1285) > 0) goto two;
	 if(countitem(1290) > 0) goto three;
	 if(countitem(18109) > 0) goto four;
	 if(countitem(18110) > 0) goto five;
	 if(countitem(18111) > 0) goto six;
	 if(countitem(1745) > 0) goto seven;
	 if(countitem(18103) > 0) goto eight;
	 if(countitem(1647) > 0) goto nine;
	 if(countitem(1659) > 0) goto ten;
	 if(countitem(1654) > 0) goto eleven;
	 if(countitem(2004) > 0) goto twelve;
	 if(countitem(2005) > 0) goto thirteen;
	 if(countitem(13431) > 0) goto fourteen;
	 if(countitem(1196) > 0) goto fifteen;
	 if(countitem(13421) > 0) goto sixteen;
	 if(countitem(1584) > 0) goto seventeen;
	 if(countitem(13061) > 0) goto eightteen;
	 if(countitem(13062) > 0) goto nineteen;
	 if(countitem(13070) > 0) goto twenty;
	 if(countitem(13046) > 0) goto twentyone;
	 if(countitem(13047) > 0) goto twentytwo;
	 if(countitem(16017) > 0) goto twentythree;
	 if(countitem(16010) > 0) goto twentyfour;
	 if(countitem(16000) > 0) goto twentyfive;
	 if(countitem(16001) > 0) goto twentysix;
	 if(countitem(1433) > 0) goto twentyseven;
	 if(countitem(1435) > 0) goto twentyeight;
	 if(countitem(1490) > 0) goto twentynine;
	 if(countitem(1930) > 0) goto thirty;
	 if(countitem(1963) > 0) goto thirtyone;
	 if(countitem(1830) > 0) goto thirtytwo;
	 if(countitem(1393) > 0) goto thirtythree;
	 if(countitem(1392) > 0) goto thirtyfour;
	 {
		goto Z_NOITEM;
	}

one:
	delitem 1284,1;
	getitem 6820,rand(1,5);
	end;
two:
	delitem 1285,1;
	getitem 6820,rand(1,5);
	end;
three:
	delitem 1290,1;
	getitem 6820,rand(1,5);
	end;
four:
	delitem 18109,1;
	getitem 6820,rand(1,5);
	end;
five:
	delitem 18110,1;
	getitem 6820,rand(1,5);
	end;
six:
	delitem 18111,1;
	getitem 6820,rand(1,5);
	end;
zeven:
	delitem 1745,1;
	getitem 6820,rand(1,5);
	end;
eight:
	delitem 18103,1;
	getitem 6820,rand(1,5);
	end;
nine:
	delitem 1647,1;
	getitem 6820,rand(1,5);
	end;
ten:
	delitem 1659,1;
	getitem 6820,rand(1,5);
	end;
eleven:
	delitem 1654,1;
	getitem 6820,rand(1,5);
	end;
twelve:
	delitem 2004,1;
	getitem 6820,rand(1,5);
	end;
thirteen:
	delitem 2005,1;
	getitem 6820,rand(1,5);
	end;
fourteen:
	delitem 13431,1;
	getitem 6820,rand(1,5);
	end;
fifteen:
	delitem 1196,1;
	getitem 6820,rand(1,5);
	end;
sixteen:
	delitem 13421,1;
	getitem 6820,rand(1,5);
	end;
seventeen:
	delitem 1584,1;
	getitem 6820,rand(1,5);
	end;
eightteen:
	delitem 13061,1;
	getitem 6820,rand(1,5);
nineteen:
	delitem 13062,1;
	getitem 6820,rand(1,5);
	end;
twenty:
	delitem 13070,1;
	getitem 6820,rand(1,5);
	end;
twentyone:
	delitem 13046,1;
	getitem 6820,rand(1,5);
	end;
twentytwo:
	delitem 13047,1;
	getitem 6820,rand(1,5);
	end;
twentythree:
	delitem 16017,1;
	getitem 6820,rand(1,5);
	end;
twentyfour:
	delitem 16010,1;
	getitem 6820,rand(1,5);
	end;
twentyfive:
	delitem 16000,1;
	getitem 6820,rand(1,5);
	end;
twentysix:
	delitem 16001,1;
	getitem 6820,rand(1,5);
	end;
twentyseven:
	delitem 1433,1;
	getitem 6820,rand(1,5);
	end;
twentyeight:
	delitem 1435,1;
	getitem 6820,rand(1,5);
	end;
twentynine:
	delitem 1490,1;
	getitem 6820,rand(1,5);
	end;
thirty:
	delitem 1930,1;
	getitem 6820,rand(1,5);
	end;
thirtyone:
	delitem 1963,1;
	getitem 6820,rand(1,5);
	end;
thirtytwo:
	delitem 1830,1;
	getitem 6820,rand(1,5);
	end;
thirtythree:
	delitem 1393,1;
	getitem 6820,rand(1,5);
	end;
thirtyfour:
	delitem 1392,1;
	getitem 6820,rand(1,5);
	end;
	
