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Mob drop item Random Option System


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Posted (edited)

Currently not possible

 

  The I understood. I tried to think of something like makeitem or getitem checking the id of the dead monster, but I did not get hit with the functions by the fact verify the armor. If there was an option to add the makeitem () or getitem () instead of checking the armor in the position it would be interesting.  :D

Edited by Badarosk0

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