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Posted (edited)
15 hours ago, Cyro said:

it is also need client hex!

how? because in my last server GMs can see damage by default and I'm using same client

Edited by Eyzii
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Posted

// When set to yes, the damage field in packets sent from woe maps will be set
// to -1, making it impossible for GMs, Bots and Hexed clients to know the
// actual damage caused by attacks. (Note 1)
hide_woe_damage: no

 

i trying look similiar problem

but all same

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