Alayne Posted October 25, 2017 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Share Posted October 25, 2017 View File DeathMatch - Battleground Addon Come to join a Battleground match where you'll have to defeat all ennemies to earn points Death Match is a battleground addon where players may fight until the end of the delay configured to earn as much points as possible. The highest points rate will be rewarded, others will too but in a lowest range. Each team will count 6 players at start, and killing them will bring points to the opposite team. Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @dmboard, to get a score board for each player in game Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them. Submitter Alayne Submitted 09/20/2017 Category PvP, GvG, WoE, Battleground Video Content Author Alayne Quote Link to comment Share on other sites More sharing options...
skyalpha Posted November 28, 2017 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 3 Reputation: 0 Joined: 11/21/17 Last Seen: June 20, 2024 Share Posted November 28, 2017 (edited) I just tried to use your script for rathena and got error at this piece of code: set .@warped, 0; set $@redTeamId, bg_create_team($deathMatchMap$,$warpPointRed[0],$warpPointRed[1]); set $@blueTeamId, bg_create_team($deathMatchMap$,$warpPointBlue[0],$warpPointBlue[1]); Edited November 28, 2017 by skyalpha Quote Link to comment Share on other sites More sharing options...
Alayne Posted November 29, 2017 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Author Share Posted November 29, 2017 replace bg_create_team by bg_create. Gonna fix that on my github's version (easier for me to handle fixes back there) Quote Link to comment Share on other sites More sharing options...
Rook1es Posted October 12, 2018 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 97 Reputation: 5 Joined: 06/21/15 Last Seen: September 28, 2024 Share Posted October 12, 2018 On 11/29/2017 at 4:06 PM, Alayne said: replace bg_create_team by bg_create. Gonna fix that on my github's version (easier for me to handle fixes back there) Hello sir @Alayne . i already replace it but still error $@RedTeam_DMId = bg_create($deathMatchMap$,$warpPointRedDM[0],$warpPointRedDM[1]); $@blueTeam_DMId = bg_create($deathMatchMap$,$warpPointBlueDM[0],$warpPointBlueDM[1]); Quote Link to comment Share on other sites More sharing options...
Psy Ops Posted December 2, 2018 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 70 Reputation: 0 Joined: 06/19/18 Last Seen: January 24, 2023 Share Posted December 2, 2018 Hi Alayne! I did try your script on rathena. I noticed that when a player dies, he drops his item on the ground. Any thoughts to why this might be the case? On 12/3/2018 at 3:52 AM, Psy Ops said: Hi Alayne! I did try your script on rathena. I noticed that when a player dies, he drops his item on the ground. Any thoughts to why this might be the case? Solved. The map by default is on nightmare mode. Quote Link to comment Share on other sites More sharing options...
DEsMOn Posted November 18, 2021 Group: Members Topic Count: 63 Topics Per Day: 0.04 Content Count: 172 Reputation: 1 Joined: 11/16/20 Last Seen: November 4, 2023 Share Posted November 18, 2021 Hello Alayne, I tried your script n got this error in cmd, Can u guide me to fix this. [Error]: script error on npc/custom/DeathMatch.txt line 435 parse_line: expect command, missing function name or calling undeclared function 430 : 431 : set DMPOINTS, 0; 432 : if (getarraysize($@dmTeamBlue) < .teamCount) 433 : { 434 : set $@dmTeamBlue[getarraysize($@dmTeamBlue)], $@DMMembers[.@i]; * 435 : 'b'g_join_team($@blueTeamId); 436 : warp $deathMatchMap$, $warpPointBlue[0], $warpPointBlue[1]; 437 : } 438 : else if (getarraysize($@dmTeamRed) < .teamCount) 439 : { 440 : set $@dmTeamRed[getarraysize($@dmTeamRed)], $@DMMembers[.@i]; [Info]: npc_parse_function: Overwriting user function [CheckDMTeamRedPlayer] (npc/custom/DeathMatch.txt:478) [Info]: npc_parse_function: Overwriting user function [CheckDMTeamBluePlayer] (npc/custom/DeathMatch.txt:490) [Info]: npc_parse_function: Overwriting user function [CheckDMPlayers] (npc/custom/DeathMatch.txt:502) Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.