eclud Posted October 1, 2016 Group: Members Topic Count: 20 Topics Per Day: 0.01 Content Count: 80 Reputation: 0 Joined: 08/29/15 Last Seen: February 17, 2018 Share Posted October 1, 2016 Hello guys, i get this error: https://gyazo.com/d1b2110bea82ee9dc10037edc1a0b698 Client is 2012-04-10 My mmo.h 20120410 battle/client.conf packet_ver_flag: 0xFFFFFFF Version 30 I guess i have everything fine but i cant get it working. Any idea? thanks Btw i im using data v 4 Quote Link to comment Share on other sites More sharing options...
0 anacondaq Posted October 1, 2016 Group: Members Topic Count: 42 Topics Per Day: 0.01 Content Count: 1096 Reputation: 348 Joined: 02/26/12 Last Seen: May 30, 2023 Share Posted October 1, 2016 (edited) conf/login_athena.conf // Client MD5 hash check // If turned on, the login server will check if the client's hash matches // the value below, and will not connect tampered clients. // Note: see 'doc/md5_hashcheck.txt' for more details. client_hash_check: off // Client MD5 hashes // The client with the specified hash can be used to log in by players with // a group_id equal to or greater than the given value. // If you specify 'disabled' as hash, players with a group_id greater than or // equal to the given value will be able to log in regardless of hash (and even // if their client does not send a hash at all.) // Format: group_id, hash // Note: see 'doc/md5_hashcheck.txt' for more details. //client_hash: 0, 113e195e6c051bb1cfb12a644bb084c5 //client_hash: 10, cb1ea78023d337c38e8ba5124e2338ae //client_hash: 99, disabled Looks like you have problems because of this feature. You can turn it off, or read your login-server for hash value and add your hash value here in settings above and restart your game-server. But for using this feature you should to use special diff for that (enable sending md5 hash to the server (or something like that)) you can diff your exe for support this feature with N.E.M.O. patcher. Edited October 1, 2016 by Anacondaqq Quote Link to comment Share on other sites More sharing options...
0 eclud Posted October 1, 2016 Group: Members Topic Count: 20 Topics Per Day: 0.01 Content Count: 80 Reputation: 0 Joined: 08/29/15 Last Seen: February 17, 2018 Author Share Posted October 1, 2016 conf/login_athena.conf // Client MD5 hash check // If turned on, the login server will check if the client's hash matches // the value below, and will not connect tampered clients. // Note: see 'doc/md5_hashcheck.txt' for more details. client_hash_check: off // Client MD5 hashes // The client with the specified hash can be used to log in by players with // a group_id equal to or greater than the given value. // If you specify 'disabled' as hash, players with a group_id greater than or // equal to the given value will be able to log in regardless of hash (and even // if their client does not send a hash at all.) // Format: group_id, hash // Note: see 'doc/md5_hashcheck.txt' for more details. //client_hash: 0, 113e195e6c051bb1cfb12a644bb084c5 //client_hash: 10, cb1ea78023d337c38e8ba5124e2338ae //client_hash: 99, disabled Looks like you have problems because of this feature. You can turn it off, or read your login-server for hash value and add your hash value here in settings above and restart your game-server. But for using this feature you should to use special diff for that (enable sending md5 hash to the server (or something like that)) you can diff your exe for support this feature with N.E.M.O. patcher. Thanks for the info, i just notice my previus server was using RagnaShield and the new hosting/server dont have that feature. I guess i need install a fresh rathena... thanks Quote Link to comment Share on other sites More sharing options...
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eclud
Hello guys, i get this error:
https://gyazo.com/d1b2110bea82ee9dc10037edc1a0b698
Client is 2012-04-10
My mmo.h
20120410
battle/client.conf
packet_ver_flag: 0xFFFFFFF
Version 30
I guess i have everything fine but i cant get it working. Any idea? thanks
Btw i im using data v 4
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