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Orc Face + Dual IP


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Posted

can you help me guys how this script will prevent the killer and the victim to get the Karma & Fame point(s) if they have the same ip address.
 

-	script	orc_face	-1,{

OnInit:
	setitemscript 601,"{ if ( [email protected]<script data-cfhash='f9e31' type="text/javascript">/*  */</script>_face ) itemskill \"AL_TELEPORT\",1; }";
	setitemscript 602,"{ if ( [email protected]/*  */_face ) itemskill \"AL_TELEPORT\",3; }";
	end;

OnPCKillEvent:
	if( baselevel < 175 ) { end; }
	if( killedrid == getcharid(3) ) { end; }
	if( getstatus( SC_ORCISH ) ) { end; }
	set FAMEPOINTS,FAMEPOINTS + 1;
	dispbottom "Gained : "+ 1 +" Point(s). Total : "+ FAMEPOINTS +" Fame Point(s).";
	.@origin = getcharid(3);
	attachrid( killedrid );
	if ( !getstatus( SC_ORCISH ) ) {
		attachrid( .@origin );
		@orc_face++;
		sc_start SC_ORCISH,60000,10;
	}
	end;
	
OnPCDieEvent:
	@orc_face = 0;
	sc_end SC_ORCISH;
	if( killerrid == getcharid(3) ) { end; }
	if( killerrid > 2999999 ) { end; }
	if( killerrid == NULL ) { end; }
	if( baselevel < 175 ) { end; }
	set KARMAPOINTS,KARMAPOINTS + 1;
	dispbottom "Gained : "+ 1 +" Point(s). Total : "+ KARMAPOINTS +" Karma Point(s).";
	end;
}

2 answers to this question

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  • 0
Posted

something like this (i have rewrite your functions, sorry about it)

OnPCDieEvent:
	@orc_face = 0;
	sc_end SC_ORCISH;
	
	if( killerrid == getcharid(3) || killerrid > 2999999 || killerrid == NULL || baselevel < 175 )
		end;

	// Now we checking ip of our killer and killed via getcharip(), name2rid convert killedrid to name.
	if( getcharip() == getcharip(name2rid(killedrid)) )
		end;	

	set KARMAPOINTS,KARMAPOINTS + 1;
	dispbottom "Gained : "+ 1 +" Point(s). Total : "+ KARMAPOINTS +" Karma Point(s).";
	end;


// killedrid - the died guy
// by default we are attached to guy WHO KILL
// so we should for checking IP check IP address of the guy WHO died.
OnPCKillEvent:
	// Your default checks
	if( baselevel < 175 || killedrid == getcharid(3) || getstatus(SC_ORCISH) )
		end;

	// Now we checking ip of our killer and killed via getcharip(), name2rid convert killedrid to name.
	if( getcharip() == getcharip(name2rid(killedrid)) )
		end;

	// the same logic like in your example, but without "attach command" and jumping between players.
	if( !getstatus(SC_ORCISH,0,getcharid(0,rid2name(killedrid))) )
	{
		sc_start SC_ORCISH,60000,10,10000,SCSTART_NOTICKDEF,killedrid;
		set @orc_face, @orc_face + 1, getcharid(0,rid2name(killedrid));
	}

	set KARMAPOINTS,KARMAPOINTS + 1;
	dispbottom "Gained : "+ 1 +" Point(s). Total : "+ KARMAPOINTS +" Karma Point(s).";
	end;
  • 0
Posted

i tried your codes, now it gives me error on line 10 and 20

-	script	orc_face	-1,{

OnInit:
	setitemscript 601,"{ if ( !@orc_face ) itemskill \"AL_TELEPORT\",1; }";
	setitemscript 602,"{ if ( !@orc_face ) itemskill \"AL_TELEPORT\",3; }";
	end;

OnPCKillEvent:
	if( baselevel < 175 || killedrid == getcharid(3) || getstatus( SC_ORCISH ) ) { end; }
	if( getcharip() == getcharip(name2rid(killedrid)) ) { end; }
	if( !getstatus(SC_ORCISH,0,getcharid(0,rid2name(killedrid))) ) { sc_start SC_ORCISH,60000,10,10000,SCSTART_NOTICKDEF,killedrid; set @orc_face, @orc_face + 1, getcharid(0,rid2name(killedrid)); }
	set FAMEPOINTS,FAMEPOINTS + 1;
	dispbottom "Gained : "+ 1 +" Point(s). Total : "+ FAMEPOINTS +" Fame Point(s).";
	end;
	
OnPCDieEvent:
	@orc_face = 0;
	sc_end SC_ORCISH;
	if( baselevel < 175 || killerrid == getcharid(3) || killerrid > 2999999 || killerrid == NULL ) { end; }
	if( getcharip() == getcharip(name2rid(killedrid)) ) { end; }
	set KARMAPOINTS,KARMAPOINTS + 1;
	dispbottom "Gained : "+ 1 +" Point(s). Total : "+ KARMAPOINTS +" Karma Point(s).";
	end;
}

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