tepek Posted April 16, 2017 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 75 Reputation: 4 Joined: 06/14/16 Last Seen: January 9, 2018 Share Posted April 16, 2017 item 31089 Costume Exploding Crimson Flame is so cool. but it missing view id. so hopefully anyone can share please Quote Link to comment Share on other sites More sharing options...
0 Technoken Posted April 16, 2017 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 505 Reputation: 127 Joined: 04/04/16 Last Seen: April 13 Share Posted April 16, 2017 [31089] = { unidentifiedDisplayName = "Ribbon", unidentifiedResourceName = "¸®º»", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Costume Exploding Crimson Flame", identifiedResourceName = "CÈ«¿°ÀÇÆø·ÄÆÄµ¿", identifiedDescriptionName = { "Class:^6666CC Costume^000000", "Location:^6666CC Middle^000000", "Weight:^006600 0^000000", "Level Requirement:^006600 1^000000", "Jobs:^6666CC All classes^000000" }, slotCount = 0, ClassNum = 1500 }, Try view id 1500 Quote Link to comment Share on other sites More sharing options...
0 tepek Posted April 17, 2017 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 75 Reputation: 4 Joined: 06/14/16 Last Seen: January 9, 2018 Author Share Posted April 17, 2017 12 hours ago, Technoken said: [31089] = { unidentifiedDisplayName = "Ribbon", unidentifiedResourceName = "¸®º»", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Costume Exploding Crimson Flame", identifiedResourceName = "CÈ«¿°ÀÇÆø·ÄÆÄµ¿", identifiedDescriptionName = { "Class:^6666CC Costume^000000", "Location:^6666CC Middle^000000", "Weight:^006600 0^000000", "Level Requirement:^006600 1^000000", "Jobs:^6666CC All classes^000000" }, slotCount = 0, ClassNum = 1500 }, Try view id 1500 yes tried that and i got sprite error from client. Quote Link to comment Share on other sites More sharing options...
0 Technoken Posted April 17, 2017 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 505 Reputation: 127 Joined: 04/04/16 Last Seen: April 13 Share Posted April 17, 2017 Looks like the sprite doesn't exist yet from kRO itself. Quote Link to comment Share on other sites More sharing options...
0 tepek Posted April 17, 2017 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 75 Reputation: 4 Joined: 06/14/16 Last Seen: January 9, 2018 Author Share Posted April 17, 2017 8 hours ago, Technoken said: Looks like the sprite doesn't exist yet from kRO itself. i see. thats explain why. i patiently wait for this one. tq for the info Quote Link to comment Share on other sites More sharing options...
0 tepek Posted April 17, 2017 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 75 Reputation: 4 Joined: 06/14/16 Last Seen: January 9, 2018 Author Share Posted April 17, 2017 (edited) ok i think i find one that suits but im still not sure and need opinion from you guys. i think item 31089 have similar effect with Fury skill (although it is in crimson/red color). option 1;31089,C_Exploding_Crimson_Flame,Costume Exploding Crimson Flame,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,0,{},{ sc_start SC_FURY,-1,0; },{ sc_end SC_FURY; } this will give me Fury bonus isnt it? so i think this is not good. but if i use this?https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/doc/effect_list.txt how to implemented "misceffect" on item script? edited; i've found even better which is effect of biolab when angry mode. i think its possible to do this. i need a bit help guys. Edited April 17, 2017 by tepek Quote Link to comment Share on other sites More sharing options...
0 Technoken Posted April 17, 2017 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 505 Reputation: 127 Joined: 04/04/16 Last Seen: April 13 Share Posted April 17, 2017 Might be possible using aura system if the aura set by sc_fury is in the effect list. Try to apply the diff provided here Always make a backup before applying it. Quote Link to comment Share on other sites More sharing options...
0 tepek Posted April 17, 2017 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 75 Reputation: 4 Joined: 06/14/16 Last Seen: January 9, 2018 Author Share Posted April 17, 2017 5 hours ago, Technoken said: Might be possible using aura system if the aura set by sc_fury is in the effect list. Try to apply the diff provided here Always make a backup before applying it. i think thats too complicated. i just want its effect on character, not change aura. i try look again Quote Link to comment Share on other sites More sharing options...
0 Technoken Posted April 18, 2017 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 505 Reputation: 127 Joined: 04/04/16 Last Seen: April 13 Share Posted April 18, 2017 (edited) You can use @auraset2 to set the aura of the character without affecting the default aura. EDIT: also try this one 31089,C_Exploding_Crimson_Flame,Costume Exploding Crimson Flame,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,0,{},{ while(isequipped(31089)){ specialeffect2 418; sleep2 3000; } },{} Edited April 18, 2017 by Technoken 1 Quote Link to comment Share on other sites More sharing options...
0 tepek Posted April 18, 2017 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 75 Reputation: 4 Joined: 06/14/16 Last Seen: January 9, 2018 Author Share Posted April 18, 2017 10 hours ago, Technoken said: You can use @auraset2 to set the aura of the character without affecting the default aura. EDIT: also try this one 31089,C_Exploding_Crimson_Flame,Costume Exploding Crimson Flame,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,0,{},{ while(isequipped(31089)){ specialeffect2 418; sleep2 3000; } },{} so based on your script i changed abit for imitated the biolab mvp aura and time interval. 31089,C_Exploding_Crimson_Flame,Costume Exploding Crimson Flame,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,0,{},{ while(isequipped(31089)){ specialeffect2 455; sleep2 24000; } },{} it is not perfect since it has time interval when i change map(so no aura visible) but this is still close enough for me to use. thank you for spending time on my problem @Technoken my GX looks more badass than before xD Quote Link to comment Share on other sites More sharing options...
0 Technoken Posted April 18, 2017 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 505 Reputation: 127 Joined: 04/04/16 Last Seen: April 13 Share Posted April 18, 2017 Glad to help Quote Link to comment Share on other sites More sharing options...
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tepek
item 31089 Costume Exploding Crimson Flame is so cool. but it missing view id. so hopefully anyone can share please
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