Jump to content

Question

Posted

Hi Guys,

Can you please enlighten me on this. I want to change the drop rate of the cards. to 10% normal card 5% MVP while 2% for rare cards.

Here's my script :

// The rate at which cards are dropped
item_rate_card: 10%
item_rate_card_boss: 2%
item_rate_card_mvp: 5%
item_drop_card_min: 1
item_drop_card_max: 10000

Thank you in advance.

13 answers to this question

Recommended Posts

  • 0
Posted (edited)

 

// The rate at which cards are dropped
item_rate_card: 100000	// This one is for normal monsters
item_rate_card_boss: 20000	// this one is for the mini-boss monsters
item_rate_card_mvp: 50000	// this one is for the Boss monsters
item_drop_card_min: 1
item_drop_card_max: 10000
Edited by Radian
  • 0
Posted

The header of that file answers your question.

If 100 = 1%, it's safe to assume that 200 would be 2%. Read the file and look at the original values.

  • 0
Posted
1 hour ago, Akkarin said:

The header of that file answers your question.

If 100 = 1%, it's safe to assume that 200 would be 2%. Read the file and look at the original values.

Thank you for your reply, Akkarin. I tried playing different % however I'm still getting 2% drop rate on all monster. mvp normal etc.

Do i need to modify mob.txt also for this?

  • 0
Posted
3 minutes ago, lexaeus said:

Thank you for your reply, Akkarin. I tried playing different % however I'm still getting 2% drop rate on all monster. mvp normal etc.

Do i need to modify mob.txt also for this?

Hello, you don't use %, you use number... I guess so.

  • 0
Posted
5 minutes ago, lexaeus said:

Do i need to modify mob.txt also for this?

No.

As i said, if you read the file, you'd see what you're doing is wrong.

  • 0
Posted
9 minutes ago, Akkarin said:

No.

As i said, if you read the file, you'd see what you're doing is wrong.

Papa Akky is angry. Do not use percentage. You use mathematics on this one. If you want it to be at 2% then you two zeros at the right to make it 2% thus 200 means 2%. If you want it to be 50% then 50 and add two 0's to make it 50%. Instructions above it. 

  • 0
Posted
13 minutes ago, Radian said:

 


// The rate at which cards are dropped
item_rate_card: 100000	// This one is for normal monsters
item_rate_card_boss: 20000	// this one is for the mini-boss monsters
item_rate_card_mvp: 50000	// this one is for the Boss monsters
item_drop_card_min: 1
item_drop_card_max: 10000

thank you Radian cheers!

  • 0
Posted

Hi Guys!

Sorry for another noob question. I though I already fixed the issue however it is still the same after I recompile :(

// The rate at which cards are dropped
item_rate_card: 100000  // originally it was set to 10000 only after I recompile drop rate became 0.50%
item_rate_card_boss: 20000
item_rate_card_mvp: 50000
item_drop_card_min: 1
item_drop_card_max: 10000

 

can some explain/show to me how to make it? 10% normal card 5% MVP card 2% for the Rare Card.

 

Thanks in advance

  • 0
Posted

That was correct, and you dont need to recompile when changing the rates conf files inside the battle folder. you only need to use @reloadbattleconf

  • 0
Posted
On 3/24/2017 at 8:47 PM, lexaeus said:

Thank you for your reply, Akkarin. I tried playing different % however I'm still getting 2% drop rate on all monster. mvp normal etc.

Do i need to modify mob.txt also for this?

try @reloadbattleconf or restart server

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...