Z_EEE:
	mes "I can also Exchange 50pcs energy debris and 1 3rd job head gear to 1 costume 3rd job items";
	next;
	menu "Costume Rune Circlet",Z_EEEE,"Costume Mitra",Z_EEEEE,"Costume Driver Band",Z_EEEEEE,"Costume Driver Band (Yellow)",Z_EEEEEEE,"Costume Shadow Crown",Z_EEEEEEEE,"Costume Minstrel Song",Z_EEEEEEEEE,"Costume Midas Whisper",Z_EEEEEEEEEE,"Costume Magic Stone Hat",Z_EEEEEEEEEEE,"Costume Burning Spirit",Z_EEEEEEEEEEEE,"Costume Wispers of Wind",Z_EEEEEEEEEEEEE,"Costume Circlet of Bone",Z_EEEEEEEEEEEEEE,"Costume Guardian Crown",Z_EEEEEEEEEEEEEEE,"Costume Camouflage of Rabbit Hood",Z_EEEEEEEEEEEEEEEE,"Leave",Z_EXIT;

Z_EEEE:
	if(countitem(6820) < 50 || countitem(18971) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18971,1;//Items: Feather_of_Birds,
	getitem 19961,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;
Z_EEEEE:
	if(countitem(6820) < 50 || countitem(18972) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18972,1;//Items: Feather_of_Birds,
	getitem 19962,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;
Z_EEEEEE:
	if(countitem(6820) < 50 || countitem(18973) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18973,1;//Items: Feather_of_Birds,
	getitem 19963,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;
Z_EEEEEEE:
	if(countitem(6820) < 50 || countitem(18974) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18974,1;//Items: Feather_of_Birds,
	getitem 19964,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;
Z_EEEEEEEE:
	if(countitem(6820) < 50 || countitem(18974) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18983,1;//Items: Feather_of_Birds,
	getitem 19965,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;
Z_EEEEEEEEE:
	if(countitem(6820) < 50 || countitem(18974) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18976,1;//Items: Feather_of_Birds,
	getitem 19966,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;
Z_EEEEEEEEEE:
	if(countitem(6820) < 50 || countitem(18974) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18977,1;//Items: Feather_of_Birds,
	getitem 19967,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;
Z_EEEEEEEEEEE:
	if(countitem(6820) < 50 || countitem(18974) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18978,1;//Items: Feather_of_Birds,
	getitem 19968,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;
Z_EEEEEEEEEEEE:
	if(countitem(6820) < 50 || countitem(18974) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18979,1;//Items: Feather_of_Birds,
	getitem 19969,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;
Z_EEEEEEEEEEEEE:
	if(countitem(6820) < 50 || countitem(18974) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18980,1;//Items: Feather_of_Birds,
	getitem 19970,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;
Z_EEEEEEEEEEEEEE:
	if(countitem(6820) < 50 || countitem(18974) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18982,1;//Items: Feather_of_Birds,
	getitem 19971,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;
Z_EEEEEEEEEEEEEEE:
	if(countitem(6820) < 50 || countitem(18974) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18983,1;//Items: Feather_of_Birds,
	getitem 19972,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;
Z_EEEEEEEEEEEEEEEE:
	if(countitem(6820) < 50 || countitem(18974) < 1) GOTO Z_NOITEM;
	delitem 6820,50;//Items: Sombrero,
	delitem 18984,1;//Items: Feather_of_Birds,
	getitem 19974,1;//Items: Bird_Nest,
	mes "Thank you very very much!";
	end;

