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Problem with item's icon and description.


iamdausy

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So, im new to this ragnarok thing. it just seems very interesting and such so yeah,im trying my best to add custom items. So far i made it work, but the only problem is this Icon and Description. I named / numbered the item all exactly the same, either "Whitish_Wing" and 20300.

 

idnum2itemdesctable and num2itemdesctable

20300#
All Stats + 2
Class :^777777 Headgear^000000
Defense :^777777 0^000000
Equipped on :^777777 Low^000000
Weight :^777777 1^000000
Required Level :^777777 1^000000
Applicable Job :^777777 Every Job^000000
#

 

idnum2itemdisplaynametable and num2itemdisplaynametable

 20300#Whitish_Wing#

 

 

idnum2itemresnametable and num2itemresnametable

 20300#Whitish_Wing#

 
accname
[ACCESSORY_IDs.ACCESSORY_WHITISH_WING] = "Whitish_Wing"
 
accessoryid
 ACCESSORY_WHITISH_WING = 20300
 
Sprite, Act, Collection, and Item is all name Whitish_Wing
 
 

But somehow there is still something wrong and this is what happens in-game. ^^

post-36630-0-90206800-1474728791_thumb.jpg

Edited by iamdausy
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You have to modify System/itemInfo.lua instead of those 2 txt files.

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You have to modify System/itemInfo.lua instead of those 2 txt files.

I can't seem to find iteminfo.lua. ^^

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Maybe .lub?

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Maybe .lub?

 

there is no iteminfo.lub too. I retried it and followed other guides, it still is the same. 

Doing @ii 20300 tells me the name and stuff, but it still spawns as unknown item with an apple icon. ^^

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Maybe .lub?

 

there is no iteminfo.lub too. I retried it and followed other guides, it still is the same. 

Doing @ii 20300 tells me the name and stuff, but it still spawns as unknown item with an apple icon. ^^

 

 

2013 and up to the latest client release uses iteminfo.lub for item description, not tidnum2itemdesctable and num2itemdesctable

Look at your RO Folder/System/Iteminfo.lub or iteminfo.lua 

Then go to search for 20300 item, if an item exist with an ID number the same as your custom. change it the ID num. 

 

 

 

[<item id>] = {

unidentifiedDisplayName = <item name to show when not magnified>,

unidentifiedResourceName = <file name prefix used for all the images and drop sprite when not magnified>,

unidentifiedDescriptionName = { <comma separated list of strings>,<to get multiple lines>,<in item description> },

identifiedDisplayName = <item name to show when magnified>,

identifiedResourceName = <file name prefix used for all the images and drop sprite when magnified>,

identifiedDescriptionName = { <same format as unidentifiedDescriptionName but for magnified items> },

slotCount = <number of slots>,

ClassNum = <View ID - yes the same one that was there item_db>

},

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