WhiteEagle Posted September 22, 2017 Group: Members Topic Count: 79 Topics Per Day: 0.02 Content Count: 480 Reputation: 67 Joined: 08/28/12 Last Seen: 5 hours ago Share Posted September 22, 2017 Hey How can I change the setting to show the 'Monster Hp Bar' always and not only when a monster is attacked? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
0 nitrous Posted September 23, 2017 Group: Developer Topic Count: 4 Topics Per Day: 0.00 Content Count: 141 Reputation: 46 Joined: 08/14/12 Last Seen: Saturday at 07:07 AM Share Posted September 23, 2017 You can try this diff. https://github.com/vstumpf/rathena/blob/playground/diffs/mob_hp_bars.diff 1 Quote Link to comment Share on other sites More sharing options...
1 crazyarashi Posted September 22, 2017 Group: Developer Topic Count: 50 Topics Per Day: 0.02 Content Count: 776 Reputation: 239 Joined: 02/11/17 Last Seen: Yesterday at 02:25 PM Share Posted September 22, 2017 //conf/battle/monster.conf // Display some mob info next to their name? (add as needed) // (does not works on guardian or Emperium) // 1: Display mob HP (Hp/MaxHp format) // 2: Display mob HP (Percent of full life format) // 4: Display mob's level show_mob_info: 0 // Change This to 2 1 Quote Link to comment Share on other sites More sharing options...
1 cielthephantom Posted March 19, 2019 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 10 Reputation: 1 Joined: 07/26/14 Last Seen: April 14, 2019 Share Posted March 19, 2019 Help , i'm using this https://github.com/vstumpf/rathena/blob/playground/diffs/mob_hp_bars.diff and cant' compili server bump 1 Quote Link to comment Share on other sites More sharing options...
0 WhiteEagle Posted September 22, 2017 Group: Members Topic Count: 79 Topics Per Day: 0.02 Content Count: 480 Reputation: 67 Joined: 08/28/12 Last Seen: 5 hours ago Author Share Posted September 22, 2017 Thats for your answer, but this displayed not the monster hp bar. Only the % of the life in the name. Quote Link to comment Share on other sites More sharing options...
0 SpiritD Posted September 22, 2017 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 75 Reputation: 7 Joined: 08/10/17 Last Seen: November 3, 2017 Share Posted September 22, 2017 I think you need an updated client (like 2013+) for this. Quote Link to comment Share on other sites More sharing options...
0 WhiteEagle Posted September 22, 2017 Group: Members Topic Count: 79 Topics Per Day: 0.02 Content Count: 480 Reputation: 67 Joined: 08/28/12 Last Seen: 5 hours ago Author Share Posted September 22, 2017 Have the Client version 2017-01-25. Well,... I can see the Monster Hp Bar, but only if a monster was attacked. I want to changed it to always. Thanks Nitrous. I'll will test it and report the result. Works perfect. Thanks sir ~ Quote Link to comment Share on other sites More sharing options...
0 kayko11 Posted May 30, 2018 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 6 Reputation: 0 Joined: 10/25/17 Last Seen: August 4, 2024 Share Posted May 30, 2018 (edited) Quote #if PACKETVER >= 20120404 if (battle_config.monster_hp_bars_info && !map[md->bl.m].flag.hidemobhpbar) { int i; for(i = 0; i < DAMAGELOG_SIZE; i++){ // must show hp bar to all char who already hit the mob. struct map_session_data *sd = map_charid2sd(md->dmglog.id); if( sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE) ) // check if in range clif_monster_hp_bar(md, sd->fd); } }#endif for(i = 1; i < DAMAGELOG_SIZE; i++){ // change this line make 0 to 1 under src/map/mob.cpp then recompile #if PACKETVER >= 20120404 if (battle_config.monster_hp_bars_info && !map[md->bl.m].flag.hidemobhpbar) { int i; for(i = 1; i < DAMAGELOG_SIZE; i++){ // must show hp bar to all char who already hit the mob. struct map_session_data *sd = map_charid2sd(md->dmglog[i].id); if( sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE) ) // check if in range clif_monster_hp_bar(md, sd->fd); } } #endif Edited May 30, 2018 by kayko11 Quote Link to comment Share on other sites More sharing options...
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WhiteEagle
Hey
How can I change the setting to show the 'Monster Hp Bar' always and not only when a monster is attacked?
Thanks in advance.
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