Z_NOITEM:
	mes "You dont have enought items i need";
	mes "Good bye.";
	close;

Z_EXIT:
	mes "[Reaper]";
	mes callfunc("F_Bye");
	close;
}

the npc also took the item equip base on npc list

must be 

- npc dont took item equiped only on inventory

 

thats the problem only please help thank you

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20 minutes ago, sader1992 said:

this the full npc not only the first part


lhz_dun_n,135,264,4	script	Memory of Tears	10092,{
	disable_items;
mes "I can Convert some items to energy debris in random from 1 to 5 what do you want";
next;
menu "Exchange Items to Energy Debris",Z_EE,"Create Costume",Z_EEE,"Leave",Z_EXIT;

Z_EE:
	mes "Done Thank you";
setarray .@itemsid,1284,1285,1290,18109,18110,18111,1745,18103,1647,1659,1654,2004,2005,13431,1196,13421,1584,13061,13062,13070,13046,13047,16017,16010,16000,16001,1433,1435,1490,1930,1963,1830,1393,1392;
	for(.@i=0;.@i<getarraysize(.@itemsid);.@i++){
		callsub getitemsub,.@itemsid[.@i];
	}
	goto Z_NOITEM;
end;	
	
getitemsub:
	if(getequipid(EQI_HAND_R) == getarg(0) && countitem(getarg(0)) > 1){
		delitem getarg(0),1;
		getitem 6820,rand(1,5);
		end;
	}else if(getequipid(EQI_HAND_R) != getarg(0) && countitem(getarg(0)) > 0){
		delitem getarg(0),1;
		getitem 6820,rand(1,5);
		end;
	} 
return;

Z_EEE:
	mes "I can also Exchange 50pcs energy debris and 1 3rd job head gear to 1 costume 3rd job items";
	next;
	setarray .@options$,"Costume Rune Circlet:Costume Mitra:Costume Driver Band:Costume Driver Band (Yellow):Costume Shadow Crown:Costume Minstrel Song:Costume Midas Whisper:Costume Magic Stone Hat:Costume Burning Spirit:Costume Wispers of Wind:Costume Circlet of Bone:Costume Guardian Crown:Costume Camouflage of Rabbit Hood:Leave";
	set .@choose,select(.@options$) - 1;
	setarray .@itemid1,18971,18972,18973,18974,18983,18976,18977,18978,18979,18980,18982,18983,18984;//items require
	setarray .@itemid2,19961,19962,19963,19964,19965,19966,19967,19968,19969,19970,19971,19972,19974;//items get
	if(.@choose == 13){//here the last option it's number is 13 if you added more items you need to change this
		goto Z_EXIT;
	}
	if(getequipid(EQI_HEAD_TOP) == .@itemid1[.@choose] && countitem(.@itemid1[.@choose]) > 1){
		if(countitem(6820) < 50) goto Z_NOITEM;
		delitem 6820,50;
		delitem .@itemid1[.@choose],1;
		getitem .@itemid2[.@choose],1;
		mes "Thank you very very much!";
		end;
	}else if(getequipid(EQI_HEAD_TOP) != .@itemid1[.@choose] && countitem(.@itemid1[.@choose]) > 0){
		if(countitem(6820) < 50) goto Z_NOITEM;
		delitem 6820,50;
		delitem .@itemid1[.@choose],1;
		getitem .@itemid2[.@choose],1;
		mes "Thank you very very much!";
		end;
	}
Z_NOITEM:
	mes "You dont have enought items i need";
	mes "Good bye.";
	close;

Z_EXIT:
	mes "[Reaper]";
	mes callfunc("F_Bye");
	close;
}

 

wow, thanks a lot.

this is very great.

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3 minutes ago, hendra814 said:

wow, thanks a lot.

this is very great.

yeah right thank you @sader1992